210 
April 11th, 2016
Swordplay Arena v5 by
Ebola16,
Ricky (Br3),
Olimario1892
[Stage - Texture, Vertex, Import - Final Destination]Comes with two versions, one with a whale that occasionally jumps out of the water and one without a whale.
The previous version of this stage had many errors within the sky model. If the camera was pointed below a certain angle, the stage would slow the game to a crawl.
I welded, edited the UV maps, and reskinned the model to solve the lag problem and make the sky look better.
2966 
May 28th, 2014
PM Shadow Moses Island by
Olimario1892 with credit to The PMBR
[Stage - Texture, Vertex - Shadow Moses Island]EDIT: To those who downloaded before 9pm, I added another version with a lower ceiling.
Make sure to download _00,_01, and _02 in order to have this stage appear correctly every time.
Stage Size: Medium
Platforms: 2
Ceiling: High
Side Blast Zones: Medium
Just like in the original stage, the level of snow and metal gear appearance is random (though rarely there may be no snow or metal gear). The right side of the stage is slightly raised to make a unique playing field without drastically altering game play. Rex, Ray, and the Gekko are fully animated.
The third image is actually a video.
857 
May 9th, 2014
Castle Courtyard (PM 3.0) by
Nezha B. Rose,
Mewtwo2000,
Olimario1892 with credit to the PMBR
[Stage - Texture, Import - Distant Planet]An improvement of my previous version, which is now deleted.
Decided to make it a Fire Emblem styled Distant planet, it looks very damn cool. Also made a Dolphin friendly version which takes the rain away, the sound of the rain is still there, I ain't a wizard.
67 
January 29th, 2013
Lost Winds by
Olimario1892
[Stage - Texture, Vertex - Final Destination]This stage was based off of a scene saw in a trailer for the Wiiware game "Lost Winds" but the stage itself has nothing to do with it. A cloud moves across the bottom of the stage and a platform on the right moves up and down occasionally.
133 
May 23rd, 2011
Zack Fair by
Olimario1892
[SFX - Marth]The download contains hex packets to replace ALL of Marth's voice effects, some sound effects, the wiimote sound, and the announcer call. To install them into the brsar just follow the instructions included. NTSCU for use with Riivolution only.
Some sounds are a little quiet but at the moment that can't be fixed without making them sound terrible.
Preview soon.
Preview (Source: )
142 
January 29th, 2013
Inside the Moon w/ Platform by
Olimario1892
[Stage - Texture, Vertex - Final Destination]It's the same stage as before, except this version has part of the tree as a fall through platform.
147 
February 20th, 2013
Snake, You're the Sh*t! by
Olimario1892
[Audio - Victory Theme]Skip to 2:49. This is a victory theme for Snake. It's Otacon humorously complimenting Snake during a codec scene during Metal Gear Solid 4.
(Source: Metal Gear Solid 4: Guns of the Patriots)
233 
January 29th, 2013
Inside the Moon by
Olimario1892
[Stage - Texture, Vertex - Final Destination]This stage is based off of the part in Majora's Mask where Link gets sucked up into the moon. Now that I finally have the textures and lighting fixed I've decided to release. Also, I didn't include the Happy Mask Children. However I did leave their textures in there in case anybody wants to put them in the stage (and if they do and want to release it, they must ask for permission first!).
148 
January 29th, 2013
MGS3 The Boss Battle by
Olimario1892
[Stage - Texture, Vertex - Battlefield]This stage represents the final battle in Metal Gear Solid 3: Snake Eater where Naked Snake battles against his former mentor The Boss. You can hang onto the tree branch and you can walk on the log, and they can have an impact on game play. Petals also fall from the sky and you walk through a field of white flowers.
276 
January 29th, 2013
The Boss by
Olimario1892
[Character - Texture - Zero Suit Samus]This texture is of The Boss from Metal Gear Solid 3. You only need to watch the beginning of the video to get a better view of the texture. This comes with a pcs and pac file.
318 
July 15th, 2013
Wii Sports Resort - Golf Hotel by
Olimario1892
[Stage - Vertex, Import - Final Destination]This is the hotel at the golf course in Wii Sports Resort. The plane occasionally flies over the stage.
162 
January 29th, 2013
Culex Battle Theme by
Olimario1892
[Audio - Stage/Menu]The song that plays when you fight Culex in Super Mario RPG.
(Source: Super Mario RPG)
137 
January 29th, 2013
Grunty's Tower by
Olimario1892
[Stage - Texture, Vertex - Final Destination]*Made June 27, 2010* This is the top of Grunty's tower from Banjo-Kazooie. It was the location of the last battle against her. This goes over Final Destination but you can just use a .rel file to switch it.
416 
January 29th, 2013
Iroquois Pliskin by
Olimario1892
[Character - Texture - Solid Snake]Iroquois Pliskin, the identity that Snake used during most of the events at the Big Shell in MGS2, the game where everybody either thought Raiden was gay or a girl.
All of the textures I used I got from the trophy of Pliskin.
265 
January 29th, 2013
On the Verge of the Assault (from FFVII ''Those Who Fight'') by
Olimario1892
[Audio - Stage/Menu]This is pretty much a Crisis Core version of the battle theme in FFVII.
(Source: Crisis Core: Final Fantasy VII)
244 
January 29th, 2013
Song of Healing by
Olimario1892
[Audio - Stage/Menu]The song from Majora's Mask when link his healed and turned back into a human, and he gets a free mask!
(Source: The Legend of Zelda: Majora's Mask)
194 
June 19th, 2010
PW Stealth Suit by
Olimario1892
[Character - Texture - Solid Snake]This is Snake's (Big Boss's) stealth suit from Metal Gear Solid: Peace Walker.
Of course he has the eye patch, but close up you can still see his eye. His face looks a little older, and he's shaved his face to match his beard/mustache like in Peace Walker. It also comes with the MSF logo on both shoulders.
1664 
February 5th, 2013
MGS3 Groznyj Grad (At Night) by
Olimario1892
[Stage - Texture - Shadow Moses Island]This is Groznyj Grad from MGS3, Volgin's HQ and storage place for the Shagohod.
When you start smashing at the pillars they turn red, and if you smash the top part on the left side you'll find a Kerotan (those frog things).
Since this texture replaces METALGEAR_00, the Geckos' appear. They are textured like the Shagohod.
Also, for the codec converations I replace Colonel with Major Zero, Mei Ling with Para-Medic, Slippy with Sigint, and Otacon with Huey.
June 19, 2010
173 
June 19th, 2010
Mother 3 - Battle Against the Masked Man by
Olimario1892
[Stage - Texture - Final Destination]Based on the final battle in Mother 3 when you fight the Masked Man.
There are a lot of sprites from the game incorporated into the stage. You start out with a regular fight, but then the background takes you through many stages of the fight (though the background of the actual fight didn't change much, I made it according to how the Masked Man changed mentally/emotionally).
180 
June 19th, 2010
Great Fairy's Fountain by
Olimario1892
[Stage - Texture - Skyworld]This is the Great Fairy's Fountain, in case you can't read the title.
The platforms are held up by fairy's. The platforms start out blue, then yellow, and then red before they finally break. The Triforce symbol is placed on the platforms, like when you play on the ocarina in Ocarina of Time.
59 
June 19th, 2010
Prince Komali by
Olimario1892
[Character - Texture - Toon Link]From the Wind Waker comes Prince Komali, the prince of Dragon Roost Island.
Just like in Wind Waker he is cell-shaded. Unlike in the pictures, I fixed his nose so that his nostrils are filled in and his nose is lower on his face.
108 
June 19th, 2010
Captain Jack Sparrow by
Olimario1892
[Character - Texture - Toon Link]Captain Jack Sparrow joins the brawl!
Based it off of a picture I saw on the internet. He has his jewelery in his hair and yellow teeth, and he's loving it.