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Author Topic: Female Announcer Project *custom requests in 1st post* - see last page  (Read 74626 times)
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Rina-chan
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    « Reply #75 on: June 01, 2011, 08:49:37 PM »


    Haha, you're lucky it's my day off!

    ...Forgot to mention, I can't do Rosalina because seeing as her name is 4 syllables and Peach is only 1, there's no way I can fit it in (I even tried speeding it up artificially, but that still wasn't enough.) So the only thing I can think of for that one is if you want me to just say something in her voice like "Let's go!" or "Hi!" or whatever.
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    « Reply #76 on: June 01, 2011, 08:53:22 PM »


    How about Rosey? What my friends always call her
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    « Reply #77 on: June 01, 2011, 08:54:27 PM »


    oh I agree with you there. Have to wait DAYS for some hacks but um, woh, do not understand this o-o. What goes where and stuff?


    to use sawndz http://forums.kc-mm.com/index.php?topic=24339.new#new

    beginning of offset values are given by the info box in my vault sumission so that's cleared up, just make sure the offset you put in  matches the file listing's that you are using...

    if you are injecting your own wavs, see that link above on using sawndz.

    if you are having problems using the female announcer hacks I compiled for her, I have a link  in this thread  (around a couple pages back) to the brsar file with the hacks applied
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    « Reply #78 on: June 01, 2011, 08:56:00 PM »


    Haha, you're lucky it's my day off!

    ...Forgot to mention, I can't do Rosalina because seeing as her name is 4 syllables and Peach is only 1, there's no way I can fit it in (I even tried speeding it up artificially, but that still wasn't enough.) So the only thing I can think of for that one is if you want me to just say something in her voice like "Let's go!" or "Hi!" or whatever.
    Sawndz has support for longer sounds, though. I tried making my own call, and it worked! So if you use the newest version, it'll be fine!
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    « Reply #79 on: June 01, 2011, 08:56:28 PM »


    Quote
    to use sawndz http://forums.kc-mm.com/index.php?topic=24339.new#new

    beginning of offset values are given by the info box in my vault sumission so that's cleared up, just make sure the offset you put in  matches the file listing's that you are using...

    if you are injecting your own wavs, see that link above on using sawndz.

    if you are having problems using the female announcer hacks I compiled for her, I have a link  in this thread  (around a couple pages back) to the brsar file with the hacks applied


    I know how to use it, at least inserting pure sound files like the ones listed, but the brsar will do just fine thanks ^_^
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    « Reply #80 on: June 01, 2011, 08:58:15 PM »


    Haha, you're lucky it's my day off!

    ...Forgot to mention, I can't do Rosalina because seeing as her name is 4 syllables and Peach is only 1, there's no way I can fit it in (I even tried speeding it up artificially, but that still wasn't enough.) So the only thing I can think of for that one is if you want me to just say something in her voice like "Let's go!" or "Hi!" or whatever.


    it's fine if they are long (aif they insist it be like that) but...

     @everyone else, if you know how to use the latest version of sawndz and the frequency divide feature, you can potentially inject sounds longer than the time limit. but it's not as easy (at least for me)

    visit http://forums.kc-mm.com/index.php?topic=24339 for a tutorial using sawndz

    I do NOT know how to use the new sawndz so please do not ask me how to use it, or the frequency divide feature (for longer sounds)
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    « Reply #81 on: June 01, 2011, 08:59:48 PM »


    it's fine if they are long (aif they insist it be like that) but...

     @everyone else, if you know how to use the latest version of sawndz and the frequency divide feature, you can potentially inject sounds longer than the time limit. but it's not as easy (at least for me)

    visit http://forums.kc-mm.com/index.php?topic=24339 for a tutorial using sawndz

    I do NOT know how to use the new sawndz so please do not ask me how to use it, or the frequency divide feature (for longer sounds)
    Then I can try to do it for you! Any way to help!
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    « Reply #82 on: June 01, 2011, 09:03:00 PM »


    OH!   heres one I forgot sasuke, but as a joke, could you make one saying SAS-a-KAY,
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    Rina-chan
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    « Reply #83 on: June 01, 2011, 09:06:27 PM »


    Hmm, I was also playing around with another idea for when this is all done. Would anyone like certain characters to say their own names/quotes when selected? (For instance, when you choose Peach, instead of the announcer call she says "Peachy!" Or as in the wiimote sounds, Ike says "Balls!" etc.)
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    « Reply #84 on: June 01, 2011, 09:08:49 PM »


    Quote
    Hmm, I was also playing around with another idea for when this is all done. Would anyone like certain characters to say their own names/quotes when selected? (For instance, when you choose Peach, instead of the announcer call she says "Peachy!" Or as in the wiimote sounds, Ike says "Balls!" etc.)

    I vote yes. Or as my C.F. would say   YES!

    And another two requests (If it's not a bother)
    Dr. Mario (If possible) over mario, obviously
    Sore over pit
    and sauke goes over mart(just to clarify)

    and wow, is that DDD fast o-o
    and love the wiimote selects but... sonics really should have been "I'M TOO CHEEP!"
    « Last Edit: June 01, 2011, 09:18:19 PM by pervyTHEshadow » Logged


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    « Reply #85 on: June 01, 2011, 09:34:25 PM »


    Hmm, I was also playing around with another idea for when this is all done. Would anyone like certain characters to say their own names/quotes when selected? (For instance, when you choose Peach, instead of the announcer call she says "Peachy!" Or as in the wiimote sounds, Ike says "Balls!" etc.)

    This? (skip to the CCS)▼
    <a href="http://www.youtube.com/watch?v=yL7aiZ_JBVQ" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=yL7aiZ_JBVQ</a>

    « Last Edit: June 01, 2011, 10:52:41 PM by Diddy Kong » Logged


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    « Reply #86 on: June 01, 2011, 09:37:53 PM »


    eh, at the moment I am very satified(>.<) with it the way it is, I mean serosuly I am OVERWHELMED with how much greater brawl just got o-o
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    Rina-chan
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    « Reply #87 on: June 01, 2011, 10:41:49 PM »


    Adding new requests now. Also, 2damax here's the wav for Rosalina if you're able to fix it.
    http://suzumiya-haruhi.net/brawl/rosalina.wav
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    « Reply #88 on: June 01, 2011, 11:01:37 PM »


    Adding new requests now. Also, 2damax here's the wav for Rosalina if you're able to fix it.
    http://suzumiya-haruhi.net/brawl/rosalina.wav
    Thank you! I will do my best!

    *Gets to work*
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    « Reply #89 on: June 02, 2011, 12:03:13 AM »


    OK, back! I just tested the sound after inserting it with Sawndz 0.062, and it sounds great! It may sound cut off in Smashbox, but it plays fine when you're ingame.

    But I also made the sound a bit faster in case it didn't work. Would you like me to send it, or would you like to try it with version 0.062?
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