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Question: 576861743f
53 - 34 (39.5%)
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Author Topic: ASF1nk's Interface Mods *NEW 100% Tutorial for Riivolution*  (Read 856339 times)
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angelbless
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« Reply #615 on: June 06, 2010, 05:47:06 PM »


yo man quick question, i have my own sss code arranged with just 6 stages on the melee page, and most of them on the front. how would i go about having that still but your background for it?
I Have my own  SSS, and the background applied to it Cheesy
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ItalianStallion
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    « Reply #616 on: June 06, 2010, 05:51:25 PM »


    I Have my own  SSS, and the background applied to it Cheesy

    nice man. would u mind explaining how to do that? i dont think ASF1nk did. He did talk about CSS but already got that done
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    angelbless
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    « Reply #617 on: June 06, 2010, 06:26:24 PM »


    Sure!.. but I dont I did something important Tongue. I just copied the codes that asf1nk posted, and replaced them with the ones in my 7.0.3 version.  I had a SSS Code there that worked with stage textures  and rel files.

    Anyway I just added the sc_selmap.. to the same folder of the sc_selcharact... X:pf/menu2. As in the first time, this one had privileges over common5, so I had to copy my stage icons over the sc_selmap.... which reminds me I yet asked asf1nk if he has read my code and if he could post the background/borders of the stages too Tongue

    Anyway I hope it helps Smiley

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    misterpimp5757
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    « Reply #618 on: June 06, 2010, 06:58:21 PM »


    to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 0000002F
    00010203 06070811
    12091A0E 17161320
    21260D05 14101F25
    1B0B270C 15242218
    0A231929 0F045D5E
    5C282828 28282800
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    Yoshiboshi3
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    « Reply #619 on: June 06, 2010, 07:10:17 PM »


    to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 0000002F
    00010203 06070811
    12091A0E 17161320
    21260D05 14101F25
    1B0B270C 15242218
    0A231929 0F045D5E
    5C282828 28282800

    Could you make a code that has giga and warioman but no alloys? My friend wants that.
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    ItalianStallion
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    « Reply #620 on: June 06, 2010, 07:36:00 PM »


    Sure!.. but I dont I did something important Tongue. I just copied the codes that asf1nk posted, and replaced them with the ones in my 7.0.3 version.  I had a SSS Code there that worked with stage textures  and rel files.

    Anyway I just added the sc_selmap.. to the same folder of the sc_selcharact... X:pf/menu2. As in the first time, this one had privileges over common5, so I had to copy my stage icons over the sc_selmap.... which reminds me I yet asked asf1nk if he has read my code and if he could post the background/borders of the stages too Tongue

    Anyway I hope it helps Smiley



    well yeh i know most of the stuff u mentioned. wat i dont understand is if u do need his SSS code or not. i have my own SSS code arranged to my liking. if i have add his SSS code then its not gonna be arranged my way at all obviously
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    Chuy
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    « Reply #621 on: June 06, 2010, 07:39:48 PM »


    Try it with yours first and see if it works
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    angelbless
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    « Reply #622 on: June 06, 2010, 07:42:04 PM »


    well.. i havent seen a SSS code on the OP Sad.

    *checks again*  No SSS code, just CSS code Smiley

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    misterpimp5757
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    « Reply #623 on: June 06, 2010, 08:17:34 PM »


    to remove alloys, gigabowser, and  warioman. u can just take ur code and add 28 to where the alloys, gigabowser, and warioman come up....i told u this when u gave it to me.

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 0000002F
    00010203 06070811
    12091A0E 17161320
    21260D05 14101F25
    1B0B270C 15242218
    0A231929 0F045D5E
    5C282828 28282800

    Could you make a code that has giga and warioman but no alloys? My friend wants that.

    0668310C 00000030
    387E006C 3B600000
    3C808068 38840DE0
    7CBB20AE 7CA50775
    41800014 94A30004
    3B7B0001 2C1B0032
    4180FFE8 48000038
    04690338 48000068
    066900d8 00000008
    2c170028 41820168
    02680DE0 0022FFFF
    06680DE0 0000002F
    00010203 06070811
    12091A0E 17161320
    21260D05 14101F25
    1B0B270C 15242218
    0A231929 0F045D5E
    5C282828 284c5500

    there ya go.
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    angelbless
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    « Reply #624 on: June 06, 2010, 08:35:29 PM »


    Geez misterpimp thats great.. wonder whats wrong with my code that only shows the portraits but cant play withj alloys or Giga, just the original characters from the portraits :S
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    ItalianStallion
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    « Reply #625 on: June 06, 2010, 08:36:30 PM »


    well i just tried it and i still used my same old code n it worked perfectly.

    thanks a lot ASF1nk!!

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    spaceroids
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    « Reply #626 on: June 06, 2010, 08:51:50 PM »


    is there a way to get this to work using the codes through a usb loader?
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    ASF1nk
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    « Reply #627 on: June 06, 2010, 09:02:27 PM »


    Ah sry huys for not replyingim super sick.
    First of all the SSS needs no codes so anycode you use with it adding stages and stuff should work fine.
    Also removing giga bowser and alloys wont remove them from the, that will just make them regual bowser and regular wario.
    To remove them you have to edit the "pos" animation or you can just use CSS manager v2, open the file in CSS manager change the number of characters to 47 and just select gigabowser and warioman icons, and make the x and y transition 0 or something.

    To the guy asking about the USB loader, I heard you can just use the latest neo gama which also plays games from USB and just add the "gameconfig.txt" to the root of your SD card.

    http://sites.google.com/site/brkirch/gameconfig.zip?attredirects=0

    I have not tested this so idk if it will work.

    pce.
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    spaceroids
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    « Reply #628 on: June 06, 2010, 09:18:57 PM »


    much thanks, i will try it now
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    RyuujinZero
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    « Reply #629 on: June 06, 2010, 09:19:42 PM »


    Quick request since I lack the resources to do this, all using the new dark flaming blue icons:
    Zero character icon
    Rosalina character icon
    Shadow character icon
    Wisp character icon
    Mewtwo character icon
    Cloud character icon
    Master Chief character icon
    Vivi character icon (black mage)
    Geno character icon
    Raichu character icon
    « Last Edit: June 06, 2010, 09:43:10 PM by RyuujinZero » Logged

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