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« Reply #1095 on: January 15, 2014, 06:48:50 PM » |
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People are probably tired of hearing from me, but I really need a solution to my Black Screen Freeze error. I really hope the reason I haven't been answered is because nobody knows what to do. I would really hate to be ignored. For those just reading about my problem, the game goes past the strap loader, and the loading screen, but it doesn't go past the black screen before the opening cinamatic. Please, I really want to hurt people with my purple WAAAAA man.
Corrupted info.pac? Also Roster size shouldnt be a problem, all you have to do is move them close to each other like this: and get rid of the names Or this?
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« Last Edit: January 15, 2014, 07:03:37 PM by Don Jon BravoEX »
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« Reply #1096 on: January 15, 2014, 06:55:38 PM » |
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Sammi, I followed your tutorial for vBrawl, but the added Lucas still shows up as Mario and then freezes at the SSS. I've tried changing the Gecko hooktype and checked to make sure all the files were properly named. I'm loading Gecko through the stage builder on a hackless Wii. If it's not too much trouble, could you take a look at my setup and see what I did wrong? http://www.mediafire.com/download/djc6eve4b5ti5hq/ssbb.rar
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« Last Edit: January 15, 2014, 07:24:29 PM by ToadKart »
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« Reply #1098 on: January 15, 2014, 07:02:09 PM » |
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Corrupted info.pac?
Hmm... Possibly. I might need to download Sammi's stock info.pac and delete mine with the Levi-brush font. I'll report back shortly.
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Professor is best Nichijou character.
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« Reply #1099 on: January 15, 2014, 07:13:19 PM » |
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I don't think there's a full list with all the bosses, but after playing around a long while back trying to get Roy's sounds working, I found that Duon's soundbank ID is 13E. His .sawnd file should be named 325.sawnd I actually uploaded a pack of Roy files that gave him his Project M moveset and voice so someone else could have it. If you want it, it's here. Thanks! Roy's sounds work perfectly. Here is the complete list of soundbank IDs.
Remember the sounbank IDs are set in the Fighter Config file.
SoundBank IDs
---Common--- 00 joucyu
---Character--- 01 mario 02 link 03 pit 04 metaknight 05 dedede 06 Donkey 07 Samus 08 Yoshi 09 Kirby 0A Fox 0B Pikachu 0C Luigi 0D Captain 0E Ness 0F Koopa 10 Peach 11 Zelda 12 Iceclimber 13 Marth 14 GameWatch 15 Falco 16 Ganon 17 Wario 18 Pikmin 19 lucas 1A Diddy 1B PokeTrainer 1C PokeLizardon 1D PokeZenigame 1E PokeFushigisou 1F Lucario 20 Ike 21 Robot 22 Purin 23 ToonLink 24 Wolf 25 snake 26 Sonic 27 select (Character Select Screen) 28 ZakoFighter
---Kirby Copy--- 29 All 2A Captain 2B Dedede 2C Diddy 2D Donkey 2E Falco 2F Fox 30 GameWatch 31 Ganon 32 Iceclimber 33 Ike 34 Koopa 35 Link 36 Lucario 37 Lucas 38 Luigi 39 Mario 3A Marth 3B Metaknight 3C Ness 3D Peach 3E Pikachu 3F Pikmin 40 Pit 41 3Set (PT's Pokemon) 42 Purin 43 Robot 44 Shiek 45 Snake 46 Sonic 47 SZerosuit 48 ToonLink 49 WarioMan 4A Wolf 4B Yoshi
---Stages--- 4C Crayon 4D Dolpic 4E Mansion 4F MarioPast 50 Kart 51 Donkey 52 Jungle 53 Pirates 54 Oldin 55 Norfair 56 Orpheon 57 Halberd 58 Starfox 59 Stadium 5A Tengan 5B Fzero 5C Ice 5D GW 5E Emblem 5F Madein 60 Pikmin 61 Palutena 62 Famicom 63 Newpork 64 Village 65 Metalgear 66 Greenhill 67 Pictchat 68 Plankton 69 StageEdit 6A Garden 6B Zebes 6C Greens 6D Corneria 6E Pstadium 6F Bigblue 70 Onett
---Minigame--- 71 Coinshooter 72 Cleargetter 73 Homerun 74 Target
---Other/Items--- 75 CharaRoll 76 item 77 Monsterball
---Assist Trophies--- 78 Jugem 79 Goroh 7A Joe 7B Waluigi 7C Resetsan 7D Nintendogs 7E Excitebike 7F Devil 80 Hammerbros 81 Metroid 82 Wright 83 Stafy 84 Tingle 85 Katana 86 Lin 87 Andross 88 Littlemac 89 Tank 8A Jeff 8B Heririn 8C Barbara 8D Cyborg 8E Customrobo 8F Robin 90 Saki 91 Kururi 92 Shadow
---Appeal Fox--- 93 SPACE 94 COMBAT 95 CORNERIA 96 ASTEROID 97 BATTLESHIP 98 A 99 B 9A C 9B D 9C E 9D F 9E G 9F H A0 I
---Appeal Falco--- A1 SPACE A2 COMBAT A3 CORNERIA A4 ASTEROID A5 BATTLESHIP A6 A A7 B A8 C A9 D AA E
---Appeal Wolf--- AB SPACE AC COMBAT AD CORNERIA AE ASTEROID AF BATTLESHIP
---Appeal Snake--- B0 Mario B1 Donkey B2 Link B3 Samus B4 Yoshi B5 Kirby B6 Fox B7 Pikachu B8 Luigi B9 CaptainFalcon BA Ness BB Koopa BC Peach BD Zelda BE Shiek BF Iceclimber C0 Marth C1 GW C2 Falco C3 Ganondorf C4 Wario C5 Metaknight C6 Pit C7 SZerosuit C8 Pikmin C9 Lucas CA Diddy CB PokeTrainer CC Dedede CD Lucario CE Ike CF Robot D0 Snake D1 Sonic D2 Purin D3 ToonLink D4 Wolf
---Menu--- D5 menu
---Narration--- D6 melee D7 menu D8 characall
---Adventure Stages--- D9 common --01-- DA 0 --03-- DB 0 DC 1 --04-- DD 0 DE 1 DF 2 --05-- E0 0 E1 1 --06-- E2 0 --07-- E3 0 --08-- E4 1 E5 2 --09-- E6 0 E7 2 --10-- E8 0 E9 1 EA 2 --12-- EB 0 --14-- EC 0 ED 1 --16-- EE 2 EF 3 --18-- F0 0 --20-- F1 0 --22-- F2 0 --24-- F3 0 --26-- F4 0 --27-- F5 0 F6 1 F7 2 --28-- F8 0 F9 2 --30-- FA 0 --31-- FB 0 FC 1 --32-- FD 0 --33-- FE 0 FF 1 --34-- 100 0 --35-- 101 0 --36-- 102 0 --37-- 103 0 104 2 105 3 --40-- 106 0 --41-- 107 0 --42-- 108 05 109 09 10A 11 10B 13 10C 17 10D 19 10E 21 10F 23 110 25 111 27 112 29 113 31 114 33 115 37
---Enemy--- 116 Kuribo 117 Patapata 118 Hammerbros 119 Killer 11A Dekakuribo 11B GalFire 11C Poppercam 11D Bitan 11E Roada 11F Bombhead 120 Gyraan 121 Bucyulus 122 Tautau 123 Flows 124 Aroaros 125 Botron 126 Jyakeel 127 Ghamgha 128 Pacci 129 Faulong 12A Deathpod 12B Spar 12C Kokkon 12D Jdus 12E Mite 12F Shelly 130 Ngagog 131 Cymal 132 Teckin 133 Cataguard 134 Siralamos 135 Boobas 136 Arman 137 Prim 138 Robo 139 Bosspackun 13A Rayquaza 13B Porky 13C Galleom 13D Ridley 13E Duon 13F Metaridley 140 Taboo 141 Masterhand 142 Crazyhand 143 Falconflyer
Now that will come in handy, thanks. Where exactly did you find the soundbank IDs? I looked everywhere for them.
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I DONT TAKE REQUESTS.
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« Reply #1100 on: January 15, 2014, 07:15:31 PM » |
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lol right after i spent all that time writing the one i made for the charactes XD
i suppose mine is more relevant to brawlEx, but DAMN! i couldn't find a complete list either, this will be great. thanks ASF!
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« Reply #1101 on: January 15, 2014, 07:26:17 PM » |
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Thanks for that soundbank list, ASF. If I can ever clone my Tabuu PSA, it'll come in handy!
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« Reply #1102 on: January 15, 2014, 07:41:14 PM » |
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Corrupted info.pac? Also Roster size shouldnt be a problem, all you have to do is move them close to each other like this: and get rid of the names Or this? The problem with small CSS Icons is the fact that 1: the game uses something similar to a mouse cursor to highlight/select a character rather than the usual method in Character Select Screens, and 2: people may want to choose the same character (again, too many "cursors" for such small icons). These 2 issues would be nothing if someone could make SSBB use the normal method (Keyboard/D-Pad method, you could say, the one that most fighting games use in their CSS) for highlighting characters. Post Merge: January 15, 2014, 07:47:35 PM
@ASF1nk Sorry if I'm bothering you at all, but I sent you a PM like almost a week ago, and I'm just wondering if you're making/going to make that awesome tutorial that is going to help us all put a stop to GFX bugs? Again, I apoligise if I'm pestering you at all.
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« Last Edit: January 15, 2014, 07:47:36 PM by SpoonTheMan »
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« Reply #1103 on: January 15, 2014, 07:49:48 PM » |
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yep, the reason that i didn't suggest just making them smaller is that the hands and chip is what selects the character. if it were indeed just highlighting them and selecting them like in other games, then that would be the ideal choice
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« Reply #1104 on: January 15, 2014, 08:03:16 PM » |
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The problem with small CSS Icons is the fact that 1: the game uses something similar to a mouse cursor to highlight/select a character rather than the usual method in Character Select Screens, and 2: people may want to choose the same character (again, too many "cursors" for such small icons). These 2 issues would be nothing if someone could make SSBB use the normal method (Keyboard/D-Pad method, you could say, the one that most fighting games use in their CSS) for highlighting characters.
Post Merge: January 15, 2014, 07:47:35 PM
yea that is no issue go to 3:09
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« Last Edit: January 15, 2014, 08:04:58 PM by Don Jon BravoEX »
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« Reply #1105 on: January 15, 2014, 08:05:51 PM » |
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well, I broke my damn foot, I'll be re-united with my wii u tomorrow.
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Professor is best Nichijou character.
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« Reply #1106 on: January 15, 2014, 08:08:39 PM » |
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I guess that's a start XD Is it possible to make the hands & coins smaller rather than bigger? And is it possible to resize the CSP windows along with the images in them?
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« Reply #1107 on: January 15, 2014, 08:10:29 PM » |
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I guess that's a start XD
Is it possible to make the hands & coins smaller rather than bigger? And is it possible to resize the CSP windows along with the images in them?
yes its even possible to make the hand and the coins invinsible, it should be done easily by setting the cull mode to "cull alll" in their respective materials. as for the CSP's they can be resized and moved using phantom wing's css modifier program
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« Last Edit: January 15, 2014, 08:11:43 PM by Don Jon BravoEX »
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« Reply #1108 on: January 15, 2014, 08:39:12 PM » |
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I guess that's a start XD
Is it possible to make the hands & coins smaller rather than bigger? And is it possible to resize the CSP windows along with the images in them?
its possible to resize pretty much anything on the css. but even just half sized icons are REALLY small. I.E the giga bowser and wario man slots in ASF's CSS's.
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« Reply #1109 on: January 15, 2014, 08:56:54 PM » |
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I'm not sure if this has been already discussed, sorry if it was, but how can I add Zero Suit Samus, Sheik and the Pokemons to the CSS? I've tried to simply add their ID to the CSS code (04 for Zero Suit Samus), but nothing happened. I'm currently using ASF1nk's pack.
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