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« Reply #15 on: August 05, 2009, 07:17:17 PM » |
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Did you rename it to FitSheik.pac?
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« Reply #16 on: August 05, 2009, 07:37:43 PM » |
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Okay, but I tried it...and NOTHING HAPPENED. I even picked up a beam sword! NUTIN
Yeah, rename it FitSheik.pac. The beam sword itself doesn't call for the echo animation at all XD
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« Reply #17 on: August 05, 2009, 07:43:42 PM » |
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O_O I've always wondered what was in Sheik's sheathe! That's just awesome!
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« Reply #18 on: August 06, 2009, 12:54:04 AM » |
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Is there any way someone could further explain how the switching of the forward smash and all the SubActions related to it with the Swing4 and all its related SubActions works? Because I've been looking back and forth between 3 different files (Sheik's, PMario's, and My Sheik's) and I'm unable to come up with how it's done...
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If you never take a chance, what chance do you have?
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« Reply #19 on: August 06, 2009, 04:12:29 AM » |
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That is simply epic.
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Round and round the signature goes ~ ~ where it stops, nobody knows.
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« Reply #20 on: August 07, 2009, 10:40:05 AM » |
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Updated the front page! You'll have to wait for the .pac, though. =P
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« Reply #21 on: August 07, 2009, 02:07:02 PM » |
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Sorry about that! I updated my .gct file with PW's v3.5 file patch code! And yes, I did name it FitSheik.pac.
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« Reply #22 on: August 07, 2009, 07:59:15 PM » |
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This is really cool I downloaded it ^^
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« Reply #23 on: August 07, 2009, 08:16:16 PM » |
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Trust me, my next update will make this one look like trash on a sidewalk. =D
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« Reply #24 on: August 07, 2009, 08:18:36 PM » |
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Haha I'll be looking forward to the finished product that new B move was sick already.
I think I might use that for the custom sheik character in my series.
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« Reply #25 on: August 07, 2009, 08:27:17 PM » |
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Haha I'll be looking forward to the finished product that new B move was sick already.
I think I might use that for the custom sheik character in my series.
I'd be honored =D Your Ike was that B move's inspiration =P I'm not sure if you guys understand clearly enough; it'll be a WHOLE new moveset. You won't even recognize her.
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« Reply #26 on: August 09, 2009, 01:02:04 AM » |
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Update! Check the KCMM main page! =D
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« Reply #27 on: August 09, 2009, 05:12:39 AM » |
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Awesome work, this comes really close to what I wanted Styx to be.
One less machinima character to make, more time for public releases. Win-Win situation.
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« Reply #28 on: August 09, 2009, 05:33:11 AM » |
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This is soo great. Definitely downloading. Gonna screw up my Sheik-maining friend the next time he comes over.
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« Reply #29 on: August 09, 2009, 05:35:14 AM » |
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This is soo great. Definitely downloading. Gonna screw up my Sheik-maining friend the next time he comes over. Y'know, if your friend is any good, he's gonna rip you up after 10 or so practice matches XP
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