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« Reply #270 on: September 21, 2013, 08:34:41 AM » |
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custom made, still some things to do I made this model last weekend, he's 100% custom I made this Xerneas mostly just to go with the Yveltal I made. I had to put Xerneas over Ivysaur unfortunately though. I tried to keep him a little bigger than Ivysaur, so the rig isn't that great, but I might make some updates to the rig sometime. lol. thats some awesome [censored] you got right there!
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Stupid Tinypic :C
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« Reply #271 on: September 21, 2013, 08:43:19 AM » |
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lol. thanks custom made, still some things to do That's awesome, looks exactly like the Mario and Luigi Dream Team bat.
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« Reply #272 on: September 22, 2013, 11:53:51 AM » |
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Modeling time: <1 day Texturing time: 2.5 months
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« Reply #273 on: September 22, 2013, 04:12:09 PM » |
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idk what it is, but it's epic
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« Reply #274 on: September 22, 2013, 04:41:54 PM » |
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Go play Donkey Kong Country 2.
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« Reply #275 on: September 22, 2013, 05:05:35 PM » |
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idk what it is, but it's epic
K. Rool's ship, The Flying Krock, from DKC2. Looks really epic, man.
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« Reply #277 on: September 29, 2013, 03:52:26 AM » |
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looks pretty cool, although i dont know who it is
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« Reply #278 on: September 29, 2013, 04:00:48 AM » |
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looks pretty cool, although i dont know who it is
Thanks aaaannnddd
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« Reply #279 on: September 29, 2013, 10:07:47 AM » |
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looks pretty cool, although i dont know who it is
He's the big red guy from Sonic Lost World.
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« Reply #280 on: September 29, 2013, 11:12:31 AM » |
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That looks great, I think it would be a good idea to use "mesh smooth" on some parts around the face to give it a softer/smoother look
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« Reply #281 on: September 29, 2013, 06:40:42 PM » |
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Hello all of you custom model creators. Now, my model currently is made from different characters and making edits whether heavy or light. So, some of you Sonic fans may recognize this person. It is far from done, but I wanted to show a small preview.
A good spec might oughta make him look better.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #282 on: September 29, 2013, 07:33:53 PM » |
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That looks great, I think it would be a good idea to use "mesh smooth" on some parts around the face to give it a softer/smoother look I would stay away from mesh smooth. If you are trying to add more polys to make it smooth, then use the HSDS modifier. EDIT: Anyway, made this. Not really planning on doing anything with him though. He is mostly done. I just ave to tweak a few parts. I used the lowpoly model as a base.
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« Last Edit: September 30, 2013, 02:57:34 AM by DemonBoy »
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« Reply #283 on: September 30, 2013, 01:31:34 PM » |
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Anyway, made this. Not really planning on doing anything with him though. He is mostly done. I just ave to tweak a few parts. I used the lowpoly model as a base. Tom!
Nice.
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« Reply #284 on: September 30, 2013, 01:35:51 PM » |
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I would stay away from mesh smooth. If you are trying to add more polys to make it smooth, then use the HSDS modifier. EDIT: Anyway, made this. Not really planning on doing anything with him though. He is mostly done. I just ave to tweak a few parts. I used the lowpoly model as a base. What? NOTHING!? ....Need a rigger?
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