Does anyone else have problems with it? Try making a new .pcs from the included .pac and let me know. I'll test it again when I get home.
I tried it out and didn't have any problems, I am running it on Riivolution though, don't know if that makes a difference
Also, I started porting over different textures onto some of Zelda's vertex hacks, and something I noticed with textures that had cut dresses on the sides(Like the Midna one for example) is that when Zelda's legs and hips show, they don't match those big boobs at all lol.
It's like she's a stick on bottom and then big boobs on top and it really doesn't look good and some textures really show this off(upper legs and hips)
It would be good to get a vertex hack done like what Lensho did with Peach and his Biker outfit, he made her hips match the outline of Peach's dress.
The big reason I'm suggesting this is so your vertex hacks will still look good with a multitude of texture hacks, we just need her lower frame to match her dress, then you could apply it to all the boob sizes and then she'll look a lot better
(there should only have be one increase in hip and leg size to apply to all bigger boob sizes)
Yes it's a request, I know I'm sorry for troubling you but this is more to help her overall image on all textures rather than a specific request like the long hair I requested or cat ears.
I'll look into this later today(got MORE homework >_>), at the very least I'll point out what specific areas of vertexes affect what seeing as I doubt I'll be able to come up with any success on my own