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5 May 5th, 2013

Penguin Land by libertyernie
[Stage-ModelTexture-Final Destination]

Normally, May would be way too late to make an ice-themed stage. But given the weather we have up here, you never know.
The sprites here are from the Master System puzzle game Penguin Land. A BRSTM is also included.

81 February 23rd, 2013

The full Super Smash Land stage pack by libertyernie with credit to Dan Fornance, Inverse Phase, flashygoodness
[Misc-Import-Other]

This .zip file contains a full Brawl setup (American version only) with stage expansion and icons for each of my 11 stage ports from Super Smash Land (supersmashland.com). It also has the original music for each stage from the artists' Bandcamp pages.

New to Brawl hacks? Just unzip this to a blank SD card, remove Stage Builder stages from your Wii (copy them to another SD card or to your computer), and then go into Stage Builder from the menu.

Bonus stage: click on the bowl of cereal on the 2nd stage screen.

25 February 21st, 2013

Game Boy Strap Loader by libertyernie with credit to ~LDEJRuff
[Misc-Texture-Strap Menu]

Font from here: http://ldejruff.deviantart.com/art/Early-GameBoy-font-283262508
The spaces aren't the same width as the other characters but I figured that wasn't a big deal.

327 March 8th, 2013

Brawl Minus Classic Exp + Pillar CSS for Riivo for Gecko Users by Linketsu, libertyernie, slayermarth101, Infernape99 with credit to Brawl Minus Team, original creators of the first smaller Common5, and Pillar Tile CSS
[Misc-Texture-Other]

3/8/13 description updated for clarity

The Riivolution in this pack is Riivo for Gecko user, sorry for the confusion. This should mean it will work for Gecko as well however.

This contains...

The Classic Expansion 5.2
The Pillar Tile CSS with Extras

and it was made possible thanks to a smaller Common5.

It's all in there and ready to play.

Note- if you don't have Brawl Minus stages already then the default Brawl stages won't be what your images are. However, if you have them they should be right. Rest of the info is in the readme.

54 February 7th, 2013

Super Smash Land - Underground by libertyernie with credit to Dan Fornance, Inverse Phase
[Stage-2DImport-Yoshi's Island (Melee)]

From the game Super Smash Land made by Dan Fornance (supersmashland.com). Music included by Inverse Phase (http://inversephase.bandcamp.com/album/super-smash-land-ost). Thanks to A.J Nitro as well for ripping the sprites.

Use a Yoshi's Island (Melee) .rel file for this stage! One is included that goes over st_custom##.

37 February 7th, 2013

Super Smash Land - Dr. Wily's Castle by libertyernie with credit to Dan Fornance, Inverse Phase
[Stage-2DImport-Final Destination]

From the game Super Smash Land made by Dan Fornance (supersmashland.com). Music included by Inverse Phase (http://inversephase.bandcamp.com/album/super-smash-land-ost). Thanks to A.J Nitro as well for ripping the sprites.

16 February 22nd, 2013

Super Smash Land - Battlefield by libertyernie with credit to Dan Fornance, flashygoodness
[Stage-2DImport-Final Destination]

From the game Super Smash Land made by Dan Fornance (supersmashland.com). Music included by flashygoodness (http://store.flashygoodness.com/album/super-smash-land-hidden-tracks). Thanks to A.J Nitro as well for ripping the sprites.

23 February 22nd, 2013

Super Smash Land - Lavender Town by libertyernie with credit to Dan Fornance, flashygoodness
[Stage-2DImport-Final Destination]

NOTE: The Gastly and Haunter platforms are missing in this version of the stage. I don't currently have any plans to add them, since the sprite animation would require quite a bit of work.

From the game Super Smash Land made by Dan Fornance (supersmashland.com). Music included by flashygoodness (http://store.flashygoodness.com/album/super-smash-land-hidden-tracks). Thanks to A.J Nitro as well for ripping the sprites.

40 January 22nd, 2013

Super Smash Land - Peach's Castle by libertyernie with credit to Dan Fornance, Inverse Phase
[Stage-2DImport-Final Destination]

A year to the day after I last updated my Super Smash Land stages, here's another one! Soon I'll backport the changes I made to the other stages (primarily the new black border that covers the edges of the stage for a better effect.)
From the game Super Smash Land made by Dan Fornance (supersmashland.com). Music included by Inverse Phase (http://inversephase.bandcamp.com/album/super-smash-land-ost).

(Reported: Freezes on selection on riivolution. (11755 Springboy64))
70 January 16th, 2013

Chibi-Robo 2013 by libertyernie
[Stage-Model-Final Destination]

New (Jan 9): added family photo & working clock!
A revamp of my old Chibi-Robo stage from 2011. The layout is different - the books have been moved to the unreachable bottom shelf next to the Utilibot, and two platforms have been added.
The platforms are the same height as the ones on Melee's Battlefield, but not the same distance apart. The main stage width and the boundaries match Melee Final Destination.
Music here: http://www.brawlcustommusic.com/game/777

12 January 1st, 2013

Poloy Forest by libertyernie
[Stage-2DImport-Final Destination]

Based on part of the first stage from Tails' Adventure. Fixed camera mode is supported (tested for 4:3 only).
One BRSTM is included, others are available at: http://www.brawlcustommusic.com/game/1636
SSS images included in the zip file as well.

140 January 30th, 2013

Wii U Stage (for Flat Zone 2) by libertyernie
[Stage-2DTexture-Flat Zone 2]

The size of the stage hasn't been changed, just the surrounding 3D model. Now it's a picture of the Wii U controller.
Use st_gw.rel for this stage.

(Reported: when playing as pokemon trainer... the pokemon t pose at beginning of match until hit... :/ easy fix though :) (24490 Legend of Jesse))
231 August 29th, 2012

Wii U Stage by libertyernie
[Stage-2D-Final Destination]

Look, now you can play Brawl on the screen of the Wii U controller! ... Sort of.

26 July 11th, 2012

Patience by libertyernie
[Stage-ImportModel-Final Destination]

Level 12 of Lemmings. (Sprites taken from the DOS version.)
See my recent BrawlVault entries for some Lemmings music to go with the stage.
If you want to make changes to the stage and you would like the original (unresized) sprites, send me a PM.

126 September 20th, 2012

untitled Wuhu Island stage by libertyernie
[Stage-ImportModel-Final Destination]

Just something I put together out of boredom. Uses the same Wuhu Island model as the Basketbrawl stage.

4 July 8th, 2012

Lemmings (PC CD-ROM) - Track 11 by libertyernie
[Audio-BSTRM (Music) Looped]

Track 11 on the Lemmings / Oh No More Lemmings CD for DOS (or track 10 if you don't include the data track). Has a custom loop.

This is the same song as "Stage Theme 5" on the Genesis version.
(Source: Lemmings)
4 July 8th, 2012

Lemmings (PC CD-ROM) - Track 10 by libertyernie
[Audio-BSTRM (Music) Looped]

Track 10 on the Lemmings / Oh No More Lemmings CD for DOS (or track 9 if you don't include the data track). Has a custom loop.
(Source: Lemmings)
19 July 7th, 2012

Rice Beach (alternate) by libertyernie
[Stage-ImportModel-Final Destination]

An alternate version of my Rice Beach stage.

2 July 8th, 2012

Lemmings (Sega Genesis) Stage Theme 5 by libertyernie with credit to 2ch-N
[Audio-BSTRM (Music) Looped]

From the VGM pack at project2612.org (amplified +5 dB, sample rate 32000).
The songs in Lemmings don't have titles, and they aren't tied to specific levels.
(Source: Lemmings (Sega Genesis))
2 July 4th, 2012

Billiards by libertyernie
[Audio-BSTRM (Music) Looped]

From a Dolphin audio dump while running Wii Play. Made for the Pool Destination stage.
(The Preview link is someone else's video of the game.)
(Source: Wii Play)
332 August 13th, 2012

Venom (w/ adjustments) by libertyernie, Mewtwo2000
[Stage-Model-Corneria]

An edit of Mewtwo2000's Venom stage from over two years ago. There are two versions included, one at 2/3 size and one at Mewtwo2000's original size. Both of them change the camera angle to 22.5 degrees (from 30) to avoid the front of the ship blocking the camera.
I hope someday Venom is imported from Melee and this stage becomes obsolete!

48 June 4th, 2012

Rice Beach by libertyernie
[Stage-ImportModel-Final Destination]

Rice Beach, the first level in Wario Land for the Game Boy. Goes over Final Destination.

58 May 5th, 2012

Stairs (a.k.a. IT KEEPS HAPPENING) by libertyernie with credit to Andrew Hussie
[Stage-2D-Final Destination]

A reproduction of the stairs that Sweet Bro fell down, while Hella Jeff was informing him that he had, in fact, been warned about stairs.
I am aware of the horizontal black line that comes up every so often. I left it in because I think it fits the aesthetic of SBaHJ.
There will be a video uploaded next time I fill up a DVD.

2 March 25th, 2012

Problem Sleuth Title Screen by libertyernie
[Audio-BSTRM (Music) Looped]

by Mark Hadley.
loops start to end.
uploaded for the Piano Room stage that I made.
(Source: MS Paint Adventures)
26 March 25th, 2012

Piano Room (Problem Sleuth) by libertyernie with credit to Andrew Hussie
[Stage-Model-Final Destination]

It appears to be a storage room for various instruments. Mysteriously, most of the instruments have been plundered from the room. Hung on the wall are portraits of some legendary jazz musicians. You regard them with awe.

Loud swing music and lively footsteps are heard from the room above.

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Query took 0.0637 sec

Gallery functionality by picano (Anthony Ianacone), design and graphics by Jack Harvest.

Original concept by Vyse.

Special thanks to LookItsLink for conversion help and Dantarion for hosting!

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