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Author Topic: DragonBrawl: is moving Thread(this not dead project) locking this Thread  (Read 230079 times)
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Carnage
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    « Reply #360 on: May 04, 2011, 09:32:19 AM »


    i hope vegeta gets a good psa i dont really kare that much about A attacks  the specials are what defines a character since most of the brawl has kick and punchs only diference are the ones with swords xD i hope the b attacks means FS too xD and vegetas needs Final Flash

    and for b attacks you put up i would only change the down B to big bang

    ever considered doing a teen gohan psa? there is a vertex over pit and you already have the kameha done and gohan final smash would be perfect to be samus FS and just needed to take ppit swords off
    give some punches and kicks maybe stollen from goku itself even the up B could work for fast movement and it would be awnsome
    « Last Edit: May 04, 2011, 09:46:45 AM by Carnage » Logged


    BlackFox
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    « Reply #361 on: May 04, 2011, 03:34:17 PM »


    Have you already tested the Animations DK?
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    DoctorFlux(Mariodk)
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    « Reply #362 on: May 05, 2011, 12:20:25 AM »


    Have you already tested the Animations DK?
    how can i test the Animations if you have not sent any?
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    « Reply #363 on: May 05, 2011, 05:09:15 AM »


    how can i test the Animations if you have not sent any?
    lol...

    im happy to see this getting forward ^^
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    BlackFox
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    « Reply #364 on: May 05, 2011, 03:05:23 PM »


    how can i test the Animations if you have not sent any?
    WHATT??????I think I sent you a link in a PM Sad Sad Sad
    mmmmm soo can you stand if I upload it in Brawl Vault?
    « Last Edit: May 05, 2011, 03:11:46 PM by BlackFox » Logged

    DoctorFlux(Mariodk)
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    « Reply #365 on: May 05, 2011, 10:41:45 PM »


    WHATT??????I think I sent you a link in a PM Sad Sad Sad
    mmmmm soo can you stand if I upload it in Brawl Vault?
    just send them in a PM not needed to upload in Vault
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    Herculeswill22
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    « Reply #366 on: May 06, 2011, 02:25:17 PM »


    I recently was of the impression that Kaioken wasn't really increasing the damage, so I just checked it in training mode. It increases the max damage of Kamehameha by 10%. Nothing else. That is a really high cost in damage to yourself for pretty much nothing. Is this because of the filesize? If so, just remove Kaioken altogether. If it was just an oversight, fix plz.
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    DoctorFlux(Mariodk)
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    « Reply #367 on: May 06, 2011, 02:30:56 PM »


    I recently was of the impression that Kaioken wasn't really increasing the damage, so I just checked it in training mode. It increases the max damage of Kamehameha by 10%. Nothing else. That is a really high cost in damage to yourself for pretty much nothing. Is this because of the filesize? If so, just remove Kaioken altogether. If it was just an oversight, fix plz.
    kaioken boost kamehameha 1% more (remeber that attack hits 10 times so that is 10% more)
    20% is the weakest
    30% is the middel
    40% is the strongest
    if you use kamehameha as close as possible to your target
    +the knockback is boosted too
    but i will fix kaioken so you dont got so much dmg in next version
    « Last Edit: May 06, 2011, 02:32:50 PM by MarioDK » Logged

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    Herculeswill22
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    « Reply #368 on: May 06, 2011, 02:34:50 PM »


    I know it powers up kamehameha a little bit. The point is it doesn't power anything else. I mean, you take ridiculous amounts of damage over time, AND you take 20% just from using fully charged kamehameha, which is more than the increase in damage you get from it! Basically, as it is Kaioken makes you weaker, not stronger.
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    « Reply #369 on: May 06, 2011, 02:45:13 PM »


    I know it powers up kamehameha a little bit. The point is it doesn't power anything else. I mean, you take ridiculous amounts of damage over time, AND you take 20% just from using fully charged kamehameha, which is more than the increase in damage you get from it! Basically, as it is Kaioken makes you weaker, not stronger.
    i know kaioken boost you but if it boost too much it will be too overpowered for Brawl
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    « Reply #370 on: May 06, 2011, 02:46:08 PM »


    The damage balances it out. That's the point of the damage.
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    « Reply #371 on: May 06, 2011, 02:54:02 PM »


    i will help mariodk with vegeta
    i have big bang, rpid ki blast,final flash, and wait animations made by
    bigbad booya,
    as well i have the garlick gun and final flash beams recolors  thanks to diedhammer 98
    big bang model and texture by me...
    i found that i can make great ape vegeta as another final smash, i have the ape model but i need animator for making only 4 animations for him and a texture like this
    i also need help adding the gfx(beams, so the psa filesize wont be big
    and a garlick gun animation...
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    « Reply #372 on: May 06, 2011, 03:24:59 PM »


    i will help mariodk with vegeta
    i have big bang, rpid ki blast,final flash, and wait animations made by
    bigbad booya,
    as well i have the garlick gun and final flash beams recolors  thanks to diedhammer 98
    big bang model and texture by me...
    i found that i can make great ape vegeta as another final smash, i have the ape model but i need animator for making only 4 animations for him and a texture like this
    i also need help adding the gfx(beams, so the psa filesize wont be big
    and a garlick gun animation...

    Nice,but I think that its a better Idea to make Vegeta or Vegeta (Second Form) and not Vegeta (Scouter) because Vegeta Scouter isn't a very good Idea for make a PSA
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    « Reply #373 on: May 06, 2011, 03:28:46 PM »


    Vegeta (Second Form) i want that means Vegeta from my fav. saga Cheesy
    with SSJ3 and really young Super saiyans and my fav. Fusion
    in other words Buu saga is the best
    « Last Edit: May 06, 2011, 03:29:51 PM by MarioDK » Logged

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    Carnage
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    « Reply #374 on: May 06, 2011, 03:32:43 PM »


    i will help mariodk with vegeta
    i have big bang, rpid ki blast,final flash, and wait animations made by
    bigbad booya,
    as well i have the garlick gun and final flash beams recolors  thanks to diedhammer 98
    big bang model and texture by me...
    i found that i can make great ape vegeta as another final smash, i have the ape model but i need animator for making only 4 animations for him and a texture like this
    i also need help adding the gfx(beams, so the psa filesize wont be big
    and a garlick gun animation...



    awnsome but  what will the specials be? i think
    side B-- rapid kii
    down B -- big bang
    Neutral B-- chargable? garlic gun
    up b -- could be some sort of teleporting like goku?

    Final smash - Final Flash

    maybe release the great ape later when all the attacks are perfected? because releasing all that on the first release will take long no?
    « Last Edit: May 06, 2011, 03:34:33 PM by Carnage » Logged


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