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Author Topic: Beyond? Oh, he moved out.  (Read 1989433 times)
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ItalianStallion
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    « Reply #2475 on: February 05, 2011, 05:57:32 AM »


    Everyone get on the Mangocopter quickly!
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    KTH
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    « Reply #2476 on: February 05, 2011, 06:45:06 AM »





    Im srs here
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    Loftwing
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    « Reply #2477 on: February 05, 2011, 07:16:03 AM »





    Looks.... ehm. Edible.  Tongue

    Btw, i still want to see that prince... prince of persia ofcourse.  Awesome Face
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    ItalianStallion
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    « Reply #2478 on: February 05, 2011, 02:14:24 PM »


    No new polls or hax? Oh shi~
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    Ricky (Br3)
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    « Reply #2479 on: February 05, 2011, 02:16:05 PM »



    Working on: Nothin'. Tired... School... Life... Get back at me later....

     Sad
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    ShadowSnake
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    Back from the dead to mod Smash-U

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    « Reply #2480 on: February 05, 2011, 02:40:56 PM »



    Working on: Nothin'. Tired... School... Life... Get back at me later....

     Sad

    double Sad

    man Beyond you dont know how much i want to play as Yoda, Krystal, and Master Chief right now. Sad though life is life and if your too busy then its all good man.
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    SSJCerious
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    « Reply #2481 on: February 05, 2011, 03:49:06 PM »


    D: They've kidnapped the mayor!
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    Thanks to soul for this sexy siggy!
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    angelbless
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    « Reply #2482 on: February 05, 2011, 10:42:28 PM »


    D: They've kidnapped the mayor!
    They've kidnapped B-Yond-u Tongue!
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    deadname mcredactedface
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    Kind of want to start making mods for this again

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    « Reply #2483 on: February 06, 2011, 01:47:18 AM »


    Yo BeyondYou. If I could make a little suggestion on your awesome Cloud, I noticed that when he picks up a Metal box his cape reappears.

    A great thing about Materials editing is that you can make stuff invisible that you usually wouldn't be able to by textures. So although his cape has been textured out, the metal texture will still appear on it.

    Every materials entry has a corresponding metal or "ExtMtl" entry as well, so what you could do to fix this is open the model in BrawlBox, find the cape's ExtMtl Materials1 entry and change its Type to 3, making it completely invisible even when you pick up a metal box. I've done this on many of my hacks, such as my Roll hack to make Toon Link's buckle, sheath and shield completely invisible in-game, even though they still appear in BrawlBox.

    It's a small detail, but it's really a nice touch when you can make things you don't want disappear once and for all.
    « Last Edit: February 06, 2011, 01:53:55 AM by TommoPuppy » Logged


    BlueBrain
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    « Reply #2484 on: February 06, 2011, 06:49:56 AM »


    to the maximum!!!
    all days all hours!!!!
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    Beyond
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    ...but nothing happened...

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    « Reply #2485 on: February 06, 2011, 09:08:37 AM »


    Yo BeyondYou. If I could make a little suggestion on your awesome Cloud, I noticed that when he picks up a Metal box his cape reappears.

    A great thing about Materials editing is that you can make stuff invisible that you usually wouldn't be able to by textures. So although his cape has been textured out, the metal texture will still appear on it.

    Every materials entry has a corresponding metal or "ExtMtl" entry as well, so what you could do to fix this is open the model in BrawlBox, find the cape's ExtMtl Materials1 entry and change its Type to 3, making it completely invisible even when you pick up a metal box. I've done this on many of my hacks, such as my Roll hack to make Toon Link's buckle, sheath and shield completely invisible in-game, even though they still appear in BrawlBox.

    It's a small detail, but it's really a nice touch when you can make things you don't want disappear once and for all.


    Yea. I knew how to do that, but I usually don't play with items, so it's one of those small details I forget to fix when I test my hacks. I'll fix it when I get the time.
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    angelbless
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    « Reply #2486 on: February 06, 2011, 09:29:15 AM »


    Yo BeyondYou. If I could make a little suggestion on your awesome Cloud, I noticed that when he picks up a Metal box his cape reappears.

    A great thing about Materials editing is that you can make stuff invisible that you usually wouldn't be able to by textures. So although his cape has been textured out, the metal texture will still appear on it.

    Every materials entry has a corresponding metal or "ExtMtl" entry as well, so what you could do to fix this is open the model in BrawlBox, find the cape's ExtMtl Materials1 entry and change its Type to 3, making it completely invisible even when you pick up a metal box. I've done this on many of my hacks, such as my Roll hack to make Toon Link's buckle, sheath and shield completely invisible in-game, even though they still appear in BrawlBox.

    It's a small detail, but it's really a nice touch when you can make things you don't want disappear once and for all.
    Im really interested Tongue, Our contraire, what do you do to make the shield and the sword for TL visible again? Sad
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    hughie
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    « Reply #2487 on: February 06, 2011, 11:53:36 AM »


    Dayum Beyond, the MC looks great.
    Chuck Norris taught you how to vertex, didn't he? XD
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    ItalianStallion
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    « Reply #2488 on: February 06, 2011, 03:18:35 PM »


    Im really interested Tongue, Our contraire, what do you do to make the shield and the sword for TL visible again? Sad


    I've turned things invisible by making it transparent by changing Type to 3.

    I'm almost sure to make it visible again, try changing the Type to 2.

    If not, check an untoched Toon Link file, go to the sword model, and change the Type to whatever it use to be.

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    Segtendo
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    « Reply #2489 on: February 06, 2011, 05:45:55 PM »


    WHERE ARE DA SAMMICHES?! :O
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