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« Reply #150 on: January 21, 2012, 03:58:36 PM » |
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I'm a little concerned with this idea... A full screen beam?
That seems a bit too good for a normal move...
And as I said, move wise, she's almost done, just needs an air version of her neutral B. And again, the AAA should only have two hits, one being a basic jab kind thing, maybe a palm thrust. And then ONLY if that part hit, she fires her canon like she does now.
But anyway, back to what you're doing now... I still feel this would be unbalanced. Although I GUESS if it had enough start up, and end lag I GUESS it would be alright... But still, seems overly flashy for a normal move.
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« Reply #151 on: January 22, 2012, 12:24:42 AM » |
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I wish this was done with the Dark Samus import on Ganondorf, you'd have more space to work with ): But oh well, It's looking great. And besides, it was started way before the model importing saga. I'm really loving this project, but I don't want to get rid of Samus x.x
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« Reply #152 on: January 22, 2012, 01:02:35 AM » |
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I wish this was done with the Dark Samus import on Ganondorf, you'd have more space to work with ):
Not a whole lot more... Ganondorf's animation limit stinks.
Plus I think it would be done for the most part now, if Crony does what I said, and some fixes with the balance. And the GFX, cleaning up the unneeded ones in attacks would help.
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« Reply #153 on: January 22, 2012, 01:12:55 AM » |
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Not a whole lot more... Ganondorf's animation limit stinks.
Plus I think it would be done for the most part now, if Crony does what I said, and some fixes with the balance. And the GFX, cleaning up the unneeded ones in attacks would help.
But wouldn't there still have been more of a better PSA limit?
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« Reply #154 on: January 22, 2012, 02:08:46 AM » |
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But wouldn't there still have been more of a better PSA limit?
Well, perhaps... But there would also not be real projectiles like she has now.
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« Reply #155 on: January 22, 2012, 06:19:43 AM » |
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Ok, I understand, but I want to know how to do, after we discuss: "No it's horrible or yes its perfect as a move!" Now I'm interested in just know how to do. I could use the same logic to improve other things.
Therefore, if someone would tell me how or help me on doing...
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« Reply #159 on: January 29, 2012, 05:47:35 PM » |
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That's awesome.
o_o
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Muslims are literally murderers
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« Reply #160 on: January 30, 2012, 12:30:37 AM » |
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so you got the bombs gfx to appear? if so how? i want to know for future references xD
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« Reply #161 on: February 01, 2012, 08:36:29 PM » |
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CAN'T WAIT!!! WHATEVER THAT NEW MOVE IS, LOOKS AMAZING!!!!!!
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« Reply #163 on: February 02, 2012, 02:53:40 AM » |
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ness graphic looks good on ds xD cant wait to see what will come out of it
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