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« on: January 16, 2012, 07:24:11 PM » |
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Welcome, everyone, to my Import thread. Some of you may already know me from my PSA thread (Which will tie into each other from time to time) others- maybe not. Anyway, whithout further ado, my released imports (or my brother's) -- NiGHTS Amy In Progress -- Project: Chao Army-- This is a project started by my little brother that we teamed up to do. We are putting as many chao over olimar as we can. What's done-- Only the child is an un-edited model. --Classic Knuckles (to be remade)-- --Demyx (Barbara) ******Spoiler*** It'll give away what PSA I'm working on, but you don't care, do you?***NOTE: DUE TO THIS USING MY OWN IMPORT METHOD (no Autodesk used) NONE OF THESE HAVE DEFORMATIONS***.......Yet.
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« Last Edit: April 05, 2012, 05:06:46 PM by Anonymous »
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« Reply #1 on: January 16, 2012, 07:36:12 PM » |
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Project: Chao Army-- --Amy(which is actually finished, I don't know when it'll be released. Made by my brother.)--
I... I love you. I'll definitely be keeping an eye on this thread~
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« Reply #2 on: January 16, 2012, 07:43:33 PM » |
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Chao Army looks sick. I could imagine variations of it, with different animal types over the different color Pikmin.
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« Reply #3 on: January 16, 2012, 08:53:50 PM » |
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are you planning on doing an angel chao or a chaos chao?
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« Reply #4 on: January 18, 2012, 04:11:41 PM » |
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are you planning on doing an angel chao or a chaos chao?
Of course! I've made a Neutral Chaos chao before with a really low poly model for SADX, and using a higher poly model just makes it easier to make it look nicer. Chao Army looks sick. I could imagine variations of it, with different animal types over the different color Pikmin.
I actaully wanted to do this, but you can only have 3 different animals since Red Yellow and Blue are the same model with CLR0 data (or something like that) and Purple and white have their own model.
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« Reply #5 on: January 22, 2012, 11:09:59 AM » |
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I'm loving the chao's so far, will you be including any of the chao hats on any of the imports?
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« Reply #6 on: January 22, 2012, 11:24:29 AM » |
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I might include seprate objects to be used with them (exception being the stocking hat)
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« Reply #7 on: January 22, 2012, 01:05:09 PM » |
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CHAO! maybe you could make a version with sonic as olimar. you should also try to get a dark running chao (shadow looking) and a neutral swim chao.
either way.. im gonna try it when its out.. does it glitch out like some of the vertexed olimar pikmin though? the metroids and bombs from the samus and bomberman were kool but.. made olimar crap cuz he couldnt do any aerial hits and UP/B was glitchy
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« Reply #8 on: January 22, 2012, 01:26:47 PM » |
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About that sonic thing... no. these are chao over olimar. Also, far as I know, there aren't any polygon explosions. I'll release wave 1 when the basic nuetral chao evo's are done.
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« Reply #9 on: January 22, 2012, 01:37:04 PM » |
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alright thats goood
yea i see what yer doing, i just thought it woulda looked more natural if sonic was throwing da chao. this way works too
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« Reply #10 on: January 29, 2012, 02:06:43 PM » |
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Been a while since I decided to post here, but that's becasue my time is limited to actually hack. but now -- Unfinished, as the textures need work and the vertex needs tweaking.
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« Reply #11 on: January 29, 2012, 03:23:55 PM » |
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wh00t a "growing-up" sonic chao.. it looks good so far. which others do you have planned?
a hero run type would be kool and a neutral swim chao.. so many freakin chao out there
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« Reply #12 on: January 30, 2012, 06:22:28 PM » |
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I'm making as many as possible, starting with nuetral Evo 1.
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« Reply #13 on: January 30, 2012, 06:29:09 PM » |
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cant wait for knuckles whos he going over and you have your own import method mabey you could make a tutorial
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SSJ - The guy that can, but won't.
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« Reply #14 on: January 30, 2012, 07:07:10 PM » |
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cant wait for knuckles whos he going over and you have your own import method mabey you could make a tutorial
Knux is over pikachu. and yeah, but I'd like to fix the deformation problem (For those who don't know what that is, look here) first, since some models *COUGH*SORA*COUGH* won't animate nicely without them. Chao are fine without them, though. Also, small update You know how long it took me to hook that Jester (or what ever you call it) to his head? And now I have to do another! but on the other hand, it's always easier the second time. The wings need some work, too. I'll probably make my own rather than stick with a crapy inaccurate vertex. Edit: Love how the chao is symetrical. this will definatly help with further updates
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« Last Edit: January 30, 2012, 07:28:24 PM by Anonymous »
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