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« Reply #1485 on: January 22, 2014, 05:53:54 PM » |
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>_> <_< Happy page 100 PW! >_> <_<
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« Reply #1486 on: January 22, 2014, 06:04:45 PM » |
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« Reply #1487 on: January 22, 2014, 06:21:38 PM » |
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Because Project M's Clone Engine isn't BrawlEx. They are two completely different engines.
I see. Well I hope that someone will figure out how to get Kirby to have Ex hats in BrawlEx soon. Will there be a tutorial made about how to achieve this at some point?
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« Last Edit: January 22, 2014, 06:22:56 PM by shock44 »
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« Reply #1488 on: January 22, 2014, 06:25:34 PM » |
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Will the Smash Wii U strap loader cause it to freeze? Just wondering, I don't think that's it though.
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Professor is best Nichijou character.
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« Reply #1489 on: January 22, 2014, 07:02:40 PM » |
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Kirby seems to work fine against brawl fighters, but Kirby vs. any BrawlEx fighters freezes the game right after a stage is selected. I have the ft_kirby.rel in. Do I need Kirby's BrawlEx configs or placeholder files for the FitKirby[Character].pac files?
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« Reply #1490 on: January 22, 2014, 07:12:09 PM » |
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Kirby seems to work fine against brawl fighters, but Kirby vs. any BrawlEx fighters freezes the game right after a stage is selected. I have the ft_kirby.rel in. Do I need Kirby's BrawlEx configs or placeholder files for the FitKirby[Character].pac files?
Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single". I'm actually having a new issue(For me at least). For some reason since I started using BrawlEx, The Pokemon(And maybe some others) have been scrambling my stage music so that every other stage uses the last music file that played in a stage.
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #1491 on: January 22, 2014, 07:24:50 PM » |
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Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single".
I'm actually having a new issue(For me at least). For some reason since I started using BrawlEx, The Pokemon(And maybe some others) have been scrambling my stage music so that every other stage uses the last music file that played in a stage.
Which version of the File Patch Code are you using? I think that was a known issue with one of them.
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« Reply #1492 on: January 22, 2014, 07:31:20 PM » |
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Actually, you need to set the Fighter Config file so that next to Kirby it says "None" instead of "Single". Thanks a bunch! =D
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« Reply #1493 on: January 22, 2014, 07:33:19 PM » |
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Which version of the File Patch Code are you using? I think that was a known issue with one of them.
I'm using the one from the Readme file in BrawlEx, is there an updated version?
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #1494 on: January 22, 2014, 07:34:25 PM » |
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Him I never experienced the crash when leaving the CSS. I need to do some testing with that As for the CSS icon, I'm gonna find a way to fix that. And the last thing. About the selection cursor going to falcon. For me, of goes to whatever slot the original character that was the base for the clone was. I don't know if i can fix that or not.. But maybe I haven't experimented enough with these things because I've been focusing on making the main part of the code's engine. But I assume I will be able to straighten most of them out It might be because there isn't a 51st css icon bone and it might need one to rely on a glitch free switch. I'm not sure though. @ Pikazz Excellent work with the transformation module!
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« Last Edit: January 22, 2014, 07:35:58 PM by ShadowSnake »
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I DONT TAKE REQUESTS.
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« Reply #1495 on: January 22, 2014, 07:34:51 PM » |
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I'm using the one from the Readme file in BrawlEx, is there an updated version?
No, that's the right one. 3.5.1b, right? Hmm, I'm not sure what could be causing it, then. It's not an issue I've run into. Are there any other codes you're using that could be causing it?
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« Reply #1496 on: January 22, 2014, 07:40:21 PM » |
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No, that's the right one. 3.5.1b, right? Hmm, I'm not sure what could be causing it, then. It's not an issue I've run into. Are there any other codes you're using that could be causing it?
This is my current codeset:
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #1497 on: January 22, 2014, 07:49:15 PM » |
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I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?
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I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!
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« Reply #1498 on: January 22, 2014, 08:07:58 PM » |
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I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?
I'll try taking that out later, I suppose, then see if I can replicate the issue.
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I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!
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« Reply #1499 on: January 22, 2014, 08:24:22 PM » |
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I think I remember Unrestricted Pause camera being a problem for me when I added it in with my codes, could it be the same way for you?
Hmm, I haven't had any issues with that. I will say that that's a LOT of music codes. It could have something to do with those, though I'm not sure since I don't really use any music modification codes.
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