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« Reply #705 on: June 26, 2013, 03:40:19 PM » |
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Well, guess I'll just do what I can then.
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3DS Friend Code: 2895-6640-9302
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« Reply #706 on: June 26, 2013, 05:08:42 PM » |
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God, that dragonite models deserves an upgrade, if only we had a rigger in this team, oh wait :3
I'll try to release haxorus today btw.
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« Reply #707 on: June 26, 2013, 10:49:08 PM » |
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Well, guess I'll just do what I can then.
Sorry man it ended up taking me longer than I thought to get home, im responding with my phone right now. Do y ou need any of my files? God, that dragonite models deserves an upgrade, if only we had a rigger in this team, oh wait :3
I'll try to release haxorus today btw.
Dude yes. That dragonite's rigging in his tail is terrable and near impossible to hide. Haxorus would be awesome too, I'm curious how my bowser animations will look on a squirtle boneset haha
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« Reply #708 on: June 26, 2013, 11:17:00 PM » |
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Sorry man it ended up taking me longer than I thought to get home, im responding with my phone right now. Do y ou need any of my files?
Dude yes. That dragonite's rigging in his tail is terrable and near impossible to hide. Haxorus would be awesome too, I'm curious how my bowser animations will look on a squirtle boneset haha
Yes. Namely the texture files pertaining to the graphic's model.
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« Reply #709 on: June 26, 2013, 11:40:16 PM » |
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Yes. Namely the texture files pertaining to the graphic's model.
Perfect, I just called mammoth and hes gonna send me everything and I'll get it to you right away.
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« Reply #710 on: June 27, 2013, 05:38:10 AM » |
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I like your work so far! Blaziken and Scizor are my favourite ones!
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #711 on: June 27, 2013, 10:34:40 AM » |
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Holy spit it's small! O.o -and so it's not an original graphic. It's on Duon's beam...Hmm... I'll double it's size and see what I can do. Okay, I quadrupled the size of the original graphic texture and made a change. How's this?
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« Last Edit: June 27, 2013, 10:54:30 AM by Velen »
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« Reply #712 on: June 27, 2013, 11:31:47 AM » |
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Ahhh i thought the name looked familiar. Got it from the krillin PSA and played with the animation a bit, but that texture looks like it'll make a huge difference. I'll take look at it after work today. Thanks for getting it back so quickly.
On side note I would love to learn how to make GFX its a skill that would benefit our brawl in so many places. Is there any forums you would recommend or did you just teach yourself?
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« Reply #713 on: June 27, 2013, 02:37:24 PM » |
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Ahhh i thought the name looked familiar. Got it from the krillin PSA and played with the animation a bit, but that texture looks like it'll make a huge difference. I'll take look at it after work today. Thanks for getting it back so quickly.
On side note I would love to learn how to make GFX its a skill that would benefit our brawl in so many places. Is there any forums you would recommend or did you just teach yourself?
If you mean texturing, I learned it myself, having ten years of working with Photoshop and DiY'ing it helps too. Really, making effects of any kind is a lot of trial and error. As for making actual 3D models. I couldn't help you there.
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« Reply #714 on: June 27, 2013, 03:20:24 PM » |
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I like your work so far! Blaziken and Scizor are my favourite ones!
Thanks for the support! Although I'm not going to take any credit for Scizor, thats all KJP, but he is included on our roster. Holy spit it's small! O.o -and so it's not an original graphic. It's on Duon's beam...Hmm... I'll double it's size and see what I can do. Okay, I quadrupled the size of the original graphic texture and made a change. How's this? Looks like its gonna be awesome to me. Nice work
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« Last Edit: June 27, 2013, 03:21:22 PM by RevenantGenesis »
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« Reply #715 on: June 27, 2013, 03:28:21 PM » |
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I have just one question...How do you intend to animate it? The graphic I mean? It's not just going to be a static, non-moving image is it?
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« Reply #716 on: June 27, 2013, 03:32:55 PM » |
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I have just one question...How do you intend to animate it? The graphic I mean? It's not just going to be a static, non-moving image is it?
From what I've seen, i'm pretty sure there are several polygons that move separately with their corresponding bones.
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« Reply #717 on: June 27, 2013, 11:29:10 PM » |
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[\spoiler] How's this? I fired it up in dolphin, it looks awesome. I'll get a picture of it posted tomorrow sometime.
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« Reply #718 on: June 28, 2013, 01:43:03 AM » |
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velen any chance you can do a yellow recolor of the hyper beam also?
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« Reply #719 on: June 28, 2013, 09:40:17 AM » |
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velen any chance you can do a yellow recolor of the hyper beam also?
Y? :V For Gyarados?
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