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Question: You say goodbye and I say...
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Author Topic: Large Leader's PSA's™: Closing!  (Read 357992 times)
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Nao-chan
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    « Reply #180 on: January 25, 2014, 04:54:23 PM »


    Alright so I was able to get a bit of testing myself and here were the problems that I saw:

    Hector's Up Smash needs hitboxes to launch people into the helicopter spin. - Done
    Hector's Up B in the air doesn't allow him to DI left and right - Should be Done
    Hector's Down B in the air doesn't go to his Up B in the air - Working on later
    Hector's Final isn't working properly. - Should be done
    Hector's Side B on ground and air aren't working properly. - Working on later
    I can test those right now for you. It would only take me like 10 minutes to come back with confirmation.
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    « Reply #181 on: January 25, 2014, 05:09:27 PM »


    I can test those right now for you. It would only take me like 10 minutes to come back with confirmation.

    I'm currently testing them myself, I haven't updated the dropbox link yet.
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    « Reply #182 on: January 25, 2014, 05:27:57 PM »


    I'm currently testing them myself, I haven't updated the dropbox link yet.
    Oh, okay. Well if ever you need a tester I'm always willing.
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    « Reply #183 on: January 25, 2014, 05:59:58 PM »


    So I just finished looking at hector and honestly what you said here.
    Alright so I was able to get a bit of testing myself and here were the problems that I saw:

    Hector's Up Smash needs hitboxes to launch people into the helicopter spin. - Done
    Hector's Up B in the air doesn't allow him to DI left and right - Should be Done
    Hector's Down B in the air doesn't go to his Up B in the air - Working on later
    Hector's Final isn't working properly. - Should be done
    Hector's Side B on ground and air aren't working properly. - Working on later


    Pretty much sums up my thoughts. I didn't try the final >.> but also I feel like you should be able to grab the ledge out of your up B too.
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    « Reply #184 on: January 25, 2014, 06:12:58 PM »


    So I just finished looking at hector and honestly what you said here.
    Pretty much sums up my thoughts. I didn't try the final >.> but also I feel like you should be able to grab the ledge out of your up B too.


    Yeah, Hector can now DI left and right from his up special. I have to make an animation fix for his up b, so that he can grab.

    I also need to lower the kb that I added to the helicopter spin hits.

    And still working on the side special and final and the down B in the air.
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    « Reply #185 on: January 25, 2014, 06:16:02 PM »


    What exactly do you want the down b to do again?

    And for his up be make sure to set his edge grab in the correct actions.
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    « Reply #186 on: January 25, 2014, 06:18:21 PM »


    I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

    I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...
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    « Reply #187 on: January 25, 2014, 06:54:06 PM »


    I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

    I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...

    In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.
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    « Reply #188 on: January 25, 2014, 06:54:46 PM »


    I want the down b to do the up b. A simple change subaction doesn't work, so I need to fiddle with it more. Or maybe I forgot to add it in...

    I'm pretty sure that I added the grab ledge event, but like 20 frames after the animation is over. Whoops...
    Goto subaction doesn't work? I'm sure it does...
    In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.
    Ninja'd  I see what you did there ...
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    « Reply #189 on: January 25, 2014, 07:22:07 PM »


    In the first action of his down b just put Change Action:(first action of up b) Requirement: In Air and it should do it just fine.

    I BELIEVE that I've done it already. Not really sure seeing as I'm on a different laptop right now...

    I have a new idea for the final smash... I guess I'll wait till tomorrow to try it out.

    Hopefully Dolphin decides to work.

    Question about Dolphin, can you play Brawl without a wiimote/gc controller/etc?
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    « Reply #190 on: January 25, 2014, 07:34:49 PM »


    I wouldn't mind taking a look at his .pac if you want to update your dropbox?


    and for dolphin i use my keyboard.
    « Last Edit: January 25, 2014, 07:36:18 PM by ShinyMammoth » Logged


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    « Reply #191 on: January 25, 2014, 07:37:04 PM »


    Yeah, that's what I meant.

    Just need to find a tut on getting hacks on Dolphin...
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    « Reply #192 on: January 25, 2014, 07:38:42 PM »


    Out of curiosity... why don't you guys work together for your Fire Emblem PSAs?
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    « Reply #193 on: January 25, 2014, 07:42:55 PM »


    Out of curiosity... why don't you guys work together for your Fire Emblem PSAs?

    We have different ideas? I 'unno lol.

    They also have to work on Pokemon Brawl as well, so they have that to worry about.

    I don't have that restriction/responsibility.
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    If only hacking Brawl paid bills.
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    O snap
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    « Reply #194 on: January 25, 2014, 07:52:56 PM »


    Yeah, that's what I meant.

    Just need to find a tut on getting hacks on Dolphin...

    I don't remember exactly where but theres a tut on youtube I think it's called playing project M on dolphin. Or something like that...
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