All games has the home menu, so no suprise the sound effects are seperate from the main game's brsar. Also, isn't TPL an interface file?
TPL is an image like TEX0.
I have all the specs for TPL, brfnt and brlyt. Not sure about bwav and brlan. And brsar is still in progress.
have came across a annoying bug.
if you export a original brawlmodel, import it to DAE, export and import it to BB and give them the "original" materials, the material with "multilayer" material gets messed up.
more funny thing, if you have the same character (original, not edited) the material will be almost corrected
little annoyed about that since it's always happens on the eyes
That's not really a bug...
Some things you have to correct manually.
Just replacing the materials with the originals won't work all the time.
bj any chance of bb get a mini update befpre christmas? since some chars like yoshi samus or even bowser get the moveset destroyed after saving on it bowser loses every special attack except n-b when saving even if unedited just wondering if some fixes might be possible.
I don't know.
I really deeply hate the moveset format, so I can't guarantee anything.
I also wish that
anybody would attempt to figure out all the unknown things...
Only KJP has made any
further moveset discoveries since v0.67 was released, IIRC.
Oh yeah, and the model viewer is broken atm because I'm still working on shaders.
So I can't release anything until that's done too.