Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 838 839 840 [841] 842 843 844 ... 1046
Author Topic: Brawlbox Resources & History  (Read 3867167 times)
0 Members and 4 Guests are viewing this topic.
Carnage
God Kitten
*******
Offline Offline

Posts: 7551


(retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #12600 on: September 21, 2012, 02:33:14 PM »


    bj any chance of bb get a mini update befpre christmas? since some chars like yoshi samus or even bowser get the moveset destroyed after saving on it bowser loses every special attack except n-b when saving even if unedited  just wondering if some fixes might be possible.
    Logged


    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #12601 on: September 21, 2012, 02:40:07 PM »


    bj any chance of bb get a mini update befpre christmas? since some chars like yoshi samus or even bowser get the moveset destroyed after saving on it bowser loses every special attack except n-b when saving even if unedited  just wondering if some fixes might be possible.
    and copying/paste subrotation/goto codes is not working right so please fix that or it take like a whole day to make stuff that needs a subrotation on each subactions since if you paste a copyed subrotation/goto code it dont have same offset
    or do my request so you only needing to press 1 button to have a subrotation code  with same offset in all subaction
    and move all  the stuff from event list: other to main or remove so the subrotations can be on event list: other
    at same time as i asked for afew times (also afew other asked for it too i remember)

    so it take no time to make modes like transfroms or a GFX to be on a char. on all animations
    « Last Edit: September 21, 2012, 02:45:58 PM by Mariodk » Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12602 on: September 21, 2012, 04:56:39 PM »


    All games has the home menu, so no suprise the sound effects are seperate from the main game's brsar. Also, isn't TPL an interface file?


    TPL is an image like TEX0.
    I have all the specs for TPL, brfnt and brlyt. Not sure about bwav and brlan. And brsar is still in progress.

    have came across a annoying bug.
    if you export a original brawlmodel, import it to DAE, export and import it to BB and give them the "original" materials, the material with "multilayer" material gets messed up.

    more funny thing, if you have the same character (original, not edited) the material will be almost corrected

    little annoyed about that since it's always happens on the eyes


    That's not really a bug...
    Some things you have to correct manually.
    Just replacing the materials with the originals won't work all the time.

    bj any chance of bb get a mini update befpre christmas? since some chars like yoshi samus or even bowser get the moveset destroyed after saving on it bowser loses every special attack except n-b when saving even if unedited  just wondering if some fixes might be possible.


    I don't know.
    I really deeply hate the moveset format, so I can't guarantee anything.
    I also wish that anybody would attempt to figure out all the unknown things...
    Only KJP has made any further moveset discoveries since v0.67 was released, IIRC. Im srs here

    Oh yeah, and the model viewer is broken atm because I'm still working on shaders.
    So I can't release anything until that's done too.
    « Last Edit: September 21, 2012, 05:00:26 PM by BlackJax96 » Logged

    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #12603 on: September 21, 2012, 05:08:31 PM »


    Silly BlowJay, you blew it.
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12604 on: September 21, 2012, 05:09:47 PM »


    Silly BlowJay, you blew it.


    But then I fixed it
    Logged

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #12605 on: September 21, 2012, 05:19:29 PM »




    I don't know.
    I really deeply hate the moveset format, so I can't guarantee anything.
    I also wish that anybody would attempt to figure out all the unknown things...
    Only KJP has made any further moveset discoveries since v0.67 was released, IIRC. Im srs here

    Oh yeah, and the model viewer is broken atm because I'm still working on shaders.
    So I can't release anything until that's done too.
    yeah i bet the moveset codding might be a nightmare but atleast working for all chars except kirby would be amazing right now we have 3/4 that we can work with probably becuase how thei specials actions are empty? both samus and bowser have empty action tabs so that might be the problem somewhere in there
    Logged


    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #12606 on: September 21, 2012, 06:15:16 PM »


    hey bj...
    Is there something keeping newer versions of brawlbox from being recognized by the "opens with" thing when you select a file type?

    I can get it to work for and accept 4.6B but not any of the other versions Sad
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #12607 on: September 21, 2012, 06:18:52 PM »


    hey bj...
    Is there something keeping newer versions of brawlbox from being recognized by the "opens with" thing when you select a file type?

    I can get it to work for and accept 4.6B but not any of the other versions Sad


    Just go associate the files like a man, nothing about it has changed.
    4.6b never existed, by the way.
    Logged

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #12608 on: September 21, 2012, 06:26:46 PM »


    Just go associate the files like a man, nothing about it has changed.
    4.6b never existed, by the way.
    I have been ._.
    it shows up as 0.66B and not 0.67...
    even though there's no trace of 0.66B on my computer and 0.67 is the one I picked...
    weird....
    Logged


    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #12609 on: September 21, 2012, 08:11:11 PM »


    ....

    Open BrawlBox.

    Click "Tools".

    Click "Settings".

    Associate them there.
    Logged


    chowflap
    Newbie Kitten
    *
    Offline Offline

    Posts: 5



    View Profile Awards
    « Reply #12610 on: September 22, 2012, 09:21:59 AM »


    Brawlbox v67 wont't let me save. An error message pops up saying "Unable to open file for write access" or "The given key was not present in the dictionary"    Please Help Cry
    Logged

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #12611 on: September 22, 2012, 09:49:13 AM »


    ....

    Open BrawlBox.

    Click "Tools".

    Click "Settings".

    Associate them there.




    Im srs here
    Logged


    ASF1nk
    HAX PRODIGY
    Supreme Kitten
    ********
    Offline Offline

    Posts: 666


  • Awards >9000 Star Hacker Heart Container Pin Collector

  • View Profile WWW Awards
    « Reply #12612 on: September 22, 2012, 10:19:20 AM »


    Run BrawlBox as administrator first.
    Logged

    Skype: ASF1nk



    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #12613 on: September 22, 2012, 10:36:55 AM »


    Run BrawlBox as administrator first.

    Kay, that worked :3
    *goes onward to work on his stuff*
    Logged


    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #12614 on: September 22, 2012, 11:51:14 AM »


    quick question,
    why wont 3ds max and brawlbox show the same amount of vertices?
    Logged

    Pages:  1 ... 838 839 840 [841] 842 843 844 ... 1046
    Print
    Jump to: