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JBG
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    « on: March 27, 2010, 01:33:43 PM »


    Hey guys, yes I'm back, but in a rather bad spot. You see, I've been working on my textures every now and then--and all of a sudden, when I try to replace Zelda's eyes with BrawlBox like I usually do--something goes screwy.  I see what you did there ...

    Here's what it looks like
    (no this is not a final smash eye)


    If soomeone could tell me what might be going wrong, that would be nice. I haven't touched the settings or anything, by the way.
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    LookItsLink
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    mhmm.

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    « Reply #1 on: March 27, 2010, 04:28:03 PM »


    Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.
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    mnsg
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    « Reply #2 on: March 27, 2010, 05:05:51 PM »


    Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.

    Zelda's eye iris is a CI8 texture with an RGB5A3 palette, while her Final Smash eye is a CMPR texture.
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    JBG
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    « Reply #3 on: March 27, 2010, 06:50:28 PM »


    Are you formatting them correctly when you insert in BrawlBox? CI8 is usually the format used for eyes.

    Zelda's eye iris is a CI8 texture with an RGB5A3 palette, while her Final Smash eye is a CMPR texture.

    I've got them in the CI8 format. Maybe if I tried using something else, it would fix it?
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    JBG
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    « Reply #4 on: March 28, 2010, 10:01:26 AM »


    ok, well THAT didn't help...

    Anybody else have any good ideas?
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    Protoman.EXE
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    « Reply #5 on: March 28, 2010, 10:59:39 AM »


    When replacing the texture try changing the format to CMPR. then when youve replaced it, change it back to CI8
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    JBG
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    « Reply #6 on: March 28, 2010, 07:10:47 PM »


    The only problem with that is that then there's no palette, which willl crash the game, won't it?
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    JBG
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    « Reply #7 on: March 28, 2010, 07:50:29 PM »


    Well, it didn't crash the game, it only makes the eyes copy anything that has a pallete on one of the other players.

    weird stuff maynard.
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