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« on: November 26, 2010, 07:24:50 PM » |
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Hey all, xxmasal22xx here. Recently ive been working on too many imports at once and really need to make ma life a lil bit easier. So, my question is: How do I get the pokemon animations from the Pokepark Brres Packs? Any and all replies are always greatly appreciated Thnx for your time guys, -xxmasal22xx
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« Last Edit: November 26, 2010, 07:25:41 PM by xxmasal22xx »
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #1 on: November 26, 2010, 07:35:22 PM » |
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To make them work in brawl you have to give them a name and a frame amount.
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« Reply #2 on: November 26, 2010, 07:54:46 PM » |
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To make them work in brawl you have to give them a name and a frame amount.
So i can name them ANYTHING and ANY amount of frames? And then hex the brres and extract after?
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #3 on: November 26, 2010, 08:02:44 PM » |
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Yes. Just open the brres in brawlbox, give the animation a name and a frame count (most animations from pokepark wii are under 200 frames) then it'll work.
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« Reply #4 on: November 26, 2010, 08:30:10 PM » |
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Yes. Just open the brres in brawlbox, give the animation a name and a frame count (most animations from pokepark wii are under 200 frames) then it'll work.
Could you do this for any game? Let's say, a Naruto game?
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« Reply #5 on: November 26, 2010, 08:31:04 PM » |
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Yes. Just open the brres in brawlbox, give the animation a name and a frame count (most animations from pokepark wii are under 200 frames) then it'll work.
Could you do this for any game? Let's say, a Naruto game? Yeah. If the game uses chr0 animations.
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« Reply #6 on: November 26, 2010, 10:05:40 PM » |
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To make it work on another character you have to click into it and rename its corresponding bones to match that character's.
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« Reply #7 on: November 27, 2010, 08:35:44 AM » |
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To make it work on another character you have to click into it and rename its corresponding bones to match that character's.
No, i think you misunderstood. Im making a whole bunch of imports all at once, this is so i can just use the import's animations, without having to make as many, and so that i dont have to go through all the trouble of renaming bones.
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« Last Edit: November 27, 2010, 09:37:42 AM by xxmasal22xx »
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #8 on: November 27, 2010, 10:18:07 AM » |
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oh, you are using the original bone names on the import then. I always renamed the bones in the brawl way when importing so i needed to do the same with their old animations.
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« Reply #9 on: November 27, 2010, 10:25:22 AM » |
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Yes. Just open the brres in brawlbox, give the animation a name and a frame count (most animations from pokepark wii are under 200 frames) then it'll work.
Could you do this for any game? Let's say, a Naruto game? Yeah. If the game uses chr0 animations. Hmm...The animations are in the game itself, correct? They wouldnt be in the model?
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« Reply #10 on: November 27, 2010, 10:33:21 AM » |
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Yes, the animations are not contained in the model. You have to search pretty hard to find the CHR0 files sometimes.
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« Reply #11 on: November 27, 2010, 10:38:23 AM » |
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Hey all, xxmasal22xx here. Recently ive been working on too many imports at once and really need to make ma life a lil bit easier. So, my question is: How do I get the pokemon animations from the Pokepark Brres Packs? Any and all replies are always greatly appreciated Thnx for your time guys, -xxmasal22xx Just export the chr0 file through BrawlBox. Easy as that.
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3DS FC: 3265-5237-3766
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« Reply #12 on: November 27, 2010, 11:30:31 AM » |
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Yes, the animations are not contained in the model. You have to search pretty hard to find the CHR0 files sometimes.
Yes and no. In some games, they are in the brres packs that contain the model, textures, etc. HOWEVER some games have them hidden inside unknown file types. Thanx nintendo. Hey all, xxmasal22xx here. Recently ive been working on too many imports at once and really need to make ma life a lil bit easier. So, my question is: How do I get the pokemon animations from the Pokepark Brres Packs? Any and all replies are always greatly appreciated Thnx for your time guys, -xxmasal22xx Just export the chr0 file through BrawlBox. Easy as that.
So that means making vaporeon's animations will be alot easier on me . All ill have to do is put everything in a zip file, and upload the final version when you are done with your part flame I just need to finish fixing the glitches
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« Last Edit: November 27, 2010, 11:33:15 AM by xxmasal22xx »
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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