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Question: What do you want?
Chris Redfield - 9 (10.2%)
Roronoa Zoro - 6 (6.8%)
Ryu - 13 (14.8%)
GIVE ME A CAKE >=O - 11 (12.5%)
Energy Sword - 6 (6.8%)
Dat Melee Stage - 0 (0%)
Melee Stuff! Melee Stuff! - 9 (10.2%)
VEGETAAAAAAAAAA - 23 (26.1%)
Dr.Mario - 9 (10.2%)
OK, if you have vote for this one vote for both last ones or it is whom you are the same given step has difficulty for reading my message Im srs here - 2 (2.3%)
Total Voters: 88

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Author Topic: vERtEx GAllER¥ KTH : End of vertex  (Read 554832 times)
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Segtendo
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Cold queen

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    « Reply #915 on: July 18, 2011, 05:58:49 PM »


    That Mario is amazing dude.
    I'll grab that Awesome Face
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    Legendary Super Mario
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    Cape Feather > Super Leaf

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    « Reply #916 on: July 19, 2011, 12:30:30 PM »


    That Mario is amazing dude.
    I'll grab that Awesome Face

    I just did too... XD

    You did an amazing job on him KTH!
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    dpgthirteen
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    Good bye everyone.

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    « Reply #917 on: July 21, 2011, 09:13:53 PM »


    Seeing Beyonds Y.L reminds me, how goes N64 Y.L?
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    KTH
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    « Reply #918 on: July 22, 2011, 03:31:57 PM »


    Restart Megaman v2..

    F*ck, seriously i hate the export.
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    Segtendo
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    « Reply #919 on: July 22, 2011, 03:32:50 PM »


    Restart Megaman v2..

    F*ck, seriously i hate the export.
    Thank you.
    v2 was look too Ness-y.
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    BlueBrain
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    « Reply #920 on: July 22, 2011, 03:38:41 PM »


    i want them zoro, its the only cool character form one piece imo... xD
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    KTH
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    « Reply #921 on: July 22, 2011, 03:59:00 PM »


    i want them zoro, its the only cool character form one piece imo... xD

    20 patchs, nothing works.
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    KTH
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    « Reply #922 on: July 22, 2011, 04:54:46 PM »


    Who get some problem to vertex Ness? (Export, Double Patch..).
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    BlueBrain
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    « Reply #923 on: July 23, 2011, 02:47:42 AM »


    i didnt have any issues exporting ness when i made donald, except for the face, but i fixed that with bone  edits ^^

    also, zoro is over ike right? and he wont export? seriously, i dont understand ppl who keep using mariokart64n's method...
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    DoctorFlux(Mariodk)
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    « Reply #924 on: July 23, 2011, 09:01:33 AM »


    KTH just so you know it Cheesy

    we using your´s Gotenks and give it a revamp (both using my texture revamp i made and now to model)
    for moveset
    and you will ofc be added as colab. on the moveset as soon it is done with first beta/the vertex

    the revamp preview:
    texture by me and revamp model by Mastaklo (my texture still needs afew fix i will fix later)
    « Last Edit: July 23, 2011, 09:08:15 AM by Gotenks(a.k.a Mariodk) » Logged

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    « Reply #925 on: August 03, 2011, 09:52:20 AM »


    how is the megaman vertex going?
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    KTH
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    « Reply #926 on: August 03, 2011, 10:40:23 AM »


    how is the megaman vertex going?

    The day where i found how to export correctly Ness.
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    KTH
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    « Reply #927 on: August 03, 2011, 11:21:59 AM »


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    DoctorFlux(Mariodk)
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    « Reply #928 on: August 03, 2011, 11:22:45 AM »


    thats look like that import over Wolf
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    Segtendo
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    « Reply #929 on: August 03, 2011, 11:25:28 AM »


    Nice Lloyd, sir.
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