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« Reply #5640 on: October 23, 2011, 03:19:54 PM » |
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I went to the bathroom.
I came back and my dreams came true.
Thank you, BJ. Thank you.
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« Reply #5642 on: October 23, 2011, 03:20:28 PM » |
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Posted to the Brawlvault. Now excuse me while me and RTB run to higher ground from the swarming crowds. cool story bro
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« Reply #5644 on: October 23, 2011, 03:21:15 PM » |
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Congratulations, BlackJax, RTB and pikazz.
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As you may have noticed, I don't answer PMs with problems anymore.
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« Reply #5645 on: October 23, 2011, 03:21:26 PM » |
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IT'S NOT WORKING ''Unhandled exption has occured in your application, If you click Continue, the application will ignore this errorand attempt to continue. If you click Quit, the application will close immediately.'' ...BrawlBox then closes on it's own after importing a DAE :'( What's wrong? See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on() at BrawlLib.Wii.Models.ModelEncoder.WriteAssets(Collada form, ModelLinker linker, Byte*& pGroup, Byte*& pData) at BrawlLib.Wii.Models.ModelEncoder.Build(Collada form, ModelLinker linker, MDL0Header* header, Int32 length, Boolean force) at BrawlLib.SSBB.ResourceNodes.MDL0Node.BuildFromScr atch(Collada form) at BrawlLib.Modeling.Collada.ImportModel(String filePath) at BrawlLib.Modeling.Collada.ShowDialog(String filePath) at BrawlLib.SSBB.ResourceNodes.MDL0Node.FromFile(String path) at BrawlBox.GenericWrapper.Replace() at BrawlBox.GenericWrapper.ReplaceAction(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.65.4313.23612 Win32 Version: 0.65.0.0 CodeBase: file:///H:/Brawlbox%20v0.65/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.11.4313.23607 Win32 Version: 0.11.3.0 CodeBase: file:///H:/Brawlbox%20v0.65/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.232 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel
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« Last Edit: October 23, 2011, 03:27:59 PM by TokoyamiTheDark »
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I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry!
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« Reply #5646 on: October 23, 2011, 03:22:22 PM » |
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its finally released, thank you blackjax you are amazing. are you going to release kit ballard? i really want to play as her in brawl. When Rtb's done I'll get started right away on her animations
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« Reply #5648 on: October 23, 2011, 03:23:50 PM » |
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I can post a video again for you if you want. XD Yay videos And then I could put it in to the Brawlbox submission as a demo video Sounds like a plan. I have to fix up a couple of problems I noticed, though. (Such as accidentally leaving a dummy bone in, making her foot inflate when shielding... ) But yeah, basically got to fix up the Final Smash eyes, the metal shader (eyes shine, but the body doesn't), and her foot then I'll release her to the public. When Rtb's done I'll get started right away on her animations Oh, and on that note, I wasn't able to add a flexible tail onto the ZSS model. Anything after her ThrowN bone didn't move with her body, and stretched in stupid manners.
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« Reply #5649 on: October 23, 2011, 03:24:58 PM » |
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Can you get ZSS's tail bones onto Kit's tail? Or have you tried?
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« Reply #5650 on: October 23, 2011, 03:25:43 PM » |
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AT LAST.
SUPREME VICTORY.
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Asbel: "To protect those close to us!" Malik: "To be a completely badass!" Hubert: "To be a Tsundere nerd!" Richard: "To be completely FABULOUS!" All: "WE ARE THE TOGF MANLY MEN BRIGADE!" -kazemaru95421 [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]
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« Reply #5651 on: October 23, 2011, 03:26:18 PM » |
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IT'S NOT WORKING ''Unhandled exption has occured in your application, If you click Continue, the application will ignore this errorand attempt to continue. If you click Quit, the application will close immediately.''
...BrawlBox then closes on it's own after importing a DAE :'( What's wrong?
Error log : See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on() at BrawlLib.Wii.Models.ModelEncoder.WriteAssets(Collada form, ModelLinker linker, Byte*& pGroup, Byte*& pData) at BrawlLib.Wii.Models.ModelEncoder.Build(Collada form, ModelLinker linker, MDL0Header* header, Int32 length, Boolean force) at BrawlLib.SSBB.ResourceNodes.MDL0Node.BuildFromScr atch(Collada form) at BrawlLib.Modeling.Collada.ImportModel(String filePath) at BrawlLib.Modeling.Collada.ShowDialog(String filePath) at BrawlLib.SSBB.ResourceNodes.MDL0Node.FromFile(String path) at BrawlBox.GenericWrapper.Replace() at BrawlBox.GenericWrapper.ReplaceAction(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.239 (RTMGDR.030319-2300) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.65.4313.23612 Win32 Version: 0.65.0.0 CodeBase: file:///H:/Brawlbox%20v0.65/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.11.4313.23607 Win32 Version: 0.11.3.0 CodeBase: file:///H:/Brawlbox%20v0.65/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.235 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.232 built by: RTMGDR CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.0.30319.1 built by: RTMRel Holy [censored] man, it works for me.
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« Reply #5652 on: October 23, 2011, 03:26:21 PM » |
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Tokoyami, mind putting that in a spoiler?
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« Reply #5653 on: October 23, 2011, 03:26:25 PM » |
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Oh, and on that note, I wasn't able to add a flexible tail onto the ZSS model. Anything after her ThrowN bone didn't move with her body, and stretched in stupid manners. That's ok... maybe the Import option that I asked about?
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« Reply #5654 on: October 23, 2011, 03:27:30 PM » |
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Congratz to both BlackJax96 and RandomTBush with the release of the importer.
Though like TokoyamiTheDark, I'm experiencing problems (which I already had which the previous BBox mod, so I'm sure it's just my craptops fault), so if anyone would like to import or even fix my Naruto rig, PM me (and I would to apologize to BlackJax96 for using his thread for my request and it's off-topicness).
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