Yeah, I finally figured out how to fix stray vertices, rig properly and fix stuff that doesn't move, and I'm almost done with my DotNW Raine over Zelda. I imported it into BrawlBox and it looks semi-presentable. I'm currently fixing things and expecting to release this weekend if I keep at it. She won't feature Final Smash eyes or changing faces, but she will have metal materials and rigged toes/fingers. Once she's released, I'm going to work on a few other models to practice and eventually update Raine.
After she's released, I'll update this with my other model plans. Raine won't be my only import, much like Tabuu won't be my only PSA.
Anyway, Raine preview in BB.
But that just LOOKS good. It has issues, such as gaps in the shoulders and slight deformations on the right toe and left foot.