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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 310517 times)
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xZedkiel
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    « Reply #180 on: July 25, 2011, 08:31:08 AM »


    hm... I'm gonna have to try something then... Muahahahaha!

    Edit:
    Try this out:
    http://www.mediafire.com/?2i6okp8psl6y7c6
    I included the motionetc which i gave it the same morphball crouch.

    Test it with items. Do they go invisible when she's in morphball? Test it on platforms to see if they go through.

    And I haven't done any SFX changes yet. I'll get to that later. But I will add some sounds for turning in and out of crouch later.

    Also, check post #174 for other moveset ideas.

    Alright, one sec.
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    Puraidou
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    « Reply #181 on: July 25, 2011, 08:34:19 AM »


    Muahahahaha!
    Somehow this reminded me of Glover on the old N64, with that evil wizard laughing every time you boot your save file. XD
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    xZedkiel
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    « Reply #182 on: July 25, 2011, 08:38:51 AM »


    Alright, tested her and she stays in Morph Ball mode when crouched. Taunt could use some work though as said lol.
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    Ultraxwing
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    « Reply #183 on: July 25, 2011, 08:41:06 AM »


    Samus goes into morphball now when crouched (all that's needed is crawling animations and that code i made)

    when she has an item, it does not go into morphball she just goes back to feadal position and hold it that way.
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    xZedkiel
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    « Reply #184 on: July 25, 2011, 08:42:58 AM »


    Samus goes into morphball now when crouched (all that's needed is crawling animations and that code i made)

    when she has an item, it does not go into morphball she just goes back to feadal position and hold it that way.
    Lol I wasn't playing with items so I wouldn't know, If you can, Item Crouch should not be Morphball XD
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    Royal_Blade
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    « Reply #185 on: July 25, 2011, 09:19:51 AM »


    Morphball crouch works? Alright!

    SquatItem: I was thinking that. Then we'd need to make more animations and code if she has an item. Which atm, I have no idea.

    Side Note: Btw, If we have items with Samus. She'll have no Side Tilt (Grapple Beam), Side Smash (Missles), or Morphball crouch. Wow... That's going to be interesting...
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    xZedkiel
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    « Reply #186 on: July 25, 2011, 09:33:12 AM »


    Morphball crouch works? Alright!

    SquatItem: I was thinking that. Then we'd need to make more animations and code if she has an item. Which atm, I have no idea.

    Side Note: Btw, If we have items with Samus. She'll have no Side Tilt (Grapple Beam), Side Smash (Missles), or Morphball crouch. Wow... That's going to be interesting...

    Why no items? Is it a part of the plan, or is it just not gonna work?
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    Royal_Blade
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    « Reply #187 on: July 25, 2011, 09:57:40 AM »


    Why no items? Is it a part of the plan, or is it just not gonna work?
    I'm sorry, I don't understand what you're trying to say.
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    Weyard
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    « Reply #188 on: July 25, 2011, 10:03:33 AM »


    I would just keep her in ball mode during the item crouch too. It would be like you are holding the item via Spider Ball. It should be fine. Just focus on getting all crouch animations to ball mode right now.

    I'm awake now so I can run and test anything you do for now.
    « Last Edit: July 25, 2011, 10:18:39 AM by Weyard » Logged


    Royal_Blade
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    « Reply #189 on: July 25, 2011, 10:05:20 AM »


    I realized that I didn't put in some code for the SquatWaitItem. So I'll do that now.

    And what's Aether up to?

    Edit: Oops.

    Can someone test this?
    http://www.mediafire.com/?cz5jxc5bh3lqhxg

    You'll need the motionetc that has the morphball as item crouch.
    « Last Edit: July 25, 2011, 10:12:23 AM by Royal_Blade » Logged

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    Weyard
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    « Reply #190 on: July 25, 2011, 10:16:27 AM »


    Testing it right now.

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    xZedkiel
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    « Reply #191 on: July 25, 2011, 10:24:41 AM »


    Testing too.
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    Royal_Blade
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    « Reply #192 on: July 25, 2011, 10:25:16 AM »


    Ultraxwing, i think we shouldn't work on crawling right now... We're going to finish the important stuff first like moves. Then if we have time (and room) we'll make the crawl.
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    « Reply #193 on: July 25, 2011, 10:30:13 AM »


    Ultraxwing, i think we shouldn't work on crawling right now... We're going to finish the important stuff first like moves. Then if we have time (and room) we'll make the crawl.
    Well, she shrinks the item down with her.
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    Weyard
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    « Reply #194 on: July 25, 2011, 10:33:22 AM »


    For me, she is staying in Ball mode during Crouch Wait. So that's good.

    But in item crouch, she and floats at the height the item would normally be held and the item isn't visible. She is keeping ball mode on though.

    Grabs are also broke now. You can't throw at all. It just makes you stand there in the hold animation until the opponent gets free.
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