XD GCT's can have way more than 256 lines of code.
Lol thats why i was kinda confused, i knew PM and minus both used waaaayyy more then 256 lines, PM more then minus by a long shot.
iirc setting up an appropriate gameconfig.txt is what will bypass that limit
1) are these part of the standdard in the beginners guide
2) for those without a brain stem and come begging me in our IRC is there a program to do this for them (like my brstm copier automates everythign audi for everyone)
3) not everyone is aware of this and will go on a "i cant do this" loop with me
4) is there sfx (BNK) and victory param (file - custom victory, use of x24 and 000.brstm, BGM SEQ hacking via replacing with unused brstms, volume control)support with gecko?
5)is there a way for those who get error code 60000 to reset their friend code (get a new one) WITHOUT deleting ALL their brawl progress ? (currently, only riivolution can do this via a redirect save feature and setting clone to FALSE making a "wifi focused save data" while preserving the wii system save)
6) can we RESIZE file load allocations so that there isnt a silly filesize limit and exact filesize requirement for some files as well as support to fire more than one BRSTM at the same time? (USB loader users with my SEQ bank replacement hack)
alsp THP support?
If we are to standardize gecko and make everyone have to use it and never riivo, I would like my LAWL modset to work properly bug free and all its mods functional for everyone who may want to use it additionally work online
and there are non gecko compliant/supported mods in it
for example, the colored menu hack freezes in solo mode, so to fix it, I had to flood another screen and move the freeze somewhere nobody goes which is rather annoying and unprofessional
as the MKW hackers see us as infirior hackers and those very hackers are the ones who were nice enough to enable their server to allow brawl so we shouldnt be bashing them either