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« Reply #420 on: January 04, 2014, 06:10:42 PM » |
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Welp, i edited a fighterconfig file to load 10 costumes, added csps and more fitcharacter00.pac files, but the CSS is not acknowledging that there are 10 costumes I even used one of cbliss codes to make the game think that there are 10 costumes
hmm im going to try to make the clones use Wario's cosmetics, and see what would happen than.
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« Last Edit: January 04, 2014, 06:29:52 PM by Don Jon Bravo »
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« Reply #421 on: January 04, 2014, 06:27:57 PM » |
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(A) (S)mart (F)ellow did something pretty cool!
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #422 on: January 04, 2014, 06:31:27 PM » |
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That mother[censored]er.
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« Reply #423 on: January 04, 2014, 06:32:25 PM » |
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i know A.S.F did this. he has done something similiar. it involved Giga Bowser alloys and Warioman. he is a genius, and i hope he shares his secrets.
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« Last Edit: January 04, 2014, 06:36:12 PM by Ultraxwing »
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« Reply #424 on: January 04, 2014, 06:33:57 PM » |
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mmkaaayyy well. im still working on getting the csp. but the battle portrait i can explain how to do
EDIT: NOT FINISHED YET
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« Last Edit: January 04, 2014, 06:40:09 PM by sammi-husky »
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« Reply #425 on: January 04, 2014, 06:37:09 PM » |
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #426 on: January 04, 2014, 06:39:04 PM » |
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mmkaaayyy well. im still working on getting the csp. but the battle portrait i can explain how to do STEP ONE: Hex Editing
open up the cosmetic config file in the hex editor, and find the cosmetic slot (0x10)
now change it to a new value over 80 (i just start at 90 to be sure.) but the number has to be in hex. 90 is 5A
once you change the cosmetic ID, remember that number...maybe jot it down if you need to.
STEP TWO: BrawlBox and sc_selcharacter.pac
Go ahead and find your sc_selcharacter.pac file, if you dont have one, you may want to go find one or this wont work.
open it up in brawlbox, it should look like this
we want to right click the blue one, char_bust_tex, and then click new, BRResource Pack.
now it should look like this:
Change this number here to match the Cosmetic ID that i told you to remember.
after you change it, it should change the resource you added to this
once it's labled like that, right click on it and hit 'import' and 'texture' find the Battle portraits you want it to have and click ok
your screen should now look like this
that will be the battle portait. there are numerous other things that you WOULD have to do if i had figured them out yet, but for now this will change the battle portrait on the CSS. in game it will be blank and for some reason the name will be green alloy. i have tested this on ALOT of numbers, its not over any of the alloys, the cosmetic slot is independant from all of the others
now put your sc_selcharacter.pac file in pf/menu2 and your cosmetic config file in your BrawlEx directoryi did that, and i get a freeze at teh css
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #427 on: January 04, 2014, 06:40:09 PM » |
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mmkaaayyy well. im still working on getting the csp. but the battle portrait i can explain how to do STEP ONE: Hex Editing
open up the cosmetic config file in the hex editor, and find the cosmetic slot (0x10)
now change it to a new value over 80 (i just start at 90 to be sure.) but the number has to be in hex. 90 is 5A
once you change the cosmetic ID, remember that number...maybe jot it down if you need to.
STEP TWO: BrawlBox and sc_selcharacter.pac
Go ahead and find your sc_selcharacter.pac file, if you dont have one, you may want to go find one or this wont work.
open it up in brawlbox, it should look like this
we want to right click the blue one, char_bust_tex, and then click new, BRResource Pack.
now it should look like this:
Change this number here to match the Cosmetic ID that i told you to remember.
after you change it, it should change the resource you added to this
once it's labled like that, right click on it and hit 'import' and 'texture' find the Battle portraits you want it to have and click ok
your screen should now look like this
that will be the battle portait. there are numerous other things that you WOULD have to do if i had figured them out yet, but for now this will change the battle portrait on the CSS. in game it will be blank and for some reason the name will be green alloy. i have tested this on ALOT of numbers, its not over any of the alloys, the cosmetic slot is independant from all of the others
now put your sc_selcharacter.pac file in pf/menu2 and your cosmetic config file in your BrawlEx directoryThose are not battle portraits, those are CSP's.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #428 on: January 04, 2014, 06:41:06 PM » |
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stupid keyboard, that wasn't finished lol. gotta add a few more images to the sc_selcharacter.pac or it will freeze Those are not battle portraits, those are CSP's.
i thought the csp was the characters face you could select? with this that will still be random until i test a few more things
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« Last Edit: January 04, 2014, 06:42:12 PM by sammi-husky »
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« Reply #429 on: January 04, 2014, 06:43:05 PM » |
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mmkaaayyy well. im still working on getting the csp. but the battle portrait i can explain how to do
EDIT: NOT FINISHED YET
isnt that the csp? i thought the csp was the characters face you could select? with this that will still be random until i test a few more things
that is called the CSs slot u will probably have to do the same thing but edit the slot file
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« Last Edit: January 04, 2014, 06:59:55 PM by Don Jon Bravo »
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« Reply #430 on: January 04, 2014, 06:44:57 PM » |
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stupid keyboard, that wasn't finished lol. gotta add a few more images to the sc_selcharacter.pac or it will freeze
i thought the csp was the characters face you could select? with this that will still be random until i test a few more things
The character's face is the Icon.
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Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
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« Reply #431 on: January 04, 2014, 07:14:27 PM » |
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oh [censored] me, i typed out this gigantic long ass tutorial with pics every step the way then accidentally deleted it Dx oh well..[censored]
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« Reply #432 on: January 04, 2014, 07:16:42 PM » |
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oh [censored] me, i typed out this gigantic long ass tutorial with pics every step the way then accidentally deleted it Dx oh well..[censored]
D: daaaannngggg. make a video tutorial :3
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #433 on: January 04, 2014, 07:18:22 PM » |
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oh [censored] me, i typed out this gigantic long ass tutorial with pics every step the way then accidentally deleted it Dx oh well..[censored]
Awww, dang. That sucks. ... Is anyone else here not getting notifications when there are posts here?
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« Reply #434 on: January 04, 2014, 07:18:56 PM » |
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Awww, dang. That sucks.
... Is anyone else here not getting notifications when there are posts here?
Me, I noticed.
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