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« Reply #13980 on: April 19, 2013, 12:37:40 PM » |
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Strange. It worked with me before in the latest version. I'll give it a shot in an older version.
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« Reply #13981 on: April 19, 2013, 12:43:23 PM » |
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What did you do differently
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« Reply #13982 on: April 19, 2013, 12:45:47 PM » |
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I have no idea. I was able to import portraits in the sc_selmap in .67b just fine until that error appeared out of nowhere one day.
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« Reply #13983 on: April 19, 2013, 01:34:35 PM » |
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Nice. I really do not why Max has such an impractical skinning tool.
You can lock bone weights in Maya. Just sayin'.
I get a weird error sometimes where immediately after importing a model, if I try to preview it all I get is a big red X. If I close and re-open the preview it works, though.
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« Reply #13984 on: April 19, 2013, 01:57:29 PM » |
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Hey BJ, why doesn't BB play multi-brstms? You think it could be fixed/implimented in 0.69? Not in 0.68 since you're almost done with it, & I want to try that RSAR function.
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You and I can be poor, but neither of us can be cheap.
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« Reply #13985 on: April 19, 2013, 02:11:13 PM » |
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Hey BJ, why doesn't BB play multi-brstms? You think it could be fixed/implimented in 0.69? Not in 0.68 since you're almost done with it, & I want to try that RSAR function.
The error thats thrown comes directly from the audio library. It doesnt support more than 2 channels. I need to create multiple audio buffers and code in a button to switch between them while theyre all playing.
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« Reply #13986 on: April 19, 2013, 02:41:40 PM » |
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You can lock bone weights in Maya. Just sayin'.
I get a weird error sometimes where immediately after importing a model, if I try to preview it all I get is a big red X. If I close and re-open the preview it works, though.
thats a common error, but instead for a big red X I can see the bonetree but not the polygons
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Stupid Tinypic :C
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« Reply #13987 on: April 19, 2013, 04:39:56 PM » |
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The error thats thrown comes directly from the audio library. It doesnt support more than 2 channels. I need to create multiple audio buffers and code in a button to switch between them while theyre all playing.
why not use OpenAL?? :/
that even has support for 3D sound >_> (anywhere from 6 to 12 channels, I think)
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« Reply #13988 on: April 19, 2013, 04:44:31 PM » |
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why not use OpenAL?? :/
that even has support for 3D sound >_> (anywhere from 6 to 12 channels, I think)
I've been thinking about it, actually. It's a good idea since I just added OpenTK but then I'd have to convert some stuff and I am lay-z.
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« Reply #13989 on: April 19, 2013, 05:09:45 PM » |
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I've been thinking about it, actually. It's a good idea since I just added OpenTK but then I'd have to convert some stuff and I am lay-z.
lol I feel ya bro :3
on my end I have to write my own PyOpenAL -.-* (the developers of the original PyOpenAL release quit working on it...) as well as provided no info on how to set it up... -.-* (it doesn't work anyways)
and I call myself lazy XDD I am though lol
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« Last Edit: April 19, 2013, 05:11:29 PM by DarkPika »
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« Reply #13990 on: April 19, 2013, 05:32:43 PM » |
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lol
anyone want a stream later today?
You can watch me work on finishing the weighting stuff.
btw, livestream or join me
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« Reply #13991 on: April 19, 2013, 06:46:25 PM » |
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lol
anyone want a stream later today?
You can watch me work on finishing the weighting stuff.
btw, livestream or join me
Sure
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« Reply #13992 on: April 19, 2013, 06:53:18 PM » |
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Um BJ, what question is the NO directed to? I honestly don't want to search through the pages to see what the popular question is.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #13993 on: April 19, 2013, 06:55:55 PM » |
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Um BJ, what question is the NO directed to? I honestly don't want to search through the pages to see what the popular question is. ALL of the questions!
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« Reply #13994 on: April 19, 2013, 07:03:29 PM » |
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Well considering that I haven't really kept up with this page, and really all I know is that a lot of people are waiting for v0.68 to make movesets.....I don't know what questions were asked, so I guess I'll be in the dark for a while longer. xD
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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