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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 10 (23.3%)
Blue. - 8 (18.6%)
Yellow. - 5 (11.6%)
Green. - 8 (18.6%)
Can't decide. - 10 (23.3%)
Not interested. - 2 (4.7%)
Total Voters: 43

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1825406 times)
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DoctorFlux(Mariodk)
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    « Reply #3825 on: September 02, 2012, 01:29:18 PM »


    I do plan on making another revamp (I honestly admit I felt like I half-assed both versions). But it won't be over Diddy Kong or Falco. And since I failed to complete my previous project and lost interest on another, I suppose I could start on the revamp.

    But before I do, I need to do some research, come up with a moveset idea, and think of a character to put him over that everyone will be happy with. But this will not be without drawbacks. People will most likely question or complain about custom SFX. But I do have an idea for that. If anyone has a good amount of Silver SFX and wishes to provide me with it, I'll make the custom SFX myself.

    I need the following voice clips:
    -4 different weak offensive grunts (Basic Attacks).
    -3 different strong offensive grunts (Smash Attacks).
    -A quick surprised grunt (Lettering over a ledge).
    -A long death cry (Star KO).
    -2 quick death cries.
    -4 damaged grunts.
    -Snoring(Sleeping).
    -A stunned grunt (Being in a Broken Shield state).
    -I can't explain how this would sound, but it's used for when a character Techs off a wall or ceiling after getting damaged.
    -A grunt while grabbing something (Catching a ledge).
    -3 Taunts.
    -3 Victories.
    -A jumping grunt.
    -A gasp as if he just reached the surface after swimming up from the bottom of a deep body of water.
    -Something he would say if he were to preform a really strong attack (Final Smash).
    -Voice clips fitting for Specials.

    Please make sure that those voice clips are in High Quality, have only his voice in the audio file (no background music, no environmental sounds, no other character voices, etc), and all files must be in the .wav format. This last thing is optional (but recommended): Have all voice clips be by the same voice actor.
    Porygon-Z is still facing the semi-transparency issue. And I lost interest in Hitmonchan due to some situations that I will not bring up.
    you should let him stay over diddykong/falco cuz ppl have made they´s CSS/CSP/BPs over them
    and made they´s roster to get over falco or diddykong
    like me was needing silver back to falco for get Waluigi over diddykong at same time have goku over pit
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    KingJigglypuff
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    « Reply #3826 on: September 02, 2012, 02:03:58 PM »


    I actually have a Silver PSA idea on a Notepad. I could show it to you (here or if you prefer MSN) if you want.
    Feel free to post your idea here. Smiley

    PS: My main problem with the PSA was kinda that he was too electric but also the Final Smash.
    I get that often. <.>

    you should let him stay over diddykong/falco cuz ppl have made they´s CSS/CSP/BPs over them
    and made they´s roster to get over falco or diddykong
    like me was needing silver back to falco for get Waluigi over diddykong at same time have goku over pit
    You might be right. But with the last 2 versions people complained about Silver v1 being over Falco. And then complaining that v2 was over Diddy Kong. I will make the CSPs if need be. >.>
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    xZedkiel
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    « Reply #3827 on: September 02, 2012, 02:43:25 PM »


    Feel free to post your idea here. Smiley
    I get that often. <.>
    You might be right. But with the last 2 versions people complained about Silver v1 being over Falco. And then complaining that v2 was over Diddy Kong. I will make the CSPs if need be. >.>
    Or you can use my CSPs, BPs, CSS icons, Stock icons, and recolors. o.o They use the GHZ model though, Idk if you'd prefer the Generations one. The CSPs are perfect pose.
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    DoctorFlux(Mariodk)
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    « Reply #3828 on: September 02, 2012, 02:53:36 PM »


    Feel free to post your idea here. Smiley
    I get that often. <.>
    You might be right. But with the last 2 versions people complained about Silver v1 being over Falco. And then complaining that v2 was over Diddy Kong. I will make the CSPs if need be. >.>
    idk why there was complaining back then with v1 cuz silver was like the only falco PSA back then
    but v2 over diddy kong i understand cuz most ppl got waluigi over diddy kong while they had goku/sora over pit
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    « Reply #3829 on: September 02, 2012, 03:25:10 PM »


    Or you can use my CSPs, BPs, CSS icons, Stock icons, and recolors. o.o They use the GHZ model though, Idk if you'd prefer the Generations one. The CSPs are perfect pose.
    Would you mind showing me?

    idk why there was complaining back then with v1 cuz silver was like the only falco PSA back then
    but v2 over diddy kong i understand cuz most ppl got waluigi over diddy kong while they had goku/sora over pit
    I also want to have him over another character because Scizor is over Falco. First of all, I need to see if I agree with Blase's moveset idea.
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    « Reply #3830 on: September 02, 2012, 03:28:53 PM »


    kjp did you ever checked the xenomorph on snake? the model looks preety good and you could rigg ir with taill bones
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    KingJigglypuff
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    « Reply #3831 on: September 02, 2012, 03:30:19 PM »


    kjp did you ever checked the xenomorph on snake? the model looks preety good and you could rigg ir with taill bones
    Yes. That model is still the 2010 model. I'd rather look for a different model.
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    « Reply #3832 on: September 02, 2012, 03:40:39 PM »


    Would you mind showing me?
    I also want to have him over another character because Scizor is over Falco. First of all, I need to see if I agree with Blase's moveset idea.

    Here it is:

    -True Silver Moveset-


    Crate Throw: Throws a crate at the nearest target. Must cool down before
    being used again.

    Energy Ball: Shoots a Green Energy Ball forward.

    Forward Dash: Quickly Dashes Forward a Bit.

    Shock Bracelet: On Ground: Punches down into the ground and stuns anyone
    nearby. In Air: Falls down and does a heavy land that stuns anyone nearby.

    Flight Dash: Uses his Psychokinesis to fly upwards a decent length.


    Netrual B: Crate Throw

    Netrual B Air: Crate Throw

    Side B: Energy Ball

    Side B Air: Forward Dash

    Down B: Shock Bracelet

    Down B Air: Shock Bracelet

    Up B: Flight Dash

    Up B Air: Flight Dash


    Final Smash: A green light flashes infront of him as anyone that got caught
    in it are frozen with Silver saying "It's no use!" echoing as he lifts
    them up. He starts to do punches and kicks that hits the opponents
    through Psychokinesis. After many hits he finally launches them downwards
    as he says "This should end it!" echoing. The targets hit the ground and
    fly far by the impact. The more percent the longer they fly.

    I'm also working on an improved Brawl Silver model with more High poly parts and mouth expressions. Still needs rigged fingers though. I also removed the sphere cause Silver never rolls up into a sphere.

    (I don't have a picture of it currently)

    PS: "True Silver" is just a base name.

    PPS: I made some custom animations as well if you want me to send them to you (along with the model) so you can see them.
    « Last Edit: September 02, 2012, 03:42:25 PM by Blase005 » Logged


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    KingJigglypuff
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    « Reply #3833 on: September 02, 2012, 03:53:31 PM »


    Here it is:

    -True Silver Moveset-


    Crate Throw: Throws a crate at the nearest target. Must cool down before
    being used again.

    Energy Ball: Shoots a Green Energy Ball forward.

    Forward Dash: Quickly Dashes Forward a Bit.

    Shock Bracelet: On Ground: Punches down into the ground and stuns anyone
    nearby. In Air: Falls down and does a heavy land that stuns anyone nearby.

    Flight Dash: Uses his Psychokinesis to fly upwards a decent length.


    Netrual B: Crate Throw

    Netrual B Air: Crate Throw

    Side B: Energy Ball

    Side B Air: Forward Dash

    Down B: Shock Bracelet

    Down B Air: Shock Bracelet

    Up B: Flight Dash

    Up B Air: Flight Dash


    Final Smash: A green light flashes infront of him as anyone that got caught
    in it are frozen with Silver saying "It's no use!" echoing as he lifts
    them up. He starts to do punches and kicks that hits the opponents
    through Psychokinesis. After many hits he finally launches them downwards
    as he says "This should end it!" echoing. The targets hit the ground and
    fly far by the impact. The more percent the longer they fly.

    PS: "True Silver" is just a base name.
    I'm not too sure. The Final Smash doesn't seem possible. And I don't think the Neutral Special is either. There is also a lack of Neutral Attacks, Smash Attacks, Air Attacks, and Throws. But thank you for sharing your ideas. Smiley

    I'm also working on an improved Brawl Silver model with more High poly parts and mouth expressions. Still needs rigged fingers though. I also removed the sphere cause Silver never rolls up into a sphere. (I don't have a picture of it currently)
    I think that the sphere should be kept due to the fact that Sonic's Ledge attack and Downed attack use the sphere. I don't really want to re-animate those moves.

    PPS: I made some custom animations as well if you want me to send them to you (along with the model) so you can see them.
    Feel free to when you have the time.
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    « Reply #3834 on: September 02, 2012, 04:05:01 PM »


    I'm not too sure. The Final Smash doesn't seem possible. And I don't think the Neutral Special is either. There is also a lack of Neutral Attacks, Smash Attacks, Air Attacks, and Throws. But thank you for sharing your ideas. Smiley
    I think that the sphere should be kept due to the fact that Sonic's Ledge attack and Downed attack use the sphere. I don't really want to re-animate those moves.
    Feel free to when you have the time.


    I made my Silver model have a body sphere (that is when the character is the sphere instead of a ball), the Final Smash is pretty much Ike's but further away, The Netrual B is pretty much the Car Throw but with a crate but if you can't make it fly at a target or have a cool down then that's fine.

    I have ideas for throws and I made new Attack11 and Attack12. I also made a Dash but I'm gonna change it.

    I'll be willing to make the Sphere attacks look diffirent. Don't worry Wink (I will have to use my model for it though)

    http://puu.sh/11rzJ My model btw. The bracelets are from the Black Costume Sonic, the shoes are more highpoly, the hands are from Sonic (which is why they aren't rigged yet. I'm used to 06 fingers) and the mouths are also obviously from Sonic. The glove textures are from the other Silver and the Body is a bit more White to fit his actual colors.
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    « Reply #3835 on: September 02, 2012, 04:40:00 PM »


    Yes. That model is still the 2010 model. I'd rather look for a different model.
    but it is lowered to not lag the game at all i did some 4 players matches with no lag at all and it looks preety good ingame still the only other alien models are the ones from the previous alien vs predator wich are low poly old pc game models
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    « Reply #3836 on: September 02, 2012, 05:07:10 PM »


    Would you mind showing me?
    Sent you a PM.
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    « Reply #3837 on: September 02, 2012, 06:33:11 PM »


    your going to be changing the entire moveset? i only disliked silvers over falcos neutral and up special but it was better than the diddy kong version Undecided
    « Last Edit: September 02, 2012, 06:34:22 PM by XxTAILSxX » Logged


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    « Reply #3838 on: September 02, 2012, 06:42:34 PM »


    Sent you a PM.
    Alright. I'll look into it. Smiley

    your going to be changing the entire moveset? i only disliked silvers over falcos neutral and up special but it was better than the diddy kong version Undecided
    I'm glad that you enjoyed the moveset. But this time around, I want to make this moveset and have it feel like I didn't half ass it. Undecided But I do plan on keeping attacks that everyone liked from previous versions.
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    « Reply #3839 on: September 02, 2012, 06:50:18 PM »


    Alright. I'll look into it. Smiley
    I sent you the ones over Falco, since that's the one I use. Hope that's not a problem bro.
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