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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2341783 times)
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DoctorFlux(Mariodk)
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    « Reply #2535 on: July 23, 2011, 04:02:12 PM »


    so for what i see in your sig next is gotenks beta and then goku final version?well sfx is already done so the only thing that bugs me  so the goku 0.9 version is perfect is the teleport being too fast and cant aim it where i want it maybe it should be as fast as mewtwos or zeldas so we can aim properly  the rest is perfect  and working nicely
    goku still needs to say something then he cast spirit Bombs?
    and better Side-Smash+up/down-Throw fixed ThrowN bone more on F/B throws and other stuff like make the wave for kamehameha to fade out  
    and after all that port anything over Pit or MK and make SFX package over them
    « Last Edit: July 23, 2011, 04:06:14 PM by Gotenks(a.k.a Mariodk) » Logged

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    « Reply #2536 on: July 23, 2011, 04:07:13 PM »


    goku still needs to say something then he cast spirit Bombs?
    and better Side-Smash+up/down-Throw fixed ThrowN bone more on F/B throws and other stuff like make the wave for kamehameha to fade out  
    and after all that port anything over Pit or MK and make SFX package over them
    nice but i dont remenber goku saing anything when trowing spiritbombs mainly becuase when he uses it he is already too weak too talk lol
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    DoctorFlux(Mariodk)
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    « Reply #2537 on: July 23, 2011, 04:20:52 PM »


    nice but i dont remenber goku saing anything when trowing spiritbombs mainly becuase when he uses it he is already too weak too talk lol

    <a href="http://www.youtube.com/watch?v=PgFwnyvjsII" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PgFwnyvjsII</a>


    i think he saying spirit bomb then he cast it Cheesy
    « Last Edit: July 24, 2011, 08:07:34 AM by Gotenks(a.k.a Mariodk) » Logged

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    « Reply #2538 on: July 23, 2011, 05:49:10 PM »


    here goku said kamehameha, kaioken quickly 0:00-0:08

    oh, and for
    spirit bomb, here goku said it in the dragon fist move
    1:30

    <a href="http://www.youtube.com/watch?v=wY4Bh_0Epuw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=wY4Bh_0Epuw</a>


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    « Reply #2539 on: July 24, 2011, 07:36:27 AM »


    ok when i got the stuff i needed for the SFX. i put the Goku.swandz in there Swandz folder along the with Brsar. once i opened Swandz i clicked on the insert .swandz button. and when i looked at the results it just seems that it copied the Goku.swandz file. did i do it right? or did i mess up somewhere? i dont know if the file was placed in there or not.
    To insert a .sawnd file, you need to use Insert .sawnd function, not just Insert.
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    DoctorFlux(Mariodk)
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    « Reply #2540 on: July 24, 2011, 04:09:31 PM »


    i made also abit prograss on goku

    i found a good SFX id to use for cast spirit bomb and afew other stuff so the sfx pack needs a update then goku v1.0(final version) come
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    diedhammer98
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    « Reply #2541 on: July 24, 2011, 04:10:07 PM »


    i made also abit prograss on goku i found a good SFX id to use for cast spirit bomb and afew other stuff so the sfx pack needs a update then goku v1.0(final version) come
    what changes of attacks?
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    DoctorFlux(Mariodk)
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    « Reply #2542 on: July 24, 2011, 04:11:18 PM »


    abit better Side-Smash(finnaly) more fixes and revamp on animations
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    « Reply #2543 on: July 24, 2011, 04:13:02 PM »


    abit better Side-Smash(finnaly) more fixes and revamp on animations
    oh, okey.........
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    DoctorFlux(Mariodk)
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    « Reply #2544 on: July 25, 2011, 12:31:53 AM »


    many votes on NO kid buu!!! ?

    but thats true i will not work on him (now start all the stupid requests on request thread for him thats anyway never come true if you dont offer something like vertexs or SFX packs for a moveset)

    for Gotenks all i just needing is fixing up-B and make my N-B abit better
    then i will work on Goku and upload gotenks as he is
    « Last Edit: July 25, 2011, 12:33:32 AM by Gotenks(a.k.a Mariodk) » Logged

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    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #2545 on: July 25, 2011, 12:48:30 AM »


    hey MarioDK. i was wondering. can the homing attack work on Shadow ovet DK? im just curious.
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    DoctorFlux(Mariodk)
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    « Reply #2546 on: July 25, 2011, 12:49:43 AM »


    hey MarioDK. i was wondering. can the homing attack work on Shadow ovet DK? im just curious.
    it can only work on Sonic

    thats why Shadowkong with Sdo0m´s V1 moveset dont got it
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    « Reply #2547 on: July 25, 2011, 12:53:22 AM »


    ahh ok then. thanks.
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    DoctorFlux(Mariodk)
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    « Reply #2548 on: July 25, 2011, 02:38:39 AM »


    thats remind me in last version of goku(next one) you can load up the 3x change attack in air too

    and as soon i got a perfect ported HD goku vertex inc. all transforms (over Pit or MK the one who working best for both PSA and Vertex port) i will work on Goku PSA port
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    « Reply #2549 on: July 25, 2011, 03:04:07 AM »


    thats remind me in last version of goku(next one) you can load up the 3x change attack in air too

    and as soon i got a perfect ported HD goku vertex inc. all transforms (over Pit or MK the one who working best for both PSA and Vertex port) i will work on Goku PSA port
    hope metaknight works becuase then i can rel port him  anywhere xD but over pit is also fine since i dont care if he ever gets replaced
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