milkaholic123
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« Reply #15 on: August 04, 2009, 07:03:55 PM » |
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in her neutral B?
No in her Side Smash, Up Smash, Air Attacks.
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« Reply #16 on: August 04, 2009, 07:22:35 PM » |
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in her neutral B?
No in her Side Smash, Up Smash, Air Attacks. uh.. I just tried with Mario and it doesn't have any effects
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« Reply #17 on: August 04, 2009, 07:38:29 PM » |
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Hm, that's something I heard quite a while ago but one of those hiteffects could have the effect of DK's SideB. it's impale
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milkaholic123
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« Reply #18 on: August 04, 2009, 07:39:38 PM » |
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Oh. It worked for me. Unless I plug in the wrong code....
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« Reply #19 on: August 05, 2009, 05:26:35 AM » |
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Oh. It worked for me. Unless I plug in the wrong code....
did you try it on someone besides zelda/shiek?
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« Reply #20 on: August 05, 2009, 05:52:26 AM » |
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0 and 1 can be interchanged with 8 and 9, respectively; they might have slightly different effects too.
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« Reply #21 on: August 05, 2009, 08:54:02 AM » |
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Ah thanks, I really needed this topic. (Ganondorf will be unstoppable)
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« Reply #22 on: August 05, 2009, 10:49:03 AM » |
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I added angles and some External Graphic effects I found on smashboards.
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« Reply #23 on: August 05, 2009, 12:01:03 PM » |
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I can't get the lightning or aura to work =/ Do you put them on an 'External Graphics' line? What exactly do you put in the Graphics parameters? And does this apply to the whole body or just one body part?
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« Reply #24 on: August 05, 2009, 12:08:34 PM » |
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Ooooo. Thanks for this list. Is there something for Lucas' hexagons?
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I've got a very simple question for you today: who's your favorite existing Super Smash Bros. character? Is it Captain Falcon, or one of the many inferior filler characters they put in so everyone wouldn't just pick Captain Falcon?
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« Reply #25 on: August 05, 2009, 12:13:11 PM » |
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I can't get the lightning or aura to work =/ Do you put them on an 'External Graphics' line? What exactly do you put in the Graphics parameters? And does this apply to the whole body or just one body part?
I'll try them just to be sure. Maybe they're just normal Graphics. Ooooo. Thanks for this list. Is there something for Lucas' hexagons?
those would be normal Graphics, so you won't be able to use that outside Lucas. to find what is the id of that effect, just search in his pac file, you'll find it in a subaction somewhere.
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« Reply #26 on: August 05, 2009, 12:21:20 PM » |
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I can't get the lightning or aura to work =/ Do you put them on an 'External Graphics' line? What exactly do you put in the Graphics parameters? And does this apply to the whole body or just one body part?
I'll try them just to be sure. Maybe they're just normal Graphics. Thanks, tell me what you find out =D
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« Reply #27 on: August 05, 2009, 01:01:57 PM » |
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Thanks, tell me what you find out =D
hmm... nope.. I can't make them work. (I tried 2 of them) I'll remove them from the list, then. They're not what I was looking for.
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« Reply #28 on: August 05, 2009, 01:18:08 PM » |
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I can't get the lightning or aura to work =/ Do you put them on an 'External Graphics' line? What exactly do you put in the Graphics parameters? And does this apply to the whole body or just one body part?
I'll try them just to be sure. Maybe they're just normal Graphics. Ooooo. Thanks for this list. Is there something for Lucas' hexagons?
those would be normal Graphics, so you won't be able to use that outside Lucas. to find what is the id of that effect, just search in his pac file, you'll find it in a subaction somewhere. ooh, that makes sense XD. I'm going to have to try this out.
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I've got a very simple question for you today: who's your favorite existing Super Smash Bros. character? Is it Captain Falcon, or one of the many inferior filler characters they put in so everyone wouldn't just pick Captain Falcon?
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« Reply #29 on: August 05, 2009, 01:32:55 PM » |
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Thanks, tell me what you find out =D
hmm... nope.. I can't make them work. (I tried 2 of them) I'll remove them from the list, then. They're not what I was looking for. nvm, they aren't External Graphic effects, they're Graphic effects. But you can still use them on any character. *adds them back*
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