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Question:
Out of the four members of the Fighting Alloy Team, which one is your favorite?
Red. - 10 (23.3%)
Blue. - 8 (18.6%)
Yellow. - 5 (11.6%)
Green. - 8 (18.6%)
Can't decide. - 10 (23.3%)
Not interested. - 2 (4.7%)
Total Voters: 43

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Author Topic: KJP's Throne Room. 09/08/2019: Fighting Alloy Team Pack Update  (Read 1820992 times)
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BlueBrain
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    « Reply #4695 on: January 25, 2014, 12:30:25 PM »


    up smash looks way too slow in the move itself, it looks kind of weird imo...
    since it's similar, you should take a close look at wolf's up smash, it also has 2 hits, but is a lot faster.

    also, i hope you DO make a gecko sound pack, since it is possible...
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    KingJigglypuff
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    « Reply #4696 on: January 25, 2014, 01:54:22 PM »


    up smash looks way too slow in the move itself, it looks kind of weird imo...
    since it's similar, you should take a close look at wolf's up smash, it also has 2 hits, but is a lot faster.
    The move has high kill power. So it has to have some sort of weakness. Though I'm working on speed and hitbox connectivity.

    also, i hope you DO make a gecko sound pack, since it is possible..
    Of course I will. =p

    Though SFX isn't a main priority right now.
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    BlueBrain
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    « Reply #4697 on: January 25, 2014, 01:58:18 PM »


    i'm more concerned about the animation itself, you know, you can make it slow with start and end lag, but in this case the spin itself looks slow and unaccurate.

    when you do a backflip you do so with a ton of strength in your legs, and thus, you will flip very fast, since this doesnt happen in your animation it looks kind of unnatural...

    no more nitpicks though, so thats a huge thing, ain't it? Tongue
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    KingJigglypuff
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    « Reply #4698 on: January 26, 2014, 05:34:47 PM »


    Hey, guys.

    My good pal, Marioking64DS (Leader of the Waluigi PSA) whipped up some Deoxys recolor concepts.


    As for the model, Nanobuds' main priority is school.
    « Last Edit: January 26, 2014, 06:16:32 PM by HailToTheKingJigglypuff » Logged

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    nanobuds
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    « Reply #4699 on: January 26, 2014, 06:20:41 PM »


    Eheh... the model shouldn't take too long to make. I'm probably going to use the Brawl model as a base. The only one that'll take a bit will be the defense model.

    I'll try to whip up a beta model this week just so you can start animating and stuff.
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    KingJigglypuff
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    « Reply #4700 on: January 26, 2014, 06:54:48 PM »


    3 Reworked recolors + a new one.


    Green: Rayquaza.
    Red: Groudon.
    Blue: Kyogre.
    White: Jirachi.

    Eheh... the model shouldn't take too long to make. I'm probably going to use the Brawl model as a base. The only one that'll take a bit will be the defense model.

    I'll try to whip up a beta model this week just so you can start animating and stuff.
    It's okay. You don't need to rush. Though it would be good for bone porting measures.
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    KingJigglypuff
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    « Reply #4701 on: January 27, 2014, 05:22:40 PM »


    MK touched up on the colors a bit more.

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    Mareeo 64
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    « Reply #4702 on: January 27, 2014, 07:17:48 PM »


    Wow, we got some pretty good spriters here Tongue I can appreciate that quite a bit. I especially like the Jirachi one
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    KingJigglypuff
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    « Reply #4703 on: January 27, 2014, 07:26:40 PM »


    Wow, we got some pretty good spriters here Tongue I can appreciate that quite a bit. I especially like the Jirachi one
    I just hope I can get someone to do these recolors once Nano's done with the models.
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    « Reply #4704 on: January 28, 2014, 02:45:56 AM »


    so your still thinking on making 4 diferent psas and try to combine them? since pikazz said it was impossible due to the module memory only giving you the max of 2 chars with low modules
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    BlueBrain
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    « Reply #4705 on: January 28, 2014, 05:20:50 AM »


    try using model changers, and have 2 characters per character...

    what i mean is have two actual characters (double marth would work best probably)
    and each of those would have a fake transformation as well...
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    KingJigglypuff
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    « Reply #4706 on: January 28, 2014, 07:34:36 AM »


    so your still thinking on making 4 diferent psas and try to combine them? since pikazz said it was impossible due to the module memory only giving you the max of 2 chars with low modules
    Until pikazz, Dantarion, or Phantom Wings can figure something out, I might just use the 2 character rel with various versions.
    -Normal Form + Attack Form.
    -Normal Form + Defense Form.
    -Normal Form + Speed Form.
    -Attack Form + Defense Form.
    -Attack Form + Speed Form.
    -Defense Form + Speed Form.

    try using model changers, and have 2 characters per character...

    what i mean is have two actual characters (double marth would work best probably)
    and each of those would have a fake transformation as well...
    I can't quite do that due to my characters having different Attributes. :-/
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    « Reply #4707 on: January 28, 2014, 09:11:39 AM »


    just wondering deoxys will be over lucario?
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    KingJigglypuff
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    « Reply #4708 on: January 28, 2014, 09:51:06 AM »


    just wondering deoxys will be over lucario?
    Yes. Lucario will be the base for Deoxys.
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    « Reply #4709 on: January 28, 2014, 10:24:07 AM »


    I guess he'll be ported over someone else.
    Just to keep Lucario.

    As you did with the Silver PSA over Falco, to keep Sonic.
    And then "re-ported" to Diddy Kong to keep Falco.
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