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« Reply #60 on: December 07, 2013, 11:15:08 AM » |
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Okay, yeah, that looks better. Looks rounder. Would you mind uploading a front shot at some point? Since my main concern was that, from the side, they look like they might stick out too far for how wide/high they are.
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« Reply #61 on: December 07, 2013, 04:21:52 PM » |
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It's probably that seam between them and the body, I've been trying to fix that up since starting this whole project but since I can't get the Brawl lighting engine in 3DSMax it's really hard to see while making the edits to fix it. When making the edits the seams aren't there. I'll try to make better before releasing though. Or is it the shape that looks odd? The angle that the picture was taken at in this compared to the past side-shot I gave is a bit different which you mentioned. Here's a comparison of the old vs the new (fuller) breasts, the difference is noticeable but barely so. Please tell me what you think. I think it's ready, now... maybe need to add the tears in the suit, then it's ok!
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #62 on: December 07, 2013, 05:28:08 PM » |
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I think it's ready, now... maybe need to add the tears in the suit, then it's ok! Every change I've made to the model I've seen showcasing I've also made to the "torn" model I showed awhile ago. Besides the bulges they're identical. I agree though we're getting very close. Would you mind uploading a front shot at some point? Ask and ye shall receive:
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« Reply #63 on: December 07, 2013, 06:15:14 PM » |
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Like BlackBoo, I'm usually not one to comment on such hacks, but...
Those breasts should have some sort of "sag" to them. To make them have a more "natural" look. They just look like they're defying gravity at the moment. Though you would have to run the risk of ruining the current look.
Something you could do for an alternate version is add bones, and rig her breasts for "jiggle physics". Also "butt physics", since those glutes are also "enhanced" I regret nothing!
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« Reply #64 on: December 07, 2013, 06:36:03 PM » |
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Like BlackBoo, I'm usually not one to comment on such hacks, but...
Those breasts should have some sort of "sag" to them. To make them have a more "natural" look. They just look like they're defying gravity at the moment. Though you would have to run the risk of ruining the current look.
Something you could do for an alternate version is add bones, and rig her breasts for "jiggle physics". Also "butt physics", since those glutes are also "enhanced" I regret nothing!
He would need to rig it over the Rigged boobs Samus made by... StupidMarioFan1, I guess... But he also would've to make a motionetc for this though...
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #65 on: December 07, 2013, 06:39:16 PM » |
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He would need to rig it over the Rigged boobs Samus made by... StupidMarioFan1, I guess.... No. That rig is bad. And has issues. I'd offer to go a breast rig for him, but I don't want to risk my reputation for it...But he also would've to make a motionetc for this though... Yes, he would. Though he would also need to edit the PSA file for her as well.
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« Reply #66 on: December 07, 2013, 06:50:02 PM » |
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No. That rig is bad. And has issues. That bad? Though the issues are more because there aren't any changes in the motionetc... I tried it for an animation and it wasn't too bad... but I lost it... I tried to reproduce a gif with it... which was one of my avi...
I'd offer to go a breast rig for him, but I don't want to risk my reputation for it... Didn't see that one...
Yes, he would. Though he would also need to edit the PSA file for her as well.
True... Which means... Extra work for him
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"Atone for my sins? I don't have any sins to atone for nor have I forced such a meaningless concept on anyone." -Archer
Best color, most stars, and least amount of power. The good life. Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #68 on: December 07, 2013, 07:50:35 PM » |
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.... nude enhanced jiggle jiggle zss, you guys are to blame.
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« Reply #69 on: December 07, 2013, 07:56:29 PM » |
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.... nude enhanced jiggle jiggle zss, you guys are to blame. That bad? Though the issues are more because there aren't any changes in the motionetc... True... Which means... Extra work for him I guess I could pitch in with the rigging and PSA fixing. No. That rig is bad. And has issues. Yes, he would. Though he would also need to edit the PSA file for her as well. All these things sound awesome but I haven't the faintest idea of how to animate, add bones (much less jiggle bones) and weigh from scratch (and there's probably a bunch of other things in there I'm unaware of). I can't say how grateful I would be for help but I'm afraid there would be a lot I would have to be shown/study/told in order to do this. If you're on board then great! But I should warn you before I get into any sort of mess... I'm willing to learn, are you willing to teach?
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« Reply #70 on: December 07, 2013, 08:11:31 PM » |
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All these things sound awesome but I haven't the faintest idea of how to animate, add bones (much less jiggle bones) and weigh from scratch (and there's probably a bunch of other things in there I'm unaware of). I can't say how grateful I would be for help but I'm afraid there would be a lot I would have to be shown/study/told in order to do this. If you're on board then great! But I should warn you before I get into any sort of mess... I'm willing to learn, are you willing to teach? Sure, Wyanut?
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« Reply #71 on: December 07, 2013, 08:18:32 PM » |
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Sure, Wyanut? Alright then! Uhh *scratches head* so what needs to be done first? If we're working together on this maybe there some sort of collaboration site I could host the files on so we could work on them together instead of just passing things back and forth?
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« Reply #72 on: December 07, 2013, 08:22:39 PM » |
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Alright then! Uhh *scratches head* so what needs to be done first? Bones would need to be added to the model. I can do that for you. If we're working together on this maybe there some sort of collaboration site I could host the files on so we could work on them together instead of just passing things back and forth? You can upload your current work to something like Dropbox. Or if you have a Skype, we can add each other.
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« Reply #73 on: December 07, 2013, 08:27:49 PM » |
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Bones would need to be added to the model. I can do that for you. You can upload your current work to something like Dropbox. Or if you have a Skype, we can add each other. I have both of those, I suppose dropbox would be the easiest way to accomplish things, I was sort of thinking an online workspace where we can edit the files from there... but I'm not sure if such a thing exists.
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« Reply #74 on: December 07, 2013, 08:30:30 PM » |
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I have both of those, I suppose dropbox would be the easiest way to accomplish things, I was sort of thinking an online workspace where we can edit the files from there... but I'm not sure if such a thing exists. I don't think there is. The best way to start would be to make a shared folder for our Dropbox accounts.
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