|
|
« Reply #255 on: December 09, 2013, 05:45:26 PM » |
|
The link to the File Patch Code comes up as "service unavailable"
I'm guessing it's a different FPC than the one used for Project M because when I tried to use this sound replacement code it freezes right after I choose a stage
Can someone post the modified FPC?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #256 on: December 10, 2013, 10:51:21 AM » |
|
For some reason, this thread mentions the File Patch Code 4.0...but that version of the code is buggy as hell, and has been abandoned for a while now. The best version of this code is 3.5.1.
File Patch Code v3.5.1
|
|
|
Logged
|
Is it just me, or are the people of Unova extremely generous?
|
|
|
|
|
|
« Reply #257 on: December 10, 2013, 09:34:28 PM » |
|
Not sure if it's been posted yet, but here are all the file names for .sawnds to correspond to each character: 07 - Hit SFX/Menu SFX 08 - Mario 09 - Link 10 - Pit 11 - Meta Knight 12 - Dedede 13 - DK 14 - Samus 15 - Yoshi 16 - Kirby 17 - Fox 18 - Pikachu 19 - Luigi 20 - Captain Falcon 21 - Ness 22 - Bowser 23 - Peach 24 - Zelda 25 - Ice Climber 26 - Marth 27 - Game & Watch 28 - Falco 29 - Ganondorf 30 - Wario 31 - Pikmin & Olimar 32 - Lucas 33 - Diddy 34 - Pokemon Trainer 35 - Charizard 36 - Squirtle 37 - Ivysaur 38 - Lucario 39 - Ike 40 - ROB 41 - Purin 42 - Toon Link 43 - Wolf 44 - Snake 45 - Sonic 46 - Select 48 - Kirby Hats 223 - Character Calls 323 - Galleom (Mewtwo in Project M) 325 - Duon (Roy in Project M)
|
|
|
Logged
|
I'm no longer around. If you really need to get my attention, send a PM
|
|
|
|
|
|
« Reply #258 on: December 16, 2013, 09:58:56 PM » |
|
This code doesn't work AT ALL out of Project M.
I've followed every single instruction, but now Sonic freezes as soon as I select him. There are NO hacks in my Wii but the ShadowKong PSA and the voice SFX.
Tried removing the hacks again to see what was going on, still crashed. Got rid of the code, selected Sonic again, perfect.
The same thing happened when I selected Wario.
Now I think I should go back to Riivolution.
|
|
|
Logged
|
Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
|
|
|
|
|
|
« Reply #259 on: December 17, 2013, 03:43:07 PM » |
|
This code doesn't work AT ALL out of Project M.
I've followed every single instruction, but now Sonic freezes as soon as I select him. There are NO hacks in my Wii but the ShadowKong PSA and the voice SFX.
Tried removing the hacks again to see what was going on, still crashed. Got rid of the code, selected Sonic again, perfect.
The same thing happened when I selected Wario.
Now I think I should go back to Riivolution.
projectM 3.0 COMES with the RSB engine code additionally, projectM is NOT compatable with custom PSAs, you shouldnt be using project M as a base mod loader for normal modding, project M is only if you want to play competitively with THEIR rules
|
|
« Last Edit: December 17, 2013, 03:48:33 PM by Diddy Kong »
|
Logged
|
|
|
|
|
|
|
« Reply #260 on: December 17, 2013, 07:43:43 PM » |
|
projectM 3.0 COMES with the RSB engine code additionally, projectM is NOT compatable with custom PSAs, you shouldnt be using project M as a base mod loader for normal modding, project M is only if you want to play competitively with THEIR rules
Project M 3.0 uses this code, and works flawlessly. Out of Project M, this code doesn't work. No sounds are changed, and Sonic freezes when selecting him I never said I was using it in Project M, I said I was using it OUT of Project M. I tried to use it out of it, and it didn't work. Read again.
|
|
|
Logged
|
Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
|
|
|
|
|
|
« Reply #261 on: December 18, 2013, 05:31:28 AM » |
|
the code works for me, you cant have huge sawnd files thi sway though, they have to be named 223.sawnd i think, gecko is unstable as [censored] with how specific files have to be to the original in my experience, with gecko, CSPs that totaled too big froze in gecko, but not with riivo for example, while with sounds, annuncers that USED to work (which are huge) no longer work and muffle on a fresh SD AND freeze
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #262 on: December 18, 2013, 10:29:22 AM » |
|
When I put the code, what it does is to mess some of the Announcer sounds. Also, it freezes when I select Sonic. The same happened with Wario but at a match. He couldn't respawn because the game froze.
I was using no hacks but the ShadowKong PSA and that code. Deleted everything, and the problem was the code.
|
|
|
Logged
|
Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
|
|
|
|
|
|
« Reply #263 on: January 06, 2014, 09:41:29 AM » |
|
|
|
« Last Edit: January 06, 2014, 10:49:06 AM by BlazingFury »
|
Logged
|
|
|
|
|
|
|
« Reply #264 on: January 06, 2014, 11:43:32 AM » |
|
The codes I have are phantom wings stage expansion 2.0 code, eternal yoshi's maxed out css code, custom sound engine 2.5 code, Oshtoby's Stage Dependant Song Loader, and the file patch code that's it. Why isnt it working Try without the custom song engine code. I think it's not compatible with RSBE.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #265 on: January 06, 2014, 07:18:40 PM » |
|
Try without the custom song engine code. I think it's not compatible with RSBE.
Your kidding? Now how am I suppose to have my custom stages with music or have custom victory theme's?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #266 on: January 06, 2014, 08:16:35 PM » |
|
The code helps to have SFX in Gecko. But the most horrible glitch is that many other sounds of the game are messed up after including this code. Unless used by ASF1nk or Project M.
|
|
|
Logged
|
Before someone attacks me: No, I won't say/accept the term "American" to refer exclusively to people or things from the United States. America is a continent and deal with it. I'm an American, but not necessarily from the U.S.
|
|
|
|
|
|
« Reply #267 on: January 06, 2014, 08:53:28 PM » |
|
sorry for asking but, is this code still being worked on or is it on hold or possibly (hope not) dead.
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #268 on: January 06, 2014, 08:58:52 PM » |
|
sorry for asking but, is this code still being worked on or is it on hold or possibly (hope not) dead.
from what i understand its finished i havent had any issues with it just dont forget to have all sounds in mono format and dont put bigger sound files then their respective soundbank
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #269 on: January 07, 2014, 09:27:50 AM » |
|
Your kidding? Now how am I suppose to have my custom stages with music or have custom victory theme's?
yeah i know :/. I'm using the custom music engine code too and when i tried RSBE with it, it doesn't work.
|
|
|
Logged
|
|
|
|
|
|