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Author Topic: Nanobud's Sanctuary: Little Mac Attacks  (Read 1233253 times)
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nanobuds
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    « Reply #2505 on: May 15, 2012, 07:46:56 PM »


    Let me know if you need the PBR Charmander model.
    yes sir

    Trace rig is almost done... however his filesize is huge... >.>
    1.4 MB

    okay... so Trace is going to have to join Ezio's party because of the filesize  Oh shi~

    Once the tristripper is out, I'll finish him. Pro-Optimizer screw up Trace's UV's, and his textures are near impossible to map.

    sorry Gamma Ridley  Undecided
    « Last Edit: May 15, 2012, 08:06:32 PM by Nanobuds » Logged

    Solar99
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    « Reply #2506 on: May 15, 2012, 07:56:42 PM »


    yes sir

    Trace rig is almost done... however his filesize is huge... >.>
    1.4 MB
    Dang.... Im srs here
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    Boygos
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    « Reply #2507 on: May 15, 2012, 07:57:13 PM »


    yes sir

    Trace rig is almost done... however his filesize is huge... >.>
    1.4 MB

    okay... so Trace is going to have to join Ezio's party because of the filesize  Oh shi~

    Once the tristripper is out, I'll finish him. Pro-Optimizer screw up Trace's UV's, and his textures are near impossible to map.
    I'll send it ASAP
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    ItalianStallion
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    « Reply #2508 on: May 15, 2012, 07:59:46 PM »


    Started Trace while waiting for Bleck to get textured.

    Rig is about 75% done...

    Doesnt look too pretty now... but wait until i beast this guy out with sexy materials and shaders



    Trace! I [censored]ing love it so far. Still over Falco now right?

    I have Scizor on my red slot forever, so I'll have to put him somewhere else. Wink
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    KnightMario
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    « Reply #2509 on: May 15, 2012, 08:00:31 PM »


    tristripper needed for good imports
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    nanobuds
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    « Reply #2510 on: May 15, 2012, 08:05:45 PM »


    I'll send it ASAP
    Bowser? I already have the model Tongue

    Post Merge: May 15, 2012, 08:06:08 PM
    Trace! I [censored]ing love it so far. Still over Falco now right?

    I have Scizor on my red slot forever, so I'll have to put him somewhere else. Wink
    Yup, on falco
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    Boygos
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    « Reply #2511 on: May 15, 2012, 08:08:56 PM »


    Bowser? I already have the model Tongue

    Post Merge: May 15, 2012, 08:06:08 PM
    Yup, on falco
    No Charmander Tongue I know, I sent you Bowser's model, it was my first Galaxy rip Tongue
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    Ninka_kiwi
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    « Reply #2512 on: May 15, 2012, 08:22:05 PM »


    yes sir

    Trace rig is almost done... however his filesize is huge... >.>
    1.4 MB

    okay... so Trace is going to have to join Ezio's party because of the filesize  Oh shi~

    Once the tristripper is out, I'll finish him. Pro-Optimizer screw up Trace's UV's, and his textures are near impossible to map.

    sorry Gamma Ridley  Undecided

    Did you make sure to check that textures stay when using pro optomizer?
    As I have nevver heard of UV's getting messed up from it.
    And also how large are the textures? I'd resize them a bit if they are big as the texture it's self does not seem to high poly.
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    Gamma Ridley
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    « Reply #2513 on: May 15, 2012, 08:30:47 PM »


    okay... so Trace is going to have to join Ezio's party because of the filesize  Oh shi~

    Once the tristripper is out, I'll finish him. Pro-Optimizer screw up Trace's UV's, and his textures are near impossible to map.

    sorry Gamma Ridley  Undecided

    safdkjbawkjfvsd,b,jbsbbcdhjbhdamn it.

    Is he really that high-poly? I never would have guessed. /:

    Also I like how you apologize to me. XD Oh well, guess I can keep bugging BJ about it.
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    Victory Badguy
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    « Reply #2514 on: May 15, 2012, 08:45:52 PM »


    Damn.  Sucks to hear about Trace being so MASSIVE.  I really wanted some more Metroid stuff to DL. Sad
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    nanobuds
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    « Reply #2515 on: May 15, 2012, 08:47:45 PM »


    Did you make sure to check that textures stay when using pro optomizer?
    As I have nevver heard of UV's getting messed up from it.
    And also how large are the textures? I'd resize them a bit if they are big as the texture it's self does not seem to high poly.

    the main texture is 128x128
    Hmm.. I can try that. but then I'd have to re-do the rig Oh shi~

    safdkjbawkjfvsd,b,jbsbbcdhjbhdamn it.

    Is he really that high-poly? I never would have guessed. /:

    Also I like how you apologize to me. XD Oh well, guess I can keep bugging BJ about it.

    His vert count is friggin massive. I guess trophy models are more detailed than original Brawl characters.
    Damn.  Sucks to hear about Trace being so MASSIVE.  I really wanted some more Metroid stuff to DL. Sad

    Me toooo

    NOTE:
    this is not the rig... this is just a preview of the model. Don't worry, it's T-Posed already
    « Last Edit: May 15, 2012, 08:57:25 PM by Nanobuds » Logged

    KnightMario
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    « Reply #2516 on: May 15, 2012, 09:07:09 PM »


    epic
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #2517 on: May 15, 2012, 09:11:19 PM »


    Did you make sure to check that textures stay when using pro optomizer?
    ^^this.
    It works...
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    Ninka_kiwi
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    « Reply #2518 on: May 15, 2012, 09:36:43 PM »


    Yeah as sad as it is, some trophies have higher verts then assist trophies.

    And lol that's a hella low texture size.

    That galaxy bowser looks sexy by the way.
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    Spex130
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    So very Spexcellent.

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    « Reply #2519 on: May 15, 2012, 09:46:10 PM »


    A little note. I'm pretty sure BJ said something about people being able to Tristip the models themselves using something called Colladafactory (Or a name similar to that).


    You should look into it.
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