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« Reply #540 on: November 23, 2011, 05:32:35 AM » |
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Hopefully we can get a project going with some people after this thing is finished. A good amount of Fox's moveset looks good on Infernape. I'll think of ideas for the moveset after class today, and make a thread in the PSA section soon.
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« Reply #541 on: November 23, 2011, 09:03:58 AM » |
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Awesome Infernape Is Realsed Adding It Now :DDDD Also Awesome Hacks
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Memorable Quotes:
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« Reply #542 on: November 23, 2011, 09:05:44 AM » |
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Soneek... Your avy... Too much win. Awesome Blaziken Is Realsed Adding It Now :DDDD Also Awesome Hacks Fixed.
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« Last Edit: November 23, 2011, 09:07:21 AM by Segtendo Wright »
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« Reply #543 on: November 23, 2011, 12:22:22 PM » |
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infernape is looking good but if you ever make a psa why not use the one over diddy kong since he has like 0 psas fox atleast has a couple didnt know infernape was an evil monkey
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« Reply #544 on: November 23, 2011, 03:02:49 PM » |
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Soneek... Your avy... Too much win.
I'm afraid to go in my room...there's an evil Infernape in my closet. xD infernape is looking good but if you ever make a psa why not use the one over diddy kong since he has like 0 psas fox atleast has a couple
I just like Fox a lot better, and his moveset is easier to work with, since it almost fits. I'm planning on putting the elemental monkeys on Diddy Kong later anyway; the first forms. Maybe someone would wanna do a PSA for those. Infernape update: Improved the rig, mouth is good for talking animations, waist is fixed, I sort of fixed his flame texture, though I still want it to have that glow like the original file. If I can't do it, then we might have to settle for what I can do. Got all of the facial expressions working. Need to fix the left chest area, and XZedkiel has recolors in the works. Final Smash textures for both Fox and Diddy are gonna be epic if you've watched that portion of the anime.
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« Reply #545 on: November 23, 2011, 06:05:10 PM » |
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Yesh! Blaze eyes!
Can't wait!
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #546 on: November 23, 2011, 07:11:39 PM » |
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Wow I see you released some more Pokemon imports and Dat Blaziken
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« Reply #547 on: November 23, 2011, 08:37:43 PM » |
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Infernape over Fox looks great. You gonna fix the fire on his head or what?
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« Reply #548 on: November 24, 2011, 06:26:22 AM » |
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Yeah I added a new fire texture, but I haven't fixed the glow yet. Here's how I wanted the flame to look. It's from a project I tried a long time ago, directly using the Pokepark model. For some reason I'm not able to take the material data for the glow from the original and place it in the rigged import. I'll have to try hexing it again, but I really want that glow there before I release it.
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« Reply #549 on: November 24, 2011, 07:04:30 AM » |
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the glow looks preety good
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« Reply #550 on: November 24, 2011, 07:13:28 AM » |
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It's going well.BTW just for me to test,does anybody know why could my wii not detect any .gct in my sd:\codes\ folder? The roots okay (codemgr made it for me),and every loader says there are no cheats.It's a NTSC backup and the RSBE01.gct was downloaded from ASF1nk's thread
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« Reply #551 on: November 24, 2011, 07:21:02 AM » |
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I'm not sure about codes with backups, but check the tutorial section. They might have a solution there.
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« Reply #552 on: November 24, 2011, 07:39:26 AM » |
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I'm not sure about codes with backups, but check the tutorial section. They might have a solution there.
The thing is that I had already used hacks for that bachup with that same SD and Wii,just I put your Hydreigon V1,my Higgs recolors and Project Mewtwo 1.01 and it stopped reading everything
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« Reply #553 on: November 24, 2011, 07:48:10 AM » |
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Make sure the SD Card isn't locked on the side. If that doesn't do it, then idk what to tell you.
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« Reply #554 on: November 24, 2011, 08:14:05 AM » |
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Make sure the SD Card isn't locked on the side. If that doesn't do it, then idk what to tell you.
O_O it was locked! I thought it just couldn't be and refused to try it before!
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