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Author Topic: Cloud Strife Project - Cloud Strife V2.0a2 Released - 3/14 - Glitches Fixed  (Read 134689 times)
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dingo
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    « Reply #165 on: February 10, 2010, 09:23:45 AM »


    While he's correcting that, I'm getting started with a few team members on the next project. Not going to talk about it, since it would derail the topic in this thread - but just know that it's in the works.

    @Feanor

    That would be nice since they may already have a starting point from ESH and I posted earlier Marth needs to compete with Ike but jumping the gun may lead to hectic threads. Look at all the criticism from Cloud being shown earlier then full release.

    Not saying I don't agree with you but this thread may be spammed by Sephiroth fans.

    Jack had to be a little tease about it. Lets not assume and just be amazed by what the team does this time.
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    « Reply #166 on: February 10, 2010, 09:56:11 AM »


    While he's correcting that, I'm getting started with a few team members on the next project. Not going to talk about it, since it would derail the topic in this thread - but just know that it's in the works.

    @Feanor

    That would be nice since they may already have a starting point from ESH and I posted earlier Marth needs to compete with Ike but jumping the gun may lead to hectic threads. Look at all the criticism from Cloud being shown earlier then full release.

    Not saying I don't agree with you but this thread may be spammed by Sephiroth fans.

    Jack had to be a little tease about it. Lets not assume and just be amazed by what the team does this time.


    I agree, I was just curious. But I knew he wouldn't answer anyway and it's a good choice. *suspense!*

    And it's not really criticism for Cloud, his first version is already amazing and everyone agree for that,we're just giving advices on what could be done to make him even better.

    After all, the subject is "Final Fantasy VII - Cloud Strife Specs, Discussion, and Progress"
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    arcray20
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    « Reply #167 on: February 10, 2010, 10:51:59 AM »


    its cool that they gonna make a long sword version Wink. personally, i was only CURIOUS if they meant to have the sword normal sized or if was to be updated, but i guess i wasnt the only one asking about it! lol.

    also V2 hair looks GREAT! i dont have a fav of the hairstyles but i think he looks good with either!
    (btw i didnt notice his hair was wrong in V1 until i went through this ENTIRE topic. lol.
    « Last Edit: February 10, 2010, 10:53:01 AM by arcray20 » Logged

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    « Reply #168 on: February 10, 2010, 01:02:44 PM »


    Seriously, guys, calm down a bit about the hair criticism. I know you arez djust givin yar opinion, but ... really. Have you at least noticed how fast Akari_Un managed to change his model so well ? o_o

    (Besides, quite some authors simply don't like criticism. It's not that they are dumb and overproud. They just do not have this urge some have to improve, improve and improve, and they are creating in order to make people happy. So take that into account before criticizing, and try to show your happy side, at least. Smiley )

    [These things I just said were not necessarily directed toward the latest persons to have posted, but to the thread as a whole.]


    I can't wait for the moveset. This is going to be SOOO epic, believe me.  Wink

    Edit: SH*T! It's not done and hasn't been released yet! Disregard this comment, I suck big furry [censored]s. >_>

    « Last Edit: February 10, 2010, 01:06:14 PM by Miacis » Logged

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    « Reply #169 on: February 10, 2010, 01:04:38 PM »


    haha where'd you get that from

    deviantart?
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    Miacis
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    « Reply #170 on: February 10, 2010, 01:11:14 PM »


    haha where'd you get that from

    deviantart?

    Tongue
    Yep. From here. ^^

    Cute manga-style good ol' pencil drawings. :3
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    « Reply #171 on: February 10, 2010, 02:00:06 PM »


    cant wait till we all can vertex hack the easy way.
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    Akari_Un
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    « Reply #172 on: February 10, 2010, 03:07:22 PM »


    cant wait till we all can vertex hack the easy way.
    lol?, hmmm
    "tono despistado" Si yo tampoco pùedo esperar", volteo hacia ambos lados
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    « Reply #173 on: February 10, 2010, 03:37:51 PM »


    I wonder why this isn't a sticky yet Wink
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    « Reply #174 on: February 10, 2010, 04:06:47 PM »


    encontre los modelos de brawl para usar y editar en Maya, pero no se si se pudieran cambiar de regreso para usar en brawl.
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    « Reply #175 on: February 10, 2010, 04:56:18 PM »


    encontre los modelos de brawl para usar y editar en Maya, pero no se si se pudieran cambiar de regreso para usar en brawl.
    old
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    « Reply #176 on: February 10, 2010, 06:28:04 PM »


    personally, i think the hair is amazing...tho it was great before too Cheesy

    Is it ok if I shoot you a pm sometime for help with the alternate file code wave (sorry if this seems off topic).
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    ValTroX
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    « Reply #177 on: February 10, 2010, 08:30:36 PM »


    ok guys, I really want to use this model hack, but how can I use it with the changes they made in brawl+?  I guess I can't remove Ike's b+ pac, so is it possible to use with just the pcs?
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    « Reply #178 on: February 10, 2010, 09:51:07 PM »


    @ValTrox

    *FACEPALM*...

    Movesets are FitName.pac. Outfits are FitNameNumber.pcs/.pac

    Example of what you want:

    Oufits - FitIke00.pac/FitIke00.pcs
    Moveset - FitIke.pac

    There. It's basically already done for you.
    « Last Edit: February 10, 2010, 11:44:16 PM by Jack H. » Logged



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    « Reply #179 on: February 11, 2010, 01:04:47 AM »


    well seems like there isnt much enthusiasm about my midgar stage, however here is the thread in the help section.

    http://forums.kc-mm.com/index.php?topic=5654.0

    hopefully ill be posting pics for a better understanding of what im talking about
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