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« Reply #30 on: February 21, 2016, 09:36:58 PM » |
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right now I'am trying to port cloud's animations to ike but I have a problem. Whenever I import the animation in to maya only smash 4 cloud's model is animated while brawl ike's is in a T-pose is this normal
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« Reply #31 on: February 21, 2016, 11:54:45 PM » |
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Did you rename the bones appropriately?
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WiFi Brawl FC:0606-0014-4748 You turned into a real boring [censored] while I was away. -Yoko Hooray for surpassing 4000 downloads!! Thanks guys!
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« Reply #32 on: February 22, 2016, 04:48:10 PM » |
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sorry i responded so late but here is the errors that popup when i import the 3ds model into 3dsmax 2014 http://imgur.com/a/QCP1q
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« Reply #33 on: February 22, 2016, 05:14:13 PM » |
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you should get 3ds Max 2016... That's off topic, however.
What I see is that none of Cloud's bones are rigged properly, which is wierd, since you said that the cloud model was rigged, right?
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« Reply #34 on: February 22, 2016, 06:32:32 PM » |
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sorry i responded so late but here is the errors that popup when i import the 3ds model into 3dsmax 2014 http://imgur.com/a/QCP1qYou can usually ignore that. Check to see if the model's rigged by selecting and rotation bones after the import.
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« Reply #35 on: February 24, 2016, 12:46:53 AM » |
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Thank you all very much. I did figure out the problem which was a mix of improper maya rigging and not exporting the bones in 3dsmax correctly .Which I figured can happen since it is my first time ever using either of these two programs.
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« Reply #36 on: February 29, 2016, 03:02:17 PM » |
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well I have another problem related to clouds animations? when ever I import the animation to maya 2014 the animation looks like it goes to 30 fps even when i look one frame at a time .It looks like it cut the animations frames by half and chances are It is my maya setup if you want I can upload the files to look at
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« Reply #37 on: February 29, 2016, 04:57:53 PM » |
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Did you make sure both your 3DS Max and Maya scenes were set to 60 FPS?
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« Reply #38 on: February 29, 2016, 05:11:08 PM » |
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yes I did make sure of that.
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« Reply #39 on: February 29, 2016, 06:07:18 PM » |
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« Reply #40 on: February 29, 2016, 10:46:41 PM » |
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« Reply #41 on: March 01, 2016, 06:28:42 AM » |
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By the looks of it, you never even set your scene to be 60 FPS. You can check which framerate your Maya scene is in by going to Window > Settings/Preferences > Preferences > Settings > Time. The default FPS is 24 FPS, so you would change that to 60 FPS.
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« Reply #42 on: March 01, 2016, 04:01:28 PM » |
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Thanks ,I thought I changed it was in time slider not general settings .
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« Reply #43 on: March 19, 2016, 12:10:41 PM » |
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where can i find a smash 3ds build with the latest dlc?
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« Last Edit: March 19, 2016, 12:24:51 PM by KingJigglypuff »
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« Reply #44 on: March 19, 2016, 12:20:40 PM » |
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The latest patch available that I know of is 1.1.4, which is in the original post. I'd have to ask around for patch 1.1.5 sometime.
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