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« on: August 01, 2010, 05:15:22 PM » |
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My first Brawl hack. I have been through many hacking phases such as sadx, kotor, psp and xbox360 and now I am entering the world of wii hacks starting with a sonic hack. Its avatar Aang. Known glitches: Aang's skin turns into black furKnown bugs: hole in headWorking on: Fixing holes and textures, moveset Aang Final smash:Avatar state
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« Last Edit: August 03, 2010, 04:28:04 PM by daggerd »
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« Reply #1 on: August 01, 2010, 05:42:12 PM » |
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This is awsome. I could definitely see this going somewhere
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« Reply #2 on: August 01, 2010, 10:22:36 PM » |
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I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.
Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<
tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:
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« Last Edit: August 02, 2010, 06:31:33 AM by cuckoos »
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« Reply #3 on: August 01, 2010, 11:26:29 PM » |
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I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.
Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<
tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:
Way to give it to him straight O.o
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« Reply #4 on: August 02, 2010, 04:03:12 AM » |
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I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.
Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<
tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:
Way to give it to him straight O.o I didn't like saying that, but it had to be done.
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« Reply #5 on: August 02, 2010, 06:53:16 AM » |
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once you fix it up it'll get lots of downloads >.>
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« Reply #6 on: August 02, 2010, 06:54:50 AM » |
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once you fix it up it'll get lots of downloads >.>
Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<
tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:
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« Reply #7 on: August 02, 2010, 03:45:51 PM » |
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Seriously WTH release this when he has bigass holes in his hands and head? Sonic's not a character to try this on
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« Reply #8 on: August 02, 2010, 05:07:33 PM » |
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Credit Mastaklo. You have use Shadow for the base. Look the shoes.
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« Reply #9 on: August 02, 2010, 11:18:09 PM » |
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Currently patching holes, long and easy process
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« Last Edit: August 02, 2010, 11:23:24 PM by daggerd »
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« Reply #10 on: August 03, 2010, 03:29:03 PM » |
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Should've made this on Ness, there's already a PSA for him, and someone already said this can't be finished because of limits... if it gets finished it would be cool though
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« Reply #11 on: August 03, 2010, 04:28:49 PM » |
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Update: holes patched, textures updated
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« Reply #12 on: August 05, 2010, 02:37:22 PM » |
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it looks MUCH better with holes patched nicely done.
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« Reply #13 on: August 06, 2010, 12:13:21 AM » |
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Looking pretty good so far
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« Reply #14 on: August 06, 2010, 05:34:44 AM » |
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What made you choose Sonic as a base?
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