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« Reply #285 on: July 26, 2013, 11:53:06 PM » |
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I think the Hakurei Shrine may be perfect for any stages you may like to make ether now or in the future, few touhou stages are more instantly recognizable.
I don't know how much time you like to spend on stages but here's some ideas.
You could have Pc98 Reimu out front sweeping then she walks to where you can't see her, then have the stage change to the future aka the most current games and then she walks back as the modern Reimu that you've been working on.
You could also have other characters pop in, like marisa could fly in and land in front of reimu it looks like they're having a conversation then reimu gets mad and marisa flies off Etc.
It would be a lot of work to animate background modules like that so I don't blame you if you don't want to do this.
All your touhou's are amazing they're so highly detailed, your an amazing artist!!!!!
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« Last Edit: July 27, 2013, 12:37:20 AM by Calypso »
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« Reply #286 on: July 27, 2013, 01:31:35 AM » |
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I wont incluide characters in the background, thats for tasforo with HM stages ono; I personally dont like to see clones in the game xD, I mean, using a character who is also in the background o: so Ill live the YOLO about stage animations and only animate when its needed and thank you btw http://chemicaljericho.deviantart.com/art/Lotus-Land-Story-cover-388614007one more thing: I just got the newer SDM stage model and I thought of this: putting it over castle siege with the 3 stages as: -first stage: the gate entrance -second stage: the clock tower -third stage: the voile library
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« Reply #287 on: July 27, 2013, 02:44:48 PM » |
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Yeah I think Hell fits HRtP. And Miko is awesome.
Btw, that cover looks really awesome. I don't know maybe it's me but I would like it to have the game number.
The SDM stage idea seems nice but I think there are other places inside the SDM you might want to add: -Gate Entrance -Gardens -Clock Tower -Main hall (from SWR/EoSD STage 5 and Ex) -Voile Library -Balcony (EoSD final stage)
and idek, maybe those are the places I can think off.
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Border Of Phantasm
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« Reply #288 on: July 27, 2013, 03:47:02 PM » |
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I wanna battle on Komachi's Boat...
It's either that or a float over Makai
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Currently Waiting For: Super Smash Bros. 4 A Link Between Worlds Super Mario 3D World Mario Kart 8 Zelda U
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« Reply #289 on: August 02, 2013, 09:59:14 AM » |
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« Reply #290 on: August 02, 2013, 10:23:29 AM » |
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I'm not familliar with japanese and Touhou stuff but your work has really sexy. Good job Kyouma.
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« Reply #291 on: August 02, 2013, 10:50:23 AM » |
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thanks, yes I am going to make all the 111 characters again now with rim effect, I really loved how it looked in game, even though I have to find how to fix that thing on the skirt, I asked mewtwo2000 about it and he will help me, yay
in other news, I finally got the hakurei shrine stage to show in brawlbox, I tried to put rim effect on shingyoku but it froze the game for me, I think I did something wrong.. and I need to find a new miko model for the pc 98 new reimu, and I ask.. should I use nigamon's reimu head as a base? (nigamon's reimu is the reimu with rim effect I previously showed)
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« Reply #292 on: August 02, 2013, 03:08:33 PM » |
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in other news, I finally got the hakurei shrine stage to show in brawlbox, I tried to put rim effect on shingyoku but it froze the game for me, I think I did something wrong.. and I need to find a new miko model for the pc 98 new reimu, and I ask.. should I use nigamon's reimu head as a base? (nigamon's reimu is the reimu with rim effect I previously showed)
She looks cute, I like it, so if you use that head as base I see no problem. o3o Good work, it's seems like getting that rim effect on everyone will take a while but it will be worth it. Keep at it! I love your work!
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« Reply #293 on: August 02, 2013, 04:33:15 PM » |
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« Reply #294 on: August 02, 2013, 05:47:25 PM » |
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Oh my gawsh that looks so awesome *-* it kinda looks like something from SSB4 too.
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« Reply #295 on: August 02, 2013, 11:04:50 PM » |
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Is the rim effect that shine? That looks really nice. How will we know when the old characters are updated, aside from just searching through your library for hacks with recent updates?
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Now available in blue.
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« Reply #296 on: August 03, 2013, 12:55:30 AM » |
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I really love the rim effect now *o* and well, I have found better models for most of the characters ive made, I will correct riggings and stuff I will start putting them in big packs in the game story order, so the first pack will be the touhou 1 and the last one will have the touhou 14, thats more convenient because better model may be released until I reach the last titles every pack will incluide: -all the game characters each one with bp and csp -one stage based on one important stage from the game with the respective brstms -one psa with each pack (for the touhou 1 pack I will incluide the reimu over squirtle psa im working in)
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« Reply #297 on: August 03, 2013, 08:47:34 PM » |
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Does that mean you'll re-do my waifu Naz as well?
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« Reply #298 on: August 03, 2013, 11:00:25 PM » |
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yep, with rim effect along with your bff Shou ;o Post Merge: August 03, 2013, 11:59:16 PM
so I tried to make that "brawl styled" thingy did I ruin the model's textures or should I make a brawl styled version of each thing too? judge by yourself with this sunny over Mario https://dl.dropboxusercontent.com/u/102142953/New%20Gate/Sunny.rar
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« Last Edit: August 03, 2013, 11:59:16 PM by Kyouma »
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« Reply #299 on: August 04, 2013, 09:37:20 AM » |
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No, the Brawl style looks really good.
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