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« Reply #12795 on: January 18, 2014, 10:19:56 PM » |
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« Reply #12796 on: January 18, 2014, 10:45:35 PM » |
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That picture is so perfect, and you are not alone.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12797 on: January 19, 2014, 06:51:21 AM » |
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Braw Stlye is 99% complete I need help getting his bib texture to be transparent in game. Can anyone tell me what file type I should import it as? P.S. His head texture is now changed.
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« Last Edit: January 19, 2014, 06:55:31 AM by AwesomeToad »
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« Reply #12798 on: January 19, 2014, 06:55:51 AM » |
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the problem wouldnt be the texture format, but it's material needs to support transparency.
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« Reply #12801 on: January 19, 2014, 11:46:45 AM » |
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If none of the materials use the added shader, then it disappears.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12802 on: January 19, 2014, 11:55:27 AM » |
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If you were not using the shader, it won't save. Did you assign it to a material? Also, if you assigned it to every material, the other shader would disappear, and the new one would take its place, but still be the new one.
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« Reply #12803 on: January 19, 2014, 11:58:15 AM » |
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If you were not using the shader, it won't save. Did you assign it to a material? Also, if you assigned it to every material, the other shader would disappear, and the new one would take its place, but still be the new one.
No... how do I assign them to a material?
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« Reply #12804 on: January 19, 2014, 12:02:17 PM » |
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On the material folder, select a material. On the left you'll see a bunch of parameters, one of them should be "shader". Just change it to the new shader you created.
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« Reply #12805 on: January 19, 2014, 12:17:59 PM » |
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On the material folder, select a material. On the left you'll see a bunch of parameters, one of them should be "shader". Just change it to the new shader you created.
Funny,...I saw that option thousands of times. Thank you!
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« Reply #12807 on: January 19, 2014, 01:19:56 PM » |
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IMO, the wings need too look a little more "shredded" and less lke Charizard X's wings. Transparent textures are magical.
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #12808 on: January 19, 2014, 01:20:46 PM » |
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Transparent textures are magical.
touche'
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Switch FC: SW-4190-2933-4524
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« Reply #12809 on: January 19, 2014, 01:50:14 PM » |
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is this brawl-styled enough?
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