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Author Topic: Gecko Codes without HomeBrew channel?  (Read 7801 times)
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DarkPikachu
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complexity == fun

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    « Reply #15 on: November 04, 2010, 06:00:47 AM »


    Well it doesnt. I used the Independent Pokemon Engine Code and the Samus Final Smash Transformation Cancel Code. I put them into the gct. using the codemgr.exe.
    You guys just keep saying the same thing over and over and its really not helping.....

    Do you have to checkmark them or something somewhere to activate them? Because they are not working in-game.


    Umm
    you are using the newest replacment code right??
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

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    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Weyard
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    Vertex/texture creator-PSA tester

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    « Reply #16 on: November 04, 2010, 02:58:24 PM »


    I dont know?
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    DarkPikachu
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    complexity == fun

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    « Reply #17 on: November 04, 2010, 03:07:33 PM »


    I dont know?

    yo someone get the latest FRC for him...

    I'd do it...
    but my mom just ripped the net out of the wall <:'(

    bye bye net 4 cpu DX>
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Miniova
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    Real life strikes again!

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    « Reply #18 on: November 04, 2010, 03:17:11 PM »


    In code manager check the codes you want on and export to gct and select your sd card...  itll put it in the codes folder.  If that doesn't work then i can't help because I don't really understand your problem...
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    People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

    zigheart
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    « Reply #19 on: November 04, 2010, 06:31:36 PM »


    if ur using the brawl + codes u will need to make a game config file  too thats easy to make tho if it says u have too many codes then let me know
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    My mind is like lightning, one brilliant flash and it's gone...
    Remember brawlbox 0.64b DOES NOT WORK! download .63 or under or it will give you problems later.
    Download to .63 modset: http://www.mediafire.com/?ud5s402d8u6ad6k#

    ShadowMarth
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    « Reply #20 on: November 04, 2010, 06:50:18 PM »


    I didn't even know that u could do this.
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    Managing between Being in the US Army and other things. All is well so far.

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    The Corrupted one
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    « Reply #21 on: November 05, 2010, 11:17:29 AM »


    I had a problem with B- (The GCT part was not working) when i used the RSBEO1 from BBrawl but when i used the SS compatible B-
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    Feel teh powah of Phazon

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