Poll
Question:
Which OoT stage should I do next ?
Option 1: Forest Temple (First room)
votes: 1
Option 2: Forest Temple (Main Hall)
votes: 1
Option 3: Fire Temple (first Room)
votes: 2
Option 4: Gerudo Valley (the bridge)
votes: 10
Option 5: Gerudo Fortress
votes: 2
Option 6: Water Temple (main room)
votes: 10
Hi everyone, I finally began to make stages !
So here is my first project...
Ocarina of Time Sacred Forest Meadow :
Brawl Vault link => http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22661
(http://i68.servimg.com/u/f68/10/08/97/23/th/sacred10.jpg) (http://www.servimg.com/image_preview.php?i=295&u=10089723)
Image gallery :Sorry but you are not allowed to view spoiler contents.
Video of the stage :[OLD ONE]
Sorry but you are not allowed to view spoiler contents.
NEW =>
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=WGFNdch3IpM[/b]
I had to resize the area (it is far larger as you can see), because it would have been too easy to kill with the original size on the side.
Thanks to Mewtwo2000 who allowed me to use his medaillon pad model :)
Resident Evil 1/Rebirth/Umbrella Chronicles : Spencer Mansion Main Hall(http://static.blogstorage.hi-pi.com/photos/t-virus.blog.jeuxvideo.com/images/gd/1130240337/Le-hall.jpeg)
Image Gallery :Sorry but you are not allowed to view spoiler contents.
I'm importing the models from Umbrella Chronicles. This is my 'to do' list of the stage :
- Import all the models from UC
- Fix eventual glitches
- Resize the models
- Import Lisa Trevor and make an animation for her to be in the background.
- Fix the lighting (this will be really, really difficult to do.)
Next Projects : - Jet Force Gemini Mizar's Palace
- Water Temple (main room)
- Gerudo Valley (bridge)
good luck dude
maybe u can use some models from brawl to make this, like some random tree... u could try vertexing, also, for the pod where saria sits isnt there a tree thing in custom blocks?
Yes, I think there is a tree stamp (or something which looks like it) in the SB blocks, but I don't know how to get it...
Besides, a friend recommanded me to resize it like the true forest Meadow, I'll post pics of it to have your opinion which one is better.
EDIT : Here is some new progress of the 'big' version.
Sorry but you are not allowed to view spoiler contents.
Looks good so far bro, i like the "big" version!
Good luck on this project!
Sweet, when this is done i'm going to get =D
Just to say I couldn't work on it this week, sorry, but I had too much work :(
I might not be able to work on it the coming week too...
But major progress should be done during the Christmas holidays, in two weeks !
all ur pics are broken...
Quote from: SSJCerious on December 05, 2010, 10:56:21 PM
all ur pics are broken...
Yeah, I just saw it, but I dunno why :srs:
I'll upload the pics again tomorrow...
EDIT : I dunno why, but the pics are back :srs:
Anyway, here is some new progress. I it essentially the fact I vertex the tree model...
(http://i68.servimg.com/u/f68/10/08/97/23/forest10.jpg) (http://www.servimg.com/image_preview.php?i=277&u=10089723)
Note : Don't care the white at the top of the tree, it is just I was too lazy to put the texture :af:
Note 2 : The other pics are broken again :>.>palm:
OMG
Impossible! You have a software for extract this?
It's a great job!
Quote from: KTH on December 09, 2010, 10:27:56 PM
OMG
Impossible! You have a software for extract this?
It's a great job!
Thanks but no, I vertexed it from the tree model from the stage builder (BTW, it is the first time DDVB V2 worked for me ! \o/ )
Looking good, good job ;)
OMG ! Mewtwo2000, the stage GOD says it is looking good ! Thanks a lot, it is really motivating ! :)
Note : Finally done with the stamp model... But it is far from being perfect, and it is so difficult to make because of the texture streching/compression...
wow Link40 claim down, i know it's motivating to have Mewtwo2000 comment the progress but just claim down.
New pics,everything is going out pretty on plan...
I have now an approximate idea of when I release the stage, it should be around end January.
(http://i68.servimg.com/u/f68/10/08/97/23/forest11.jpg) (http://www.servimg.com/image_preview.php?i=278&u=10089723)
(http://i68.servimg.com/u/f68/10/08/97/23/forest12.jpg) (http://www.servimg.com/image_preview.php?i=279&u=10089723)
looks good!
Wow sorta looks like the place.
New pics of my stage. But I have a majorproblem in-game, just take a look at it
How it is in Brawl Box (and should be) :
(http://i68.servimg.com/u/f68/10/08/97/23/forest13.jpg) (http://www.servimg.com/image_preview.php?i=280&u=10089723)
In-game (messed up) :
(http://i68.servimg.com/u/f68/10/08/97/23/al_10110.jpg) (http://www.servimg.com/image_preview.php?i=281&u=10089723)
(http://i68.servimg.com/u/f68/10/08/97/23/al_10111.jpg) (http://www.servimg.com/image_preview.php?i=282&u=10089723)
(http://i68.servimg.com/u/f68/10/08/97/23/al_10112.jpg) (http://www.servimg.com/image_preview.php?i=283&u=10089723)
(http://i68.servimg.com/u/f68/10/08/97/23/al_10113.jpg) (http://www.servimg.com/image_preview.php?i=284&u=10089723)[/QUOTE]
It tried many different lightings, but it doesn't help. It has something to do with the shadows :/
Does someone know this problem ?
The solution is getting a single model, with a bigger texture. This way the lighting will be normal ^^U
I've looked at your stage, and you're doing a really awesome work, but you don't really need that amount of models. Those textures are from the N64, they're not hi-res, so you don't need to keep them for each single place.
Also, you can make for example 512x32 textures, they don't need to be squared.
Anyway, those models you're using are acting weird, that's not normal. Individual blocks are working fine, why those ramps aren't? Doesn't make much sense.
You can always vertex a squared block and place it where the little ramp models are...
Quote from: Mewtwo2000 on December 15, 2010, 05:11:34 PM
The solution is getting a single model, with a bigger texture. This way the lighting will be normal ^^U
I've looked at your stage, and you're doing a really awesome work, but you don't really need that amount of models. Those textures are from the N64, they're not hi-res, so you don't need to keep them for each single place.
Also, you can make for example 512x32 textures, they don't need to be squared.
Anyway, those models you're using are acting weird, that's not normal. Individual blocks are working fine, why those ramps aren't? Doesn't make much sense.
You can always vertex a squared block and place it where the little ramp models are...
I didn't knew textures could be not squarred O.o
I'll try it out, thanks ^^
Note : I wont be at home from Friday to Sunday, so I will not be able to work on the stage :s
EDIT : I vertexed a normal block into a ramp, and this is the result !
(http://i68.servimg.com/u/f68/10/08/97/23/al_10114.jpg) (http://www.servimg.com/image_preview.php?i=287&u=10089723)
If someone has the same issue as me, just ask me the model, I'd happy to share it ! ^^
ur making great progress dude, i remember u rerquesting me that fairy sword and i still havent done it... xD
now ur becoming an awesome stage hacker, we really need stage hackers, so thats always welcome, actually any hacker is always welcome as long as he doesnt steal work...
GREAT JOB!
I HOPE TO SEE MORE STAGESS FROM U AFTER THIS ONE!
Quote from: jokekid on December 15, 2010, 07:47:04 PM
ur making great progress dude, i remember u rerquesting me that fairy sword and i still havent done it... xD
now ur becoming an awesome stage hacker, we really need stage hackers, so thats always welcome, actually any hacker is always welcome as long as he doesnt steal work...
GREAT JOB!
I HOPE TO SEE MORE STAGESS FROM U AFTER THIS ONE!
Thank you very much :)
Don't worry, this stage is just a "test". The real things will soon come. I'll just do another OoT stage and after a Jet Force Gemini stage before it to improve my technics !
And I hate to steal work. Seriously, in even in real life, I hate it. What's the point of stealing something someone else made ?
wow great progress ill be downloading this 1 ^_^
Wow looks like the place, i can't wait to download :happy:
Just to say that I'll be out of home for maybe a bit longer, because of the snow (it is for now almost impossible to drive >.<)
Until I'm back to work on forest meadow, I'm doing a poll to know which OoT stage I should do next :)
Water Temple (main room) is my choice
i voted for fire temple, but id rather like to see the boss room instead of the first one... also its easier. xD
No, I don't think Volvagia's battle room is easier then the first room in the temple (because of the fire holes). The only difficult thing in the 1st room would be the fire statues...
I'd love to see the Phantom Gannon room...
>.>
Phantom Ganon's room is on my plans too >.>
Oh.
.......
I've got nothing, then.
XD
I would actally want to see Water Temple main in brawl
Lookin good here lad.
You should try using a bit higher res textures though, or it doesn't blend with the game, y'know?
Also, don't forget the stump in the back. ^^;
I'm finally back, so I'll work again on the stage tomorrow.
- ForOhFor : The Phantom Ganon room don't interest me so much, so it is great that Mewtwo will do it :)
Quote from: Black Boo on December 19, 2010, 08:27:53 PM
Lookin good here lad.
You should try using a bit higher res textures though, or it doesn't blend with the game, y'know?
Also, don't forget the stump in the back. ^^;
For the textures, they will be slightly improved, since Mewtwo told me they don't have to be squarred, so they won't be so streched in the final version.
But even if I have a few HD textures (from the HD OoT project), I won't use them, since I want really the feeling from the N64, you know what I mean ^^''
But you're not the only one who asked me to use higher res textures, a few friends at school did too.
And for the stump, I already placed it (you mean the place where Saria is sitting, right ?)
- Memories : I hesitated to put Water Temple in the poll. In fact, it will be chalenging to make (with the water, the sand on the ground, the very special lighting...). But I'll take my time to do it, and I'm pretty sure I'll be able to do it well :)
But for forest meadow, for all the stage makers here, I have two questions :
1) How could I do the light green fog which is in OoT and gives a mystic atmosphere to the place ?
2) How could I do the tiny forest spirits (the sort of shining balls which are flying around) ?
Well lets hope you get done with everything
Quote1) How could I do the light green fog which is in OoT and gives a mystic atmosphere to the place ?
Mewtow2000 is pretty much the only one who knows about fog editing.
Quote2) How could I do the tiny forest spirits (the sort of shining balls which are flying around) ?
Use Link's Navy taunt, change the ball texture to green, and make the wings a transparent texture. That should do it.
Quote from: ForOhFor Error on December 20, 2010, 01:41:50 AM
Quote1) How could I do the light green fog which is in OoT and gives a mystic atmosphere to the place ?
Mewtow2000 is pretty much the only one who knows about fog editing.
Quote2) How could I do the tiny forest spirits (the sort of shining balls which are flying around) ?
Use Link's Navy taunt, change the ball texture to green, and make the wings a transparent texture. That should do it.
actally change navi to yellow because the shining balls are yellow.
Oh yeah.
But my basic point still stands.
All this jibba jabba really makes me want to try stage making
the issue is finding all of the appropriate pieces...:/
Oh yeah some balls of light appear as yellow and white.
I worked a lot on the stage yesterday and today, especially on the textures. But I have a question : since i'm a genius (ironically of course) the number of walls on the sides is not a power of 2, which is really annoying for the textures.
To keep the textures good looking, I decided to keep the model's lenght, and to place a part of the model backstage.
This is what I mean :
(http://i68.servimg.com/u/f68/10/08/97/23/forest17.jpg) (http://www.servimg.com/image_preview.php?i=289&u=10089723)
(http://i68.servimg.com/u/f68/10/08/97/23/forest18.jpg) (http://www.servimg.com/image_preview.php?i=290&u=10089723)
Of course, you ca not see it in-game.
But the result is very good :
(http://i68.servimg.com/u/f68/10/08/97/23/forest16.jpg) (http://www.servimg.com/image_preview.php?i=288&u=10089723)
So what do you think ?
And here is a small list of everything I have still to do :
- Get the right grass texture
- Get the right stone texture
- Vertex the broken stairs
- Make the forest spirits and the fog
- Do the Forest temple in the BG
- Get the right lighting
If you can help me, especially for the textures, send me a PM :)
Well good luck with that stage.
I could give it a try to the light and fog for you later today if I got time. If not, I won't be able to do it (unless you can wait for me until january 8 xD)
Oh, It would be awesome if you could, but do what you have to do first :)
Besides, I come back at home in one hour, I'll give you the stage when I'm back . Thank you !
Don't make a Water Temple stage :srs:
i put 3 years to finish Oot, and i spent 1 years in that Water Temple :srs:
Quote from: GameWatching on December 22, 2010, 01:31:25 PM
Don't make a Water Temple stage :srs:
i put 3 years to finish Oot, and i spent 1 years in that Water Temple :srs:
Wow really you must really sucked at OoT for being stuck in Water Temple for 1 single year, trust me your not the only one.
i remember that one, i hated that temple soooooo much...
fav has to be shadow temple, was th easiest ever...
Quote from: Memories on December 22, 2010, 01:49:07 PM
Quote from: GameWatching on December 22, 2010, 01:31:25 PM
Don't make a Water Temple stage :srs:
i put 3 years to finish Oot, and i spent 1 years in that Water Temple :srs:
Wow really you must really sucked at OoT for being stuck in Water Temple for 1 single year, trust me your not the only one.
i played it first time when i was 7 or 8.
yeah me too!!!!!!!
i remember when i beat the deku tree for the first time, i was all like OMG I DID IT!!!!
how about kokiri forest for a future project? just make sure link's house is visible ^^
I'll see if I make Kokiri Forest, it would sure be nice ^^
But for now, I have to finish Forest Meadow and then do Mizar's palace and the winner of my poll !
Besides, please, vote :)
Quote from: GameWatching on December 22, 2010, 03:44:21 PM
Quote from: Memories on December 22, 2010, 01:49:07 PM
Quote from: GameWatching on December 22, 2010, 01:31:25 PM
Don't make a Water Temple stage :srs:
i put 3 years to finish Oot, and i spent 1 years in that Water Temple :srs:
Wow really you must really sucked at OoT for being stuck in Water Temple for 1 single year, trust me your not the only one.
i played it first time when i was 7 or 8.
i played the game when i was 6 or 7 and got through the water temple right away!
I can help you if you want :)
It would be awesome ! If you could get the right grass texture, and the right rock texture (for the base of the pillar on the center), it would help me a lot :D
Just to say I got a littlesurprise for you, just wait a few hours for it... And please all who didn't vote now, vote ! :af:
i can't wait, i love surprises.
I vote for Water Temple.
Also, the Forest Temple entrance is looking amazing man.
Don't feel like looking through all the posts, but do you still need help?
Quote from: ItalianStallion on December 24, 2010, 08:04:47 AM
I vote for Water Temple.
Also, the Forest Temple entrance is looking amazing man.
Don't feel like looking through all the posts, but do you still need help?
Sadly yes, I need help for the grass texture (it still looks so horrible, because I can't get the right texture, since it seems it a mix of three different textures :/).
So if you could get the right grass texture it would be awesome ^^''
What size is the grass texture?
Quote from: ItalianStallion on December 24, 2010, 02:03:29 PM
What size is the grass texture?
The size of the original textures is 32x32 (I'm not joking, seriously ._. ). If you want the three grasses texture to try to get it right, I can give them you through PM :)
But if you want to create a brand new grass texture, you can also do it, maybe the result will be even better then with original texture !
u can make it 128x128 for example, wont rise the file size too much i guess...
Just to say I almost got the right grass texture ! It is really complicated to get it perfect, but it is still very good ! :D
Note :Merry Christmas everyone ! :D
Look at my YouTube channel in a few hours (my website link), the video should be uploaded. This said, I'm going to sleep, it is pretty late in France ^^
EDIT : Here it is : http://www.youtube.com/watch?v=T9c1oGJclhQ
Enjoy !
Lets Hope you have been doing great progress on the stage.
DUDE, IT LOOKS AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Omg It looks really great *:'( these are tears of joy* but anyways the video is gonna be one of my fav Video on my Youtube Page.
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=T9c1oGJclhQWow nice job man! Really, very nice work.
Glad you got the grass texture working ;)
Enjoy your christmas present, as long it is on the vault ! :af:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15010
Merry christmas !!!
First, I must say that the quality that is already in the stage, and more that you wish going to put into, it is amazing. I would say that I really hope that you continue this project, but I don't think that's necessary since you seem to be endlessly motivated already :)
So I have a question. I was wondering why you made the ceiling so high.
It isn't really a problem at all, since it only makes a match longer, but I'm just wondering the reasoning behind it anyway. I saw that you said that it was way to low before, so is this like the only next possible hight? Sorry if that is an extremely stupid question.
It's just that whenever I play a stage with a ceiling that is considered too low or high, it isn't as much fun. I don't really get why that is though... since it seems really illogical based on what I said before.
So I guess this is half illogical preference, and half illogical constructive criticism.
Regardless of that, it's people like you that make this game so much more fun, and I couldn't be more grateful.
I'm going to go against what I said at the beginning of this post and beg you to keep this up... the quality of your work is something I rarely get to enjoy.
Have a wonderful Christmas! ;D
You know, I thought of it too... IMO, it is too big, and the distance to the entrance is also to long, so the fact you said it just make me think I was right. I wanted to make a poll about it, but as a stage maker, I should take decisions on my own...
So I don't know if I shoud :
-a) Resize it completely (lenght, depth and height)
-b) Resize only the height and the depth
-c) Resize only the depth
-d) Resize nothing
Thank you very much for this critic, it is always important to improve the quality of something !
And merry christmas you too :)
Marry Christams Link40
Thank you very much Crobspencer, you too :D
Oh,and look what I just made ^^
(http://i68.servimg.com/u/f68/10/08/97/23/escali10.jpg) (http://www.servimg.com/image_preview.php?i=291&u=10089723)
?
It's the stair which is broken, at the entrance. I improved it since the pic.
Look what I did today :
(http://i68.servimg.com/u/f68/10/08/97/23/forest19.jpg) (http://www.servimg.com/image_preview.php?i=292&u=10089723)
the textures aren't fixed yet, I'll do it soon. I had much trouble doing it, since 3DS Max didn't worked right today, and I have to take care of my cat who is dying, so i'm not fully concentrated in what I do...
sorry for ur cat...
u want me to make an animation for saria?
would be awesome to have her sitting there ^^
I'm ready since a few months for the death of my cat, but my parents didn't wanted to euthanize my cat (he has cancer). But now, they regret that since he suffers a lot, and this is what makes me so sad...
And for Saria, it would be awesome if you could do that, but GameWatching will do the vertex once I'm done with the rest of the stage ^^
Yeah, you can put Saria :D
The Saria by BlackBoo.
I actally want Saria from the game to be on that stage.
Quote from: KTH on December 26, 2010, 07:02:59 PM
Yeah, you can put Saria :D
The Saria by BlackBoo.
It is not good inough IMO, it is still too "Peachish"
over who will gamewatching be doing it?
cuz if its over peach, i can use here for the animations...
but u'll have to find out by urself how to insert her, as i already tried once and it didnt work...
Quote from: jokekid on December 26, 2010, 07:46:06 PM
over who will gamewatching be doing it?
cuz if its over peach, i can use here for the animations...
but u'll have to find out by urself how to insert her, as i already tried once and it didnt work...
I dunno over who she'll be, I should ask GameWatching. And to insert her, isn't it like any other model ? because I looked M2000's Ganon Tower and he madeothing special to insert Ganon :s
but there is for some reason a god against me inserting my animation for the great fairy in the great fairy fountain...
btw, im working on a goron model, if u make a fire stage u could use it for an extra touch ^^
Quote from: jokekid on December 26, 2010, 08:20:40 PM
but there is for some reason a god against me inserting my animation for the great fairy in the great fairy fountain...
btw, im working on a goron model, if u make a fire stage u could use it for an extra touch ^^
If the fire temple stage would have won,I would have inserted Darunia there, but it seems the Water Temple will win (or maybe the Gerudo Bridge).
If you send me the file for the great fairy, I could take a look on what doesn't work, I might be able to help.
Well you can put adult Princess Ruto into the Water Temple Stage in the water she can rise out of it then go back down.
Quote from: Link40 on December 26, 2010, 07:41:12 PM
Quote from: KTH on December 26, 2010, 07:02:59 PM
Yeah, you can put Saria :D
The Saria by BlackBoo.
It is not good inough IMO, it is still too "Peachish"
(http://content.screencast.com/users/BlackBoo/folders/Jing/media/349b715b-dcdd-4e2a-b6d3-e0e84d1baea1/2010-12-28_1749.png)
I beg your pardon good sir.
Quote from: Black Boo on December 29, 2010, 12:37:30 AM
Quote from: Link40 on December 26, 2010, 07:41:12 PM
Quote from: KTH on December 26, 2010, 07:02:59 PM
Yeah, you can put Saria :D
The Saria by BlackBoo.
It is not good inough IMO, it is still too "Peachish"
(http://content.screencast.com/users/BlackBoo/folders/Jing/media/349b715b-dcdd-4e2a-b6d3-e0e84d1baea1/2010-12-28_1749.png)
I beg your pardon good sir.
Nice!
I still say put Sheik in the background with a lyre. :|
Awesome ! You improve it a lot since the first version. Thanks very much :) You only need to improve a bit the mouth and then it'll be perfect ! But is the size of Saria correct ? (small).
Quote from: Gamma Ridley on December 29, 2010, 12:52:11 AM
I still say put Sheik in the background with a lyre. :|
The forest meadow is a more important place for Saria, since she is the Forest Sage after all, even if Sheik teaches you the Minuet there. (S)he would be more appropriate in the Temple of Time, since Zelda is the 7th sage (AKA Sage of Time).
Quote from: Link40 on December 29, 2010, 12:58:16 AMThe forest meadow is a more important place for Saria, since she is the Forest Sage after all, even if Sheik teaches you the Minuet there. (S)he would be more appropriate in the Temple of Time, since Zelda is the 7th sage (AKA Sage of Time).
Meh, I see your point. It's your decision.
Looking good anyway. ^^
Just a question : I made some changes in the OP to make it look better, and I changed the stage name font to the "Triforce" font (the font which is used for the title of LoZ games). Do you see it or not ?
Quote from: Link40 on December 29, 2010, 12:58:16 AM
The forest meadow is a more important place for Saria, since she is the Forest Sage after all, even if Sheik teaches you the Minuet there. (S)he would be more appropriate in the Temple of Time, since Zelda is the 7th sage (AKA Sage of Time).
Couldn't agree with you more.
Quote from: Link40 on December 29, 2010, 01:20:07 AM
Just a question : I made some changes in the OP to make it look better, and I changed the stage name font to the "Triforce" font (the font which is used for the title of LoZ games). Do you see it or not ?
Noticed it right away
Is nice
btw, this stage is what really inspired me to get off my duff and re-do Saria. What do you think of the result?
Saria is awesome ! But the only thing you could improve is the mouth. In fact, Saria's mouth is a bit like T-Link's
(http://images.wikia.com/zelda/images/7/78/Saria_Artwork.png)
And you didn't answered my question ^^'' Is Saria small or not ?
oh that
I really can't do anything about the mouth at this point, because it's part of the hair polygon, which I had to triple patch, which takes a long time
besides if you edit Peach's mouth like that it'll look very bizzare in some animations.
Either way, if you use that model, and her mouth is open, it already looks like she's playing an ocarina.
Saria will be smaller, a one slot, but I don't have time to make the modifications at the moment. That's why I put a vertex request topic up.
Yeah, and I just thought if Saria plays the Ocarina, we can't see her mouth, so it is not a problem :)
But I'll never understand why some things have to be double (or more times) patched...
I think it looks good, and you won't be able to look at the mouth details and such when playing on the stage. Unless you pause and zoom in.
http://forums.kc-mm.com/index.php?topic=18117.0
This is that topic I mentioned earlier, in case anyone wanted to give it a try.
u can just texture the mouth...
she just doesnt have those pinky peachy lips...
also, it is no need to be small for the stage, cuz the animation can resize her...
so can i do the animation?
pweazzzzz
i already finished my goron, so im ready for more zelda action!!!!!
lets make zelda fans c*m from joy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
xD
Ok, you can do the animation if you want xD
*Besides, I hate animating so much, seriously, I suck at that :af:*
Quote from: Black Boo on December 29, 2010, 12:37:30 AM
(http://content.screencast.com/users/BlackBoo/folders/Jing/media/349b715b-dcdd-4e2a-b6d3-e0e84d1baea1/2010-12-28_1749.png)
Nice Work, Black Boo!
I'm mad happy to see Water Temple winning. That is going to be amazing, and I know it's in good hands.
Quote from: Link40 on December 29, 2010, 10:34:59 PM
Ok, you can do the animation if you want xD
*Besides, I hate animating so much, seriously, I suck at that :af:*
cool
Just to say I am very busy at the moment, so I don't think I'll work on my stage during the week which is coming.
And besides, I lock voting on Saturday, so all who don't voted yet, please do it :)
could u tell me the translation i should use on saria's animation?
so she actually sits on the stumb... ^^
You shouldn't have to worry about the translation. Link40 can postion the model wherever he wants. Just have her sitting and playing the Ocarina.
I could actually draw you a picture of a good animation tomorrow.
Could a mod please move my thread to the Stage Hack section ? Thanks very much !
Edit : There won't be much progress on my side for the next days. I have too much work :/
And Jokekid is doing the animation ^^
And finally, I'll remove the christmas alpha on saturday too.
for who cares about saria, do u guys think this would be a good position for her legs?
(http://img211.imageshack.us/img211/3008/dibujoul.png)
Actually Saria doesn't cross her legs in game, look:
(http://i68.servimg.com/u/f68/10/08/97/23/saria_10.jpg) (http://www.servimg.com/image_preview.php?i=297&u=10089723)
Besides, it is easier to do so :)
lol, i gotta hate her hands... :>.>:
could u post a little video here?
right now im only on the first frame, this means no animation yet, but it will be helpfull to know how to move her...
and about the legs, idk, what do u prefer, its all the same ease... i kinda like how it looks with her legs crossed, but i can sit her normal too... ^^
edit:
(http://img573.imageshack.us/img573/175/dibujoys.png)
I think her legs crossed looks better. They probably wouldve done that in the original too, maybe it just wouldve looked bad?
Quote from: Link40 on December 31, 2010, 12:20:06 PM
Could a mod please move my thread to the Stage Hack section ? Thanks very much !
Edit : There won't be much progress on my side for the next days. I have too much work :/
And Jokekid is doing the animation ^^
And finally, I'll remove the christmas alpha on saturday too.
you have to post your request in this topic here:
http://forums.kc-mm.com/index.php?topic=18217.0
QuoteIf you have a stage topic that you want moved from the Textures board into the Stages board, leave a link to your topic here and we will get to it.
I leave the choice for the legs to Jokekid, but with her legs like in the picture i posted (non crossed) it is more "childish", and Saria is a Kokiri, so it corresponds her better.
And thank you ForOhFor ^^
hmmm,
BUT, saria is kokiri, so even if her body is a kid she might be older than u... xD
and also, everything changes through different games. ^^
AND, i like it better myself with her legs crossed, i hope u guys dont mind ^^
(http://img211.imageshack.us/img211/5224/sariaanimations.jpg) (http://img211.imageshack.us/i/sariaanimations.jpg/)
Doodled these up in about ten minutes.
Jokekid, have you ever actually played an Ocarina? Look at her hands in the first picture I drew.
Also, I'll probably release Saria tomorrow to ring in the new year.
By the by, about the legs crossing, decide that after you see how it looks with the new model. I'm saying that because the new Saria is much less, well buxom, so it might not look as good as it does now.
i hope u made her have elf ears, cuz the one im using now has human ears...
This is Madness :srs:
NO, THIS IS SPARTA!!!!!!!!!!!!
had to say that...
anyways, why?
Saria don't put on Lipstick :p
I dropped the lipstick and I gave her the elf ears don't worry.
Quote from: Black Boo on December 31, 2010, 06:23:32 PM
(http://img211.imageshack.us/img211/5224/sariaanimations.jpg) (http://img211.imageshack.us/i/sariaanimations.jpg/)
Doodled these up in about ten minutes.
Jokekid, have you ever actually played an Ocarina? Look at her hands in the first picture I drew.
Also, I'll probably release Saria tomorrow to ring in the new year.
By the by, about the legs crossing, decide that after you see how it looks with the new model. I'm saying that because the new Saria is much less, well buxom, so it might not look as good as it does now.
1) You draw very good.
2) You read in my mind. Seriously, I had exact the same idea.:srs:
1) I know. I've kept it hidden for a long time, but decided to bring it out today for the new year.
2) Well it makes sense. Also, using this stage for Saria's premire photos.
(http://img573.imageshack.us/img573/175/dibujoys.png)
In this picture her heir sorta got that peach look.
then there's this one that her heir looks like Saria.
(http://content.screencast.com/users/BlackBoo/folders/Jing/media/349b715b-dcdd-4e2a-b6d3-e0e84d1baea1/2010-12-28_1749.png)
So your doing the animation with the Old Saria hack.
The bones will be the same, so he can just replace the model and texture and it'll work fine >.>
Thanks for telling me ForOhFor and Happy New Year Link40!
of course im doing it with the old one...
is the new one released already?
anyway when i started, it wasnt ^^
Saria has been released Jokekid :)
Oh, and for now, there is a tie between the Water Temple and the Gerudo Valley...
gerudo valley already has his minions... ^^
i mean there is a gerudo vertex, isnt there?
I'm not sure, but I think yes. And I'll begin working on the new stage in February, when I have my holidays.
don't make Water Temple plz :srs:
XD
the Water Temple is responsable for a whole generation of traumatized children.
Besides GameWatching, could you give me the ocarina model you made of a capsule please ? It would be awesome :D
check your PM i already did
I say hold off on the Water Temple till I make my Ruto Zelda.
I could make you some Gerudo too, shouldn't be too difficult. Probably about a one or two hour vertex with a three hour texture job
^you should fix Saria's mouths and eyes.
they still remind of Peach's creepy face :srs:
Quote from: GameWatching on January 01, 2011, 10:42:52 PM
^you should fix Saria's mouths and eyes.
they still remind of Peach's creepy face :srs:
LOL, creepy?
If any one has a creep face, its your avi XD
Quote from: Black Boo on January 01, 2011, 07:36:36 PM
I say hold off on the Water Temple till I make my Ruto Zelda.
I could make you some Gerudo too, shouldn't be too difficult. Probably about a one or two hour vertex with a three hour texture job
do u want TP zora models? i mean maybe they arent princess ruto, but i think i have the queen's model... ^^
^mdl0 from twilight princess?
EDIT: not mdl0, but models in general?
I'm good on the models,I'll just edit Zelda like I usually do~
Quote from: Black Boo on January 02, 2011, 12:04:36 AM
I'm good on the models,I'll just edit Zelda like I usually do~
Yeah your vary good editing her.
Voting locked, it's a tie between the Water Temple and the Gerudo Valley :notimp:
So I'll think about which I do first. I will tell you guys when I begin making the stage I choose, it means in February. So be patient please ^^
And yes I'll do both of the winners, but the second one will be done in July, so a lot later :/
Note : Why do you think Peach has a creepy face GameWatching ? xD (maybe it is because she is smiling constantly...)
EDIT : I remove the christmas alpha from the Vault !
You be trolling.
We should do a collab stage in the future, Link40.
Now that BrawlVault gives download counts to both members of the collab, and I'll be working on a Zelda stage either next or after Miami, I'd love it if you did a collab with me ;)
(http://img209.imageshack.us/img209/4876/gerudopic4.jpg) (http://img209.imageshack.us/i/gerudopic4.jpg/)
Would this...persuade you to make Gerudo Valley first? ;)
Either way, not releasin till monday or so
Quote from: Black Boo on January 02, 2011, 02:49:27 AM
(http://img209.imageshack.us/img209/4876/gerudopic4.jpg) (http://img209.imageshack.us/i/gerudopic4.jpg/)
Would this...persuade you to make Gerudo Valley first? ;)
Either way, not releasin till monday or so
Thats good but needs more work, and one more thing Black Boo you are getting really good at vortexing and making Zelda Characters by doing that.
You'll need to elaborate on "more work" son.
Quote from: Black Boo on January 02, 2011, 04:20:07 AM
You'll need to elaborate on "more work" son.
Got a good looking model, but more texture and votex editing to the ponytail and body it will look okay.
It would be great if could do a collab' stage ItalianStallion :D
@Memories : I forgot to wish you and many other people a Happy new year ! I wish you that it doesn't start like mine (I do only work since Monday...).
And BlackBoo, the Gerudo model is awesome ! But can you do the sort of spear they have ?
spear could be made using ike's sword...
shouldnt be hard...
oh oh wait are we talking about their halberds or their scimitars. Halberds are the blades on sticks, scimitars are the swords.
How did that person do scimitar Mario?
Anyway for gameplay she isn't havin one, but for the stage it should be easy.
using kirby's scimitar ^^
I don't know why the hell it isn't letting me vote considering I've never seen nor ever posted in this topic before
But if you'll count it my vote goes towards the Water Temple, is it gonna be the room with all different levels of water or the room where you fight Dark Link, sorry I can't remember too much from OOT
I locked the voting on Saturday, that's why you can't vote.
And the Water Temple main room is the one with different levels (so not the dark Link battle room).
Sorry for double posting, but it is really worth it (IMO...)
Look what I finally found :
(http://i38.servimg.com/u/f38/10/08/97/23/spence10.jpg) (http://www.servimg.com/image_preview.php?i=298&u=10089723)
The Spencer Estate from Resident Evil Umbrella Chronicles !!!
But this isn't the true model, this is just a "copy" (I don't know what is it's purpose in-game). With the real model, the textures are completely f**ked up. So does anyone know how to fix it ? Thanks :)
lightning edit : I think I found the problem. I might post pics from it in a few days (this week-end probably).
This is really worth it!
Nice job Link40.
Ah yeah! Maybe now we can get a proper Resident Evil stage to play on. Nice job.
Thank you :)
But why "propper" ? There is no RE stage hack out 'til now here...
BTW, Nintendo is really complicated. There are two different .rarc files of the Main Hall of the Mansion, but neither of them is complete (this is really annoying, it is almost like the stage builder blocks) :srs:
Quote from: Link40 on January 07, 2011, 06:11:57 PM
Thank you :)
But why "propper" ? There is no RE stage hack out 'til now here...
BTW, Nintendo is really complicated. There are two different .rarc files of the Main Hall of the Mansion, but neither of them is complete (this is really annoying, it is almost like the stage builder blocks) :srs:
I know but at least you got a pretty good base and you have more than half the work done.
Bad news guys. The method I use to complete some of the models of the stage makes the wii freeze. (what I did was to overlay two uncompleted models to get a complete one). However, it didn't worked.
I tried then to replace the polygons from a uncompleted model with a completed one, but even if the two polygons are exactly for the same thing, it doesn't work since it is not the same model.
Could someone help me out of this guys ?
Quote from: Link40 on January 08, 2011, 04:03:28 PM
Bad news guys. The method I use to complete some of the models of the stage makes the wii freeze. (what I did was to overlay two uncompleted models to get a complete one). However, it didn't worked.
I tried then to replace the polygons from a uncompleted model with a completed one, but even if the two polygons are exactly for the same thing, it doesn't work since it is not the same model.
Could someone help me out of this guys ?
Maybe it's a filesize issue? How big are the model files?
Quote from: Gamma Ridley on January 08, 2011, 09:15:46 PM
Quote from: Link40 on January 08, 2011, 04:03:28 PM
Bad news guys. The method I use to complete some of the models of the stage makes the wii freeze. (what I did was to overlay two uncompleted models to get a complete one). However, it didn't worked.
I tried then to replace the polygons from a uncompleted model with a completed one, but even if the two polygons are exactly for the same thing, it doesn't work since it is not the same model.
Could someone help me out of this guys ?
Maybe it's a filesize issue? How big are the model files?
Maybe it is that, but I don't think it is a file size issue.
Besides, for now, the stage is 4.62MB big.
Hm. I wonder how jokeKid's doing with the Saria animations...
Also, I just remembered. The forest temple. Please, please, get rid of the side boundaries and make the walls a kill zone. I just find it obnoxious because you can survive for like 10 hits above 300%.
Still, unless you want to keep the walls, I suggest making one with the walls and one without.
Actually the one with the walls would make an interesting Super Sudden Death match.
Quote from: Black Boo on January 09, 2011, 04:51:37 PM
Hm. I wonder how jokeKid's doing with the Saria animations...
Also, I just remembered. The forest temple. Please, please, get rid of the side boundaries and make the walls a kill zone. I just find it obnoxious because you can survive for like 10 hits above 300%.
Still, unless you want to keep the walls, I suggest making one with the walls and one without.
Actually the one with the walls would make an interesting Super Sudden Death match.
Yes, Battles are longer because they just bounce off the walls and come back down, so i think that problem should be fixed.
Quote from: Black Boo on January 09, 2011, 04:51:37 PM
Hm. I wonder how jokeKid's doing with the Saria animations...
Also, I just remembered. The forest temple. Please, please, get rid of the side boundaries and make the walls a kill zone. I just find it obnoxious because you can survive for like 10 hits above 300%.
Still, unless you want to keep the walls, I suggest making one with the walls and one without.
Actually the one with the walls would make an interesting Super Sudden Death match.
Don't worry, I have 2 versions of the Meadow for now, one with the walls and one without ;)
There will be 4 different versions of the meadow in the end :
1) The one I showed you with the walls
2) The same but without the walls
3) The entrance of the temple with walls on the side (just in front of the entrance)
4) The entrance of the temple without wall on the side
Also, I need help for the Spencer Mansion. In fact, one of the models doesn't work, despite being Brawl compactible. It only makes BBox Crash. I visionned the model on 3DS max, and it is normal :/
Can anyone help me out please ?
Good to hear.
Still it's fun to watch someone bounce off the walls repeatedly with 999% XD
Quote from: Black Boo on January 09, 2011, 04:51:37 PM
Also, I just remembered. The forest temple. Please, please, get rid of the side boundaries and make the walls a kill zone. I just find it obnoxious because you can survive for like 10 hits above 300%.
That could be easily fixed by scaling the stage to a bigger size, moving the camera closer by adjusting the bones in StgPosition, and obviously re-doing the collisions and stuff.
I do have to agree with this as well though:
Quote from: Black Boo on January 09, 2011, 04:51:37 PM
Actually the one with the walls would make an interesting Super Sudden Death match.
sry, didnt make much progress on saria, but i have her main position right ^^
the animation shouldnt be that hard...
For the version without walls on the side, all I did is to modify a bit the camera and putting the death boundaries where the walls should be. That's all.
Quote from: jokekid on January 09, 2011, 09:40:53 PM
sry, didnt make much progress on saria, but i have her main position right ^^
the animation shouldnt be that hard...
May I see progress? I'd just like to make sure that you did the ocarina hand positions correctly.
not yet ¬¬
Ok guys, I have a good news for Zelda fan, but bad for RE fan.
I think it is impossible to have a complete spencer Estate. I tried many things but for now the stage always crashes. I removed all polygons from the "copies" of the models which were incomplete, and only kept the ones i needed. But it still freezes, and I don't understand why.
Does anyone have a clue what makes the stage freeze, or even a solution ? It would be awesome.
If I haven't solved the problem at the end of the week, I go back on Forest Meadow...
yayz, zelda!!!!
i mean....
poor resident evil....
;)
heh
dude I can only wish I knew. This is why I stuck to characters for now. I'll do other stuff some other time.
Another question : When I use 2d models, some of them have a sort of white line at the top (it has the model's length). The thexture is ok, there is not a white line on it. So why does it keep doing that ? Because it is really annoying.
Resident Evil mansion.... Pretty good.
dang... i was really hoping that the RE:U Spencer Estate would work... i would totally make that room into that big giant staircase room thats in the Titanic, since it would fit perfectly =3
Well, if all the models seem fine, it may be the textures freezing the game.
Quote from: ForOhFor Error on January 16, 2011, 04:28:33 PM
Well, if all the models seem fine, it may be the textures freezing the game.
Yes, it could be the textures too :/
Does a way exist to find the textures which are making the stage freeze ?
EDIT : Got back working on FM, but I have a problem with my SD card : it doesn't load any hack, it only loads the GCT :srs:
2 tests:
1. Change all of the textures to CMPR format, it's usually the best to use...
2. (This one may cause freezing, though, say removing the shadow texture if you're using the shadow system) -- remove ALL the textures and see if it works.
Quote from: Link40 on January 16, 2011, 04:38:42 PM
Quote from: ForOhFor Error on January 16, 2011, 04:28:33 PM
Well, if all the models seem fine, it may be the textures freezing the game.
Yes, it could be the textures too :/
Does a way exist to find the textures which are making the stage freeze ?
EDIT : Got back working on FM, but I have a problem with my SD card : it doesn't load any hack, it only loads the GCT :srs:
son of a biscut I had this issue once. Turns out I was using a 4GB SD card instead of a 2GB (yes oddly enough you can only use a 2GB card). Your SD card may also be in read only format. Find the little gray switch on the left side and make sure it's up and not down.
a few new pics. I added the plants (I must make them a bit bigger), fixed the stone under the entrance's texture, fixed the Lighting and I changed the fog too.
Share your opinion please !
Sorry but you are not allowed to view spoiler contents.
Quote from: Link40 on January 18, 2011, 11:04:17 PM
a few new pics. I added the plants (I must make them a bit bigger), fixed the stone under the entrance's texture, fixed the Lighting and I changed the fog too.
Share your opinion please !
Sorry but you are not allowed to view spoiler contents.
Looks great
Nice job bro! The stage looks great, I noticed the vines, they fit in perfectly. nice detail ;)
i lost my saria animation file...
ima finish my great fairy animation and i'll start over again on saria T.T
S*it ! Maybe I'll try to do the animation by myself, because I'm getting used to animating. But I'll not have much time this week-end (I have many exams), and I want to finish the forest spirit animations.
Quote from: Link40 on January 20, 2011, 11:47:09 PM
I have many exams.
I got done with my exams today ^.^
Ok guys, problem with the animations, look :
(http://i38.servimg.com/u/f38/10/08/97/23/al_11010.jpg) (http://www.servimg.com/image_preview.php?i=309&u=10089723)
=> It shoud be a forest Spirit :srs:
(http://i38.servimg.com/u/f38/10/08/97/23/al_11011.jpg) (http://www.servimg.com/image_preview.php?i=310&u=10089723)
The problem didn't appeared from the beginning, the 3 first animations I made worked. But now, even if I remove the others I made after the first three, it is still glitchy :/
Someone knows what is the problem ? thanks !
o.O
Wow nice! This looks very official sir.
Also like the Forest spirits.
How'd you do the forest spirits, anyway?
I used Link's Navy model (I think it was you who suggested it, and I thought it was a great idea :D).
looks awesome, seriously, i dont know if there are any issues u wanna fix, but its perfect to me...
Quote from: Link40 on January 31, 2011, 03:31:42 PM
I used Link's Navy model (I think it was you who suggested it, and I thought it was a great idea :D).
Yeah, I did.
Scaled it down, it looks like.
Quote from: jokekid on January 31, 2011, 03:32:46 PM
looks awesome, seriously, i dont know if there are any issues u wanna fix, but its perfect to me...
Thanks very much, but it isn't perfect for now. I must still fix a few textures, the thing under the entrance and add Saria !
Besides, I must make the second version of the stage where you play at the entrance of the stage, and thus I must rescale it a bit.
Quote from: ForOhFor Error on January 31, 2011, 03:52:59 PM
Quote from: Link40 on January 31, 2011, 03:31:42 PM
I used Link's Navy model (I think it was you who suggested it, and I thought it was a great idea :D).
Yeah, I did.
Scaled it down, it looks like.
Yes, the scale of the spirits is always between 0,6 and 0,8, and to make them disappear I scale them down to 1,0x10^-5.
WHERE IS SARIA
THIS IS THE WHOLE REASON I REMADE HER
Nevermind. If I get the newest Brawlbox, I might give it a shot seeing as I seem to be the only one that knows how to play an Ocarina, much less hold one.
I am going to make the animation for her, but for now I don't have the time, and anim hacking is very complicated >_>
I should be able to make the animation next week... besides, I know approximatively how an ocarina is holden.
I can try to help you for the animation.
You bro, i saw your stage at the beginning and see how beautiful it is,i can see that you made a nice progress!!! keep it up!!
u should just make more spirits, that place was crowded with them...
Quote from: jokekid on February 01, 2011, 05:16:18 PM
u should just make more spirits, that place was crowded with them...
Don't worry, I just made 15 spirits, and I want to make at least 70 (40 yellows and 30 blues). Maybe even more if I don't get trouble with the file size.
And thanks everyone for your compliments ! ^^
Other people found that beta song on Youtube
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=Fs5tP498l1shttps://www.youtube.com/watch?v=http://www.youtube.com/watch?v=74hbc6UKKJwand i found a mp3 download link and i plan on making a BSTRM of the song but you can release your version of it
This version isn't the original, it was made with a music creation program, so it isn't the true one. The only guy who has the true one is the one from the first vid, and this is the one where my father and I remove the noises.
Quote from: Link40 on February 03, 2011, 04:49:35 PM
This version isn't the original, it was made with a music creation program, so it isn't the true one. The only guy who has the true one is the one from the first vid, and this is the one where my father and I remove the noises.
Well okay i made the BSTRM of the song and submited it last night
Actually I just played Oot. I haven't looked at the stage in awhile, but does it have the pillar that's part of the staircase, and it could stand to be thinned just a bit.
What do you mean exactly ? Because there is already the pillar. Just look at my vid and tell me if it is like you meant or not :)
What new with you stage Link40?
Quote from: KTH on February 05, 2011, 07:42:20 PM
What new with you stage Link40?
Nothing, I was not at home yesterday and today, so I don't worked on the stage... I have holidays next week, so I will do major progress very fast I think !
Okay, i really wait the RE Stage.
I'll go back on the Spencer Estate once Meadow is finished. Besides, I need some help, look :
(http://i78.servimg.com/u/f78/10/08/97/23/al_11010.jpg) (http://www.servimg.com/image_preview.php?i=311&u=10089723)
1) How do I remove all of Peach's items ? (without polygon editing, since it makes the game crash).
2) How do I fix Peach's eyes ?
For the item, he have a animation different. Scale the other item to 0.
For the eye, try to put all over the FitPeahEye00
for the items, u could just vertex them away ^^
and vertex one of them into an ocarina, that would spare a lot of time in the future, cuz u wont have to animate another model (ocarina)
Or you could just look for each of her items textures, go on Materials1 section, and change the Type to 3.
I think that's the easiest way.
yh, thats right...
I'm finally begun doing Gerudo Valley, and I'm already having problems ^^'"
Here is the bridge how it looks in BB :
url=http://www.servimg.com/image_preview.php?i=313&u=10089723](http://i78.servimg.com/u/f78/10/08/97/23/valley10.jpg)[/url]
and here it it how it looks in-game :
(http://i78.servimg.com/u/f78/10/08/97/23/bridge10.jpg) (http://www.servimg.com/image_preview.php?i=314&u=10089723). As you can see, it is more pixelised.
Do you know how to fix this ? (I already improved the texture...)
keep improving the texture i guess...
try searching for real pictures that can give that effect...
Try this:
(http://i52.tinypic.com/210iskj.png)
Change the unknown8 and unknown9 values in the material of the model to 1 and test O.o
mewtwo has spoken...
XDDDDD
*Runs through fire and jumps over lava to get to Link40* your making the Fire Temple!!!!!!!!
How did you get the fairies to fade in and out like that?
And Im assuming water temple means OoT?
I should erase it from the OP, since someone else is already doing the Water Temple. I'll not tell who it is, but I assume you can discover who it is :)
@stuff3 : yes it was OoT and for the fairies, I made an animation and scaled them to 0.
Besides thanks M2000, what you suggested worked ! ^^
Thats smart. Dont think it would work with anything else. But smart idea.
Saria's coming along nicely. Glitchy, but at least she's there.
Also diggin the bridge. Looking forward to Gerudo Valley.
i could try to make the ocarina out of one of her weapons so u dont have to animate it separated ^^
I have problems with Saria's eyes. In fact, They are still glichy. I don't know how to name her eye texture so it is the right one which is used in-game...
EDIT : I think that a seperate ocarina would be better : in fact, if I want to do the second part of the animation (where she looks around), it is needed.
Besides, I have a question to you all : should I get closer the stump where Saria sits ? Because in-game it looks too much away.
^Well, can we see picture comparisons of where it is now and where you want to move it to?
I would move it a bit forward, and if you have the alpha I released at Christmas, I want to move the stamp +20 or 30 in the Z axis.
Ok guys, Forest Meadow is finished (I will just add M2000's shadow system), but Ineed help for Saria's Eyes, because nothing is working...
Besides, I have a surprise, it will be released with the stage, but first I must test it because I think it is over the file-size limit.
Note : If I fix the problem with Saria's eye, I'll release the stage this week...
awesomesauce ^^
Quote from: Tron on February 27, 2011, 04:22:49 PM
Ok guys, Forest Meadow is finished (I will just add M2000's shadow system), but Ineed help for Saria's Eyes, because nothing is working...
Besides, I have a surprise, it will be released with the stage, but first I must test it because I think it is over the file-size limit.
Note : If I fix the problem with Saria's eye, I'll release the stage this week...
Send me saria, or the stage with saria. I'll try it ^^U
oh man lookin forward to it
if this is successful it wins a permanent slot on my SD card. I'll probably put it over Distant Planet or something.
My god, I really hate bad luck -__-
Something happened with the forest spirits. I don't know what, but now there is a lot (30/40) which don't disappear since the animation got corrupted.
I really don't know how it could happen, and it's really annoying.
I had a similiar problem with my Phoenix wright stage with having like 40 things at once.
Are you using vis files as well?
No, I don't even know what it is :/
ok dont worry they are really easy to use.
You cant import them, but you can import brres files that contain them.
I went and downloaded Mewtwo2000's what is love stage and figured out pretty quickly what vis files do and stuff.
Basically they just tell the stage when things should appear and disappear. If you set an object in the vis file to appear for 10 frames, then it will only show up for 10 frames. It can still move around and stuff because of the character animation, but you just cant see it unless you wish for it to be seen using the vis files.
Instead of having to do your old technique where you shrink things down to 0 you can just use these. And trust me, these are a way better way of doing it. It takes so much less time. I know your shrinking the fairys at a slow rate because thats what they are supposed to do, but even when they are fully shrunken they still take up data space and you need to use a vis to fully make them go away.
This is really important because the game cant handle 40ish things or more being shown at all times, especially things that are moving. You will have to export all of your fairy things and then re import them into the new brres file. Its a real pain but it pays off in the end.
For future stages replace all of your brres files with ones that have vis files in them. Just in case.
Im happy to guide you through this if you wish. Just pm me.
Ok, thanks a lot for the infos. So I'll redo the fairies with this method and combine it with mine, it will be better that way. And time is not a problem, since I'm someone who can work a lot on a project until it's perfect (which is never, that's why I don't like my own work...).
What new Link40?
read previous replies... ¬¬
Ok.
Dang that sucks about the spirits. At least you know a more efficient method now. That's the joy of redoing hacks. Every time you redo it, it gets better each time.
How is saria coming along?
I still need to fix Saria's eyes :s
And for the new method, does someone know how to make a model fade out, like M2000 did with some elements Ganon's Tower ? I think it is done with Clr0 files, but I didn't understood how they work.
try asking him ^^ xD
But i give you the version fix.
KTH gave me a fixed eyes version, thank you very much (it is not written in the last post because at the time you didn't gave it to me ^^").
And I asked M2000 at lot of questions in the last few days, I don't wanna bother him to much.
Oh good ^-^
K so Saria's fixed then? :D
As for CLR0 files, I now how they work, but I don't know how to make them transparent and such.
I don't know if I'll be able to hack anymore. I'll finish the Meadow for sure, but I have too much exams, and it'll get worst in 2 weeks. Studying sciences isn't the easiest thing.
Quote from: Tron on March 15, 2011, 05:06:06 PM
I don't know if I'll be able to hack anymore. I'll finish the Meadow for sure, but I have too much exams, and it'll get worst in 2 weeks. Studying sciences isn't the easiest thing.
No problem dude, focus on your studies so you can come back with nothing holding you back from makin these stages ;)
Quote from: Tron Ununpentium on March 15, 2011, 05:06:06 PM
I don't know if I'll be able to hack anymore. I'll finish the Meadow for sure, but I have too much exams, and it'll get worst in 2 weeks. Studying sciences isn't the easiest thing.
Power to ya man. What grade are you anyway? I looked at your profile and it says 16. That means you're a Junior right? Or Sophomore? Either way those years are the hardest ones in high school, senior year you get some slack. So don't say you'll never be able to hack again. |:[
Plus there's always summer~
i had my easiest year at 16 and 17...
every school is a world, but u WILL mostly have time again ^^
like the one above me said, there is always summer ^^
Quote from: Majora on March 19, 2011, 04:00:03 AM
Quote from: Tron Ununpentium on March 15, 2011, 05:06:06 PM
I don't know if I'll be able to hack anymore. I'll finish the Meadow for sure, but I have too much exams, and it'll get worst in 2 weeks. Studying sciences isn't the easiest thing.
Power to ya man. What grade are you anyway? I looked at your profile and it says 16. That means you're a Junior right? Or Sophomore? Either way those years are the hardest ones in high school, senior year you get some slack. So don't say you'll never be able to hack again. |:[
Plus there's always summer~
I'm in France, and I don't know what it would be in the US... In france it is called "Première Scientifique" and is the most important grade of all, because every trimester we got a school report which will allow us to enter in a "superior school" (sorry I really don't know how to translate that).
Besides, expect a vid' tomorrow with Saria and 50 new done Forest Spirits.
New vid with Saria and the newly done Forest spirits ! Enjoy and give your opinion please !
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=WGFNdch3IpM[Don't care about the strange lighting in the thumbnail, it's not so in the actual vid, YT just messed something up :srs: ]
Sorry for nitpicking, but I think it would look better if Saria was sitting at more of an angle rather than straight at the camera. Other than that, :af:
No problem, constructive criticism is always welcome ;)
But I don't really understand what you mean, explain a bit more please ^^''
Well, the way Saria is sitting, she faces the screen. I think if she was sitting in an angle, itd look better.
I cant explain it verbally lol
She's facing this way:
|
But it would look better is she was facing this way:
\
Get it?
Ok, got it :af:
I'll see if it looks better this way.
The stage is amazing :happy:
looks awesome ^^
to be honest u took pretty some time on this stage... it looks rly good, im not saying it doesnt, but it was almost half a year ago when u started...
but still, its awesome ^^
edit: ninja'd
Quote from: jokekid on March 20, 2011, 07:28:59 PM
looks awesome ^^
to be honest u took pretty some time on this stage... it looks rly good, im not saying it doesnt, but it was almost half a year ago when u started...
but still, its awesome ^^
edit: ninja'd
I know I'm pretty slow :/
But it is so because of multiple reasons... I have continually a lot of work at school, thus it slows me down. Then there was also the fact I was learning how to do stages, and how to vertex. Besides, there is also the fact I had a lot of problems (like the spirits).
Finally, there also the fact that I am naturally slow for brawl hacking xD
lol, but its still so awesome...
Thanks a lot everyone. I don't know what I'll make after Sacred Forest Meadow. here is a list :
-Gerudo valley. I already made the bridge but the tough part would be the waterfall. I already thought about using the one from Rumble falls, or look how M2000 did in Peach castle 64.
- Fire temple : I made it because I was bored, it is approx 30% done but I don't really want to finish it for now...
- Mizar's Palace : This is the stage I really want to do. I love JFG, it would be rather easy to do, but here's the deal : I have a perfect model ripped from the game which I could use when the model converter will be done.
But : 1) It would not be fun to make ; 2) I don't know if the model converter will be soon finished. Besides, not a lot of people know JFG, so I don't know if itis interesting anybody...
- Spencer Estate : I don't think it is possible to import it, since the game is using two different arc files to generate the whole model (in which are the models, but none of the arc contains the whole model :srs:). Really strange...
What should I do ?
You should do whatever you want to do!
*cough*gerudovalleyismyfav*cough*
Happy Birthday, Link40[Tron Ununpentium]
i say: continue gerudo valley!!
u dont need the waterfall... u can always look at lake hylia :happy:
Make Mizar's Palace. There's no stage from JFG in the vault yet. Also, it's the stage you really want to do. I usually make the stages I really want to do, it's funnier to work in a stage you really want.
I loved Jetforce Gemini! It'd be really awesome if you did Mizar's Palace.
Thanks very much SOrceress :) Sadly I was a bit sick today, but nothing really bad. I'll see after my exams which stage I'll do, so in approx two weeks :)
The stage looks AMAZING man. However, I can't see Saria very well in the video. Could you post a close up of her so I could see how my little girl turned out? :3
Sure I'll do it. Besides, no progress has been made, I'm only playing PS3 right now. BO rocks (I prefer it to MW2...), especially zombie mode ! Anybody who has the PS3 please send me a PM :)
Are you...ever going to release the stage? ^^;
Hey Link40 any news on the Sacred Forest Meadow? I've been waiting a long time for the release, it's such an awesome stage. xD
i too am looking forward to this release.
I finally found the thread again! Please don't let this epic stage go to waste man. :oshi:
I guess it's about time to make a return, link r)
Quote from: Mewtwo2000 on May 30, 2011, 07:58:14 PM
I guess it's about time to make a return, link r)
Quoted for the truth, please don't let this thread die and your work
I would feel rather disappointed if you didn't come back soon... That stage really showed some promise. ;)
I want it.
dead is dead...
reborn u mamaf*****
Bumping because this doesn't deserve to die.
the stage was so perfect. Please don't let it die...
Quote from: Dr. Ivo Julian 'Eggman' Robotnik on July 28, 2011, 06:00:57 PM
Bumping because this doesn't deserve to die.
the stage was so perfect. Please don't let it die...
quoted for truth...
Just posting here to make the few ones who liked the stage happy.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22661
I haven't worked on it since end March, but hey it was finished, exept a few details. I hope you will enjoy it.
Don't expect me here again soon, so see ya all.
Link40
This is so perfect.
Why has nobody commented on it. >_>
I can't believe you finally released it! Great job. =P
Welcome back (briefly) bro! This stage is beautiful. Definitely downloading this beauty. When I saw that you had released it I had a beaming smile on my face XD
I've been waiting a long time for this stage and I'm really glad that you finally released it! Awesome stage Link40, nice job. ;D
FINALLY U RELEASED IT!!!! u sir r now a god to me... followed by mewtwo, and SDoom, and cutterkirby x3
I love it. :srs: So much.
Welcome back!
Holy [censored].
I forgot about this stage.
It looks amazing :af2:
Oh [censored] Link40 you came back!
Oh [censored] Link40 you're leaving again!
Well, thanks for the stage man. You made me, and many others happy pandas.
*Disappears*
Great stage, but now i am sad that u are leaving, bye Link40. :<
Hi.
Bye. Kind of wish I knew how to keep in contact with you :c
finally its here ^^