I don't have very much and all of mine are still WIP...
but I'll get it eventually XD
Note: I refuse to build an import for a character if disables the other choices for that character
(what's the freakin point then) >:(
Pachirisu (Import):
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/fdaf95af778017a1a621261139f6e3c6e434f5c895e48f4f79da10d6cbeb63af)
^the true very first image I took... (not UL'd anywhere else)
compair it with this image to see the animation:
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/0d3df5d88ac568f69362c4e419dc52023e7703e2f6346b0eb984af3f691ab0ab)
and this shows them both in their WalkSlow animations...
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/e1a485999e275f1ef2ce9b57799e2516a2f2f24e8e34961f5cfe758d58596c21)
sadly, I'm currently unable to duplicate this ;_;
(my first attempt from the images above died with my last SD card) T.T
Riku (Creation):
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/ec01a93a96acac77c787e70f302598bacf984296a529b89a26c01c676f98933f)
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/2b66f8c150333e846e12043b6b434d1bae3fe5ce67290b68ab53c2ec7ddfbfdd)
Dark Pikachu v5 (Recreation):
(no image yet)
Melee Pichu (Import):
sadly, the only images I have are useless conversions:
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/8aaab7d0c966e4b61f9c562f4ffd6aa55f58ecd49a7bdcbe7f859977c7fde8cd)
(https://jump.matthewevan.xyz/i2p/pxbcwxbhxj2wusliwhrb6ym4vcwpihztuf2tfjejrcdzqrmnjuoa.b32/_/5a6a3acad16ee828c2e653c079049e3540ec8a94a1686a942ebc76c1ce4fcb26)
I'm building a seperate lvl1 DAT2OBJ converter to perfect the results before working on it for UMC
other Melee imports:
Roy
Dr Mario
Mewtwo
Young Link
Giga Bowser
sry I only have an img of Riku up atm...
I have an img of Pachi and Pichu,
but I'm on my wii, and can't memorize the URL's X(
EDIT:
I posted Riku with a friend's compy...
(had to get up and leave before finishing my post)
Awesome, you're going to import Giga Bowser! :D
Quote from: Tabuu Forte Akugun on January 24, 2012, 12:32:16 AM
Awesome, you're going to import Giga Bowser! :D
oh yea >:3
I just need to figure out how NBT vectors work >_>
(GB has NBT's instead of Normals)
Isn't there a way you can give him Brawl Giga's normals instead?
Quote from: Tabuu Forte Akugun on January 24, 2012, 12:36:14 AM
Isn't there a way you can give him Brawl Giga's normals instead?
no...
they have different counts... >_>
although NBT vectors should already be supported <_<
(they just need to be figured out) :P
Hmmm... Well, can you ask BJ to help ya there?
Quote from: Tabuu Forte Akugun on January 24, 2012, 12:43:59 AM
Hmmm... Well, can you ask BJ to help ya there?
lol
I think I'm more advanced in that area XDD
he doesn't know a thing about NBT's...
but I have some old algebra notes that don't tell me much <.<
That kinda sucks... I really want Giga's Melee model. D: Complete with his multi-layered body textures.
Quote from: Tabuu Forte Akugun on January 24, 2012, 01:02:19 AM
That kinda sucks... I really want Giga's Melee model. D: Complete with his multi-layered body textures.
well...
you're talking to the only one who's made any real progress with Melee player models XD
I'll figure it out, you can garuntee that ;)
shoot...
would you like to help out?? ;D
I've just found out UMC 2.6d actually works perfectly for it's current code...
(I'm just missing something)
Sure I would, want me to test it you mean? :D
Quote from: Tabuu Forte Akugun on January 24, 2012, 02:12:41 AM
Sure I would, want me to test it you mean? :D
you can, or if you want,
you could also give me a hand with the code ;)
actually help on that end would be much appreciated :srs:
NOTE:
if you load a model with NBT's, you'll most likely get an error >_>
(I've added the code to the CP specs, but it's not supported throughout the rest of the code)
Actually, I can't code. I never learned that language and I never worked with 3D graphics, so I think I'll just be a tester if it's all right.
the melee giga bowsah one sounds pretty interesting...
Quote from: Tabuu Forte Akugun on January 24, 2012, 01:29:49 PM
Actually, I can't code. I never learned that language and I never worked with 3D graphics, so I think I'll just be a tester if it's all right.
Engineer: alrighty then :3
although 2x's code was compleatly scrapped for re-design for 3x...
but I guess knowing the config of what files work and don't won't hurt ;)
go for it ;D
EDIT:
umm... just use DAT to OBJ...
(TMP works, but it's only supported by my converter)
Quote from: Tcll on January 25, 2012, 12:47:41 AM
Engineer: alrighty then :3
although 2x's code was compleatly scrapped for re-design for 3x...
but I guess knowing the config of what files work and don't won't hurt ;)
go for it ;D
EDIT:
umm... just use DAT to OBJ...
(TMP works, but it's only supported by my converter)
All right, whenever you're ready, send it to me. :3
Quote from: Tabuu Forte Akugun on January 25, 2012, 12:56:04 AM
All right, whenever you're ready, send it to me. :3
lol
just search for 'Universal Model Converter Dev Version' on google,
and look for my google code downloads
or go to my program box on this forum in programming. ;)
(link contains the latest version (2.6d))
I hope you have Melee extracted,
as my SSBM.GCM.7z was on MegaUpload >_>
yeh...
I'm too tired to memorize the link to my DL right now...
and I have to work the next 2 days DX
I have Melee, yes, but not with files extracted. :/
Quote from: Tabuu Forte Akugun on January 29, 2012, 10:20:59 PM
I have Melee, yes, but not with files extracted. :/
ah...
that's easy :D
just use GC-Tool :3
BTW, UD'd the main post with more images ;)