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Help & Tutorials => Tutorials => Model Tutorials => Topic started by: Albafika on March 02, 2014, 06:17:10 AM

Title: Import XNA models into 3dsmax (XPS)
Post by: Albafika on March 02, 2014, 06:17:10 AM
Tutorial requested by Kioki (http://forums.kc-mm.com/index.php?topic=66586)

You will be able to import XNA (XPS format) models into 3dsmax using the XNA Posing Studio. Here's how:

    1. Open the XPS with this program (Modify>Load generic item>"Select the XPS").
    2. File>Export scene as OBJ.

Now you have an .OBJ file which can be opened on 3dsMax.

XNA Posing Studio Download Links:

Title: Re: Import XNA models into 3dsmax (XPS)
Post by: reilavac on May 26, 2014, 06:30:37 PM
Or you use this script in 3DS Max to import XNALara models and export into XNALara models https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms (https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms)
Title: Re: Import XNA models into 3dsmax (XPS)
Post by: Kyouma on May 26, 2014, 07:44:52 PM
Quote from: ℛɛᴛʀᴏ ℛɛᴅ on May 26, 2014, 06:30:37 PM
Or you use this script in 3DS Max to import XNALara models and export into XNALara models https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms (https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms)
this; since it actually imports with with the rigged bones so you can T pose it easily
Title: Re: Import XNA models into 3dsmax (XPS)
Post by: Albafika on May 28, 2014, 08:55:25 PM
Quote from: ℛɛᴛʀᴏ ℛɛᴅ on May 26, 2014, 06:30:37 PM
Or you use this script in 3DS Max to import XNALara models and export into XNALara models https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms (https://www.dropbox.com/s/pl5mfpbepvzyouo/XNALara%20Converter.ms)
Didn't know such script existed. Pretty cool!

EDIT: Apparently I had already downloaded this Script before, as it was in my Scripts folder. Odd. .-.