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Messages - Mr. LOL

#1
Quote from: Vitinho on November 08, 2011, 01:19:42 AM
whoa bro thats coll its good to have you in the team welcome ;D
Thanks for the welcome  ;D
#2
Quote from: jordanice42 on November 08, 2011, 01:02:12 AM
okay, ur in! :)
Yay!
Oh and by the way I've made something to release with Roxas in a pack.
*Ahem* presenting Sora kh2 fm over Marth!
#3
Import model, fix the lag glitch, and rig.
#4
If you need me I'll join.
#5
Character Vertexes and Textures / Re: Mii's for Brawl.
October 05, 2011, 08:01:20 PM
Quote from: Recolor Master on August 22, 2011, 11:46:06 PM
by the way I think you need to make another vertex for my mii's hair
It's not a guarantee that I'll make your mii

Quote from: SuperBarrio on October 05, 2011, 07:01:01 PM
Wow. Just wow. I conceed - Your Mii is superior to mine :P (And as Toon Link would have better moves.)

Good work!
You think so?  :)
#6
Help / Port help: Pikachu's model on Olimar's pikmin.
August 30, 2011, 08:24:15 PM
Ok, so I'm making Playable Trainer on Olimar. Most of it is done, but I need someone to port Pikachu onto all of the pikmin. You see, I've got a moveset planned out, but, most of it relies on the pikachu. The reason the moveset is on Olimar is I wanted him to be like he was in Pokemon yellow with pikachu following him everywhere and since Olimar has pikmin following him I decided to make him over Olimar. But now I'm getting off-topic.

I've tried to do it myself but failed, :'( so could anyone help me do it? The person who does gets the beta once I add pikachu. ;D
#7
If you are taking requests, I'm having trouble with porting pokemon trainer onto pit. Why pit?
Because his animations make him look almost perfect. Can you help me by porting it? I WAS making it one-slot, but if you want you can make it not one-slot. I'm needing this for a psa I'm making. ;D
#8
Character Vertexes and Textures / Re: Mii's for Brawl.
August 24, 2011, 11:48:29 PM
Quote from: 3MinuteMan on August 24, 2011, 11:39:03 PM
What about my Mii?
You haven't PMed me a pic of it yet.
#9
Character Vertexes and Textures / Re: Mii's for Brawl.
August 24, 2011, 03:47:29 PM
Ok you'll be on the poll.
#10
Character Vertexes and Textures / Re: Mii's for Brawl.
August 22, 2011, 11:41:49 PM
Quote from: 3MinuteMan on August 22, 2011, 11:39:57 PM
can you show us?
Not until DJ Lowgey finishes the texture.

Edit: I also need to export everything.
#11
Character Vertexes and Textures / Re: Mii's for Brawl.
August 22, 2011, 11:36:14 PM
Quote from: 3MinuteMan on August 22, 2011, 11:31:37 PM
Can you do my Mii?
Pm it to me, then I'll decide if it'll be on the poll, then if it wins when the poll ends, I'll do it.
#12
Character Vertexes and Textures / Re: Mii's for Brawl.
August 22, 2011, 02:57:10 PM
I haven't shown the vertex yet. :>.>palm:
#13
Character Vertexes and Textures / Re: Mii's for Brawl.
August 20, 2011, 07:29:52 PM
No moveset in paticular just a vertex.
#14
Character Vertexes and Textures / Re: Mii's for Brawl.
August 19, 2011, 12:01:50 PM
That's not the vertex.
EDIT:I think I'll make the texture myself.
#15
Character Vertexes and Textures / Re: Mii's for Brawl.
August 18, 2011, 10:45:40 PM
Yeah I'm finished vertexing the first mii (again). I need someone to make an HD texture. Then I'll do a preview.
Edit: This is what the mii is supposed to look like.


Quote from: NaruZeldaMaster on July 21, 2011, 04:44:23 PM
You know, it might be easier to use the alloys ported over someone (Zacko boy and zako girl) as a base reference for the mii's bodies. They already look quite a lot like miis do.
I'm sticking with what I've got.