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Messages - Rayved

#1
Well there are some things I simply can't do by myself, so working a hundred hours on a neat model is enough for my own satisfaction.
#2
Model Imports / Re: Cid Highwind Original Ff7 Costume
November 03, 2013, 01:03:14 AM
#3
Model Imports / Re: Cid Highwind Original Ff7 Costume
November 02, 2013, 10:39:49 PM
Rigging almost complete.

#4
Happy Birthday man
#5
Model Imports / Re: Cid Highwind Original Ff7 Costume
October 18, 2013, 04:03:19 AM
Here's my "pretty much completed I think" model

https://www.youtube.com/watch?v=PxIgxCpGCvI
#6
Stages / Re: Mushroom Mix Custom Stage
October 04, 2013, 10:05:35 PM
Quote from: andalsoandy on October 03, 2013, 12:26:54 AM
Wait, does this stage work on P:M?

on what?
#7
Stages / Re: Mushroom Mix Custom Stage
October 02, 2013, 10:00:22 PM
BlackJax has informed me that in the next release of brawlbox there will be an easy feature to export animation straight from Maya to Brawlbox. The next update will happen when I can use this nice new tool for the logs and possibly many other cool stuff to make the stage more alive. NPCs running around in the background and stuff.
#8
Stages / Re: Mushroom Mix Custom Stage
September 29, 2013, 05:54:51 PM
It was online training based but Legacy might've changed it so I'm not sure anymore.
#9
Stages / Re: Mushroom Mix Custom Stage
September 25, 2013, 02:19:29 PM
I must agree with Wolf, but still, thanks for the praise :) I'll fix my Nibelheim stage and get it online. FF7, that should get some attention :P
#10
Stages / Re: Mushroom Mix Custom Stage
September 25, 2013, 05:55:47 AM
Bwahaha, you lost! :P
#11
Model Imports / Re: Cid Highwind Original Ff7 Costume
September 21, 2013, 03:54:03 AM
Sure go ahead. It might not be as complicated as this one after all.
#12
Model Imports / Re: Cid Highwind Original Ff7 Costume
September 20, 2013, 10:05:24 PM
I'm still curious about what model you'd like though
#13
Model Imports / Re: Cid Highwind Original Ff7 Costume
September 20, 2013, 03:10:25 AM
IT took me like 60 hours to make... rigging it myself would be the better choice for me lol
#14
Model Imports / Re: Cid Highwind Original Ff7 Costume
September 19, 2013, 03:08:24 AM



Almost done!

Post Merge: September 19, 2013, 10:09:21 PM




Don't see many replies here, I guess nobody gives a [censored] about it but the model's complete and I will not work on animations quite yet.
#15
A/A Tutorials / Re: How to use the animation exporter
September 19, 2013, 12:11:40 AM
Is there any chance you could upload the text file it gave after running the script? Or just pasting its content here would be fine too. I want to make a similar plugin but for Maya so I need to study how the file works.