Quote from: joke king on May 11, 2013, 07:43:26 PM
wth is that?
bleach is gone mad...
It's from the Bleach Movie 4.
That form is called Skull Clad Ichigo/ Dokruo(?) Ichigo
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Show posts MenuQuote from: joke king on May 11, 2013, 07:43:26 PM
wth is that?
bleach is gone mad...
Quote from: Mariodk on December 07, 2012, 03:34:13 PM
i lost the .max sadly so i wanted it to
reimported normal/SSj3/SSJ4/Gotenks buu/kid gogeta from brawlbox to 3ds max
Quote from: MBHC on November 24, 2012, 10:24:58 PM
ENGLISH:
hey I have an idea!
I see that your characters do not have the clothes!
I help to put clothes as well and I put collaboration!
you say?
ESPAÑOL:
oye tengo una idea!
veo que tus personajes no tienen bien la ropa!
te ayudo para poner la ropa bien y me pones como colaboracion!!
que dices?

Quote from: StupidMarioFan1 on November 21, 2012, 02:15:36 AMIt is quite right, I had to edit his neck or he didn't have one dafuq
A lot of times it is best to move vertices of a model to get better rigging, while most of those times are to keep the model looking a lot like it should. I always try to get the best rigging so I edit the vertices to fit the bones usually no matter who it is. That should explain why I made Baby Mario and Baby Luigi have such long legs, their rigging would've been majorally messed up if I had kept them as short as KTH had made them. lol
Quote from: StupidMarioFan1 on November 21, 2012, 01:19:55 AMI don't want to mesh up(get it?) anything in my model. I'll mess with that later. I changed the textures a bit(cept for the "robe", I somehow still need to find the right texture for it). Look, glowing pumpkin eyes :laugh:
Go to the MeshModifier/Vertex, then move the finger vertices to fit the hand bones.
Quote from: Mr.MW on November 21, 2012, 12:26:03 AMI would, but I don't know how. I know about the fingers bones but I don't know how to make it so it fits the bones.
hmm from da pics it looks like static fingers, so no moving fingers?
u should give dat a shot...
Quote from: -Skull Kid- on November 20, 2012, 11:50:58 PM
Mega Awesome :srs:
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