This project is amazing! It would be awesome if the PMDT picked this up and decided to finally add Ridley.
I like the newer fireball over the old one. It looks awesome! Also, in your video demonstrations can you put some text boxes indicating what move is what? I had some trouble guessing which move were which inputs, especially on the aerial moves.
Forward throw is like, the most impressive looking move out of everything here.
I don't know if you want my 2 cents on this, but I really hope it helps! If you do decide to submit your final work to the PMDT in hopes they'll consider using it to add ridley to a future build, I have a rough idea of some of their concerns with why he's a difficult character to add.
Size and Shape: Probably the most obvious, as many people have said he's simply too big to put in smash bros. I don't believe it since a lot of characters are scaled somewhat. I know members of the PMDT have said he's too big, however, so that's still an issue. I think your Ridley is fairly good in his size, but there are some tricky things to consider, mainly his long tail and wings add considerably to the amount of space he takes up. It also complicates the overall shape of his hurtboxes, which for most smash characters, doesn't stray too far from ovals and rectangles. This just seems like one of the true difficulties of making Ridley seem to fit.
My advice on this is that the PMDT would still think your Ridley is too big. Make him a little smaller overall. Shorten his tail by half, and if it were coiled closer to his body that would help to pull in the shape more, of course, it could still lash out rather disjointed-ly for his tail attacks. His wings could also be 'hidden' to not add extra size by having them overlap the body more or fold more closely to his body on the ground. The flapping in the air looks good though. Again I don't know if you want this sort of advice, but on the off chance you do, I think these are things the PMDT would say.
In any case, keep up the good work! it's awesome that you're doing this, and I look forward to seeing more of it!
I like the newer fireball over the old one. It looks awesome! Also, in your video demonstrations can you put some text boxes indicating what move is what? I had some trouble guessing which move were which inputs, especially on the aerial moves.
Forward throw is like, the most impressive looking move out of everything here.
I don't know if you want my 2 cents on this, but I really hope it helps! If you do decide to submit your final work to the PMDT in hopes they'll consider using it to add ridley to a future build, I have a rough idea of some of their concerns with why he's a difficult character to add.
Size and Shape: Probably the most obvious, as many people have said he's simply too big to put in smash bros. I don't believe it since a lot of characters are scaled somewhat. I know members of the PMDT have said he's too big, however, so that's still an issue. I think your Ridley is fairly good in his size, but there are some tricky things to consider, mainly his long tail and wings add considerably to the amount of space he takes up. It also complicates the overall shape of his hurtboxes, which for most smash characters, doesn't stray too far from ovals and rectangles. This just seems like one of the true difficulties of making Ridley seem to fit.
My advice on this is that the PMDT would still think your Ridley is too big. Make him a little smaller overall. Shorten his tail by half, and if it were coiled closer to his body that would help to pull in the shape more, of course, it could still lash out rather disjointed-ly for his tail attacks. His wings could also be 'hidden' to not add extra size by having them overlap the body more or fold more closely to his body on the ground. The flapping in the air looks good though. Again I don't know if you want this sort of advice, but on the off chance you do, I think these are things the PMDT would say.
In any case, keep up the good work! it's awesome that you're doing this, and I look forward to seeing more of it!
