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Messages - TheLegend75

#1
Quote from: Bad Box Art Mega Man on December 05, 2014, 01:45:09 AM
chrom freezes, even after the update. my guess is that he doesnt work with brawl minus? because that is what i use.
Same happen to me with PM
#2
Music & SFX / Re: Taking Music Loop Requests
February 15, 2014, 01:40:57 AM
Can you make this 3 request?  :)
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I'm very surprised that anybody did this songs for brawl  :srs:
#3
Model Imports / Re: Nanobud's Sanctuary: Mack
May 14, 2013, 12:02:05 AM
Quote from: Nanobuds on May 13, 2013, 03:41:43 AM

Post Merge: May 13, 2013, 11:51:28 PM



Ninka_Kiwi's Model
Looks good, You shoud add him a crown like zelda or maybe one like this
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#4
Quote from: Keil Crimson on April 20, 2013, 04:30:41 AM
Oh, I thought you mean like reduce the size through some hexing BS or something. XD

You mean the actual texture files. Okay. :3
Yep :I
#5
Quote from: Keil Crimson on April 20, 2013, 04:20:51 AM
Well that's nice and all, but how do I do that? :<
just use photoshop to re-size it
#6
Quote from: NanoWaffle Naffle on April 20, 2013, 01:58:14 AM
He works for me though... odd.

Try shrinking dem texture resolutions.
I know how to fix it :)
as Segtendo says, p:m can't support shadow for filsize rezones...
But you can fix it by changing the size of FitShadow_Head or FitShadow_HeadSpecs, and thats it :)
#7
Quote from: Segtendo on April 14, 2013, 02:43:57 AM
Why does his model need tweaking? Looks fine to me.
As i said before, i just wanted to edit a little bit like the original model of pokeon X/Y, And Again if you don't agree with my edit, a don't have any problem :)
#8
Quote from: Vaanrose on April 14, 2013, 02:00:24 AM
The issue with the hurt eyes was something I forgot about. Lucario's hurt bones didn't work how I thought they would. I had originally modeled an entire second face that lined up with the hurt eyes, but the original face didn't disappear when the hurt face appeared. Even though it was attached to the HeadM bone. So I just deleted the second face, and I forgot the hurt eyes were different. I can fix that.

The other pic where the eyes are gone completely I'm less sure about. Which version of the model are you using and what are the circumstances that make the eyes disappear?


Probably some little kid. Based on the grammar.

The reduced cheekbones might make it look more like the in-game model, but it makes it look less like the official art, which I prefer the look of. I'm not a big fan of the increased distance between the nostrils and the mouth, either. It makes him look less fierce. More friendly. I modeled him with a downward tilted snout specifically because he's tilting his head down in the official art.

You can do what you want with the model, that's what Share-Alike means. But I'd appreciate not having my thread cluttered with minor cosmetic edits and arguments for or justification thereof. If you do something more substantial or cool that involves my model, I'd love to see it, but otherwise, have fun, I don't need to see any more.

Im using the rigged tail lucario
#9
Quote from: Alses on April 14, 2013, 01:32:36 AM
Its nice that you fixed the eyes however Vaan's looks slightly better =/ The snout really is supposed to be kinda linear so yours looks a bit too curved?
well look...
#10
,
Quote from: AdfroMan on April 14, 2013, 01:11:36 AM
Seems to only be you that is dissatisfied with it, everyone else loves it.
Not at all, I just wanted to do more like the official mewtwo....But if everyone is in dissipation
with my edit it's ok i have no problem . ;)

At the first moment my intention was to fix some issues with his eyes
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But then, i started to edit him like the Pokemon X/Y Head Shape  :-\
#11
@Vaanrose & Everyone
Is this look better? :af: More moe?
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#12
Model Imports / Re: Nanobud's Sanctuary: Ralph Previews
February 14, 2013, 03:07:34 AM
ghostbusters? LOL  :af:
Anyway, nano,do you fix the normal?(from the eyes), sometimes models have weird normals, so maybe thats the problem
And do you fix the hair?(about what pik says)
#13
Model Imports / Re: WIP Workshop
January 09, 2013, 06:03:28 PM
Quote from: joke. on January 09, 2013, 05:25:22 PM
uhm, no, it's a pokemon xD

update:



im reimagining his legs a bit, im using the N64 model for proportion references xD
Oh It's a Pumbloom!
#14
Model Imports / Re: WIP Workshop
January 07, 2013, 04:36:58 AM
Quote from: Iwvi on January 07, 2013, 01:08:30 AM
And just cause we are on the theme of last story. Dagran was awesome (From what I saw) so I wanted to import him, anyone has a suggestion over who should he be?
Hmn...maybe ike with the Emperor? (the sword that jirall, dagran and zangurak have)
#15
Model Imports / Re: WIP Workshop
January 07, 2013, 01:09:00 AM
Quote from: Iwvi on January 07, 2013, 12:53:05 AM
Those little frogs remind me of the pikmin. BTW anyone here played last story?



I'll be sending this to the 'mizer (who was it that came up with the nickname?)
A funny request, and I'll also rip the armored version.
Syrenne!  :happy:
Can i haz Zael and Dagran? :-[