My guess is Oswald.
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Show posts MenuQuote from: Nanobuds on December 27, 2011, 03:25:52 AM
i got someone to do it. he PM'd me. thanks for the offer though ;D
i think you would like my plans for who i make over Rayquaza ;)
Quote from: Puccio on December 21, 2011, 03:37:02 PM
I don't really get what rig is, so, if you could explain me,I'd review all your hacks. :3
Quote from: shock44 on November 13, 2011, 10:15:44 PM
Okay what you just told me made almost no sense. Are you telling me to open the model in brawlbox and click on the sphereN bone and then look on the right side panel for a visibility thing? Because there isn't anything there for that. There isn't anything for that even if I open the animations file on the right. There's no visibility thing in the mdl0 folders. The only part I can find it is in the Vis folder in the FitSonicMotionEtc and that doesn't help me get it to use the ball I put in. It just has these brown boxes inside animations with different bones listed and I don't even see SphereM or SphereN bone specified in them. So if you could explain it again in better detail for me that would be good.
Quote from: shock44 on November 13, 2011, 06:26:08 AM
Sure, I'll pm you a link to the model.
I'm going to ask again though since no one addressed the question. Does anyone know if it is possible to keep Sonic's ball in with an imported model and have it work the same as it usually does?
Quote from: Evil Pervy on November 12, 2011, 10:48:19 PM
Is it the same process for the ouch face?
EDIT: Oh god almost hit the remove topic button O-o
Quote from: Evil Pervy on November 12, 2011, 09:50:55 PM
So Raymans nose has been properly weighted to Luigis nose bone so now that's animated in game :happy: I'm about to mess with the metal textures but I have one thing I need help with. The eyes. For some reason I can't get them to work, there always visible no matter what bone I weight them to so I'm unsure if I can give him final smash and hurt eyes. It just looks like this:Sorry but you are not allowed to view spoiler contents.
Quote from: Nanobuds on November 10, 2011, 03:29:25 AM
IT WORKS!!
... well somewhat. it lags when im hit or when i attack... so i gotta fix that and the shader >.>Sorry but you are not allowed to view spoiler contents.
but after that he'll be released.
oh... and heres knuckles :srs:Sorry but you are not allowed to view spoiler contents.
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