I made a general request for help in the vertex requests section, but thought I'd bring it up here as well.
After seeing the Masked Man of FE:Awakenings trailer, I want to make a texture for him over Marth (sans the mask). Any one interested in providing a vertex? I'll do all the textures.
Awesome Fir! I gotta say it seems like not much activity going on in this thread. I like all the work you guys have been doing. Wondering if anyone would mind tackling a Hero Ike vertex/model. I've wanted to try my go at one for some time.
Is this stuff similar to adding custom characters, but with different files?
Not sure I'm understanding the question, but what this does is add more costume slots per character. If that's what you're asking, then yes. It's like replacing textures without actually replacing them.
I will give Pikachu 3, but the rest 2 so that the minimum is 7 costumes. And G&W will be the one losing out, due to him being to only one without additional recolors (he having 6 'costumes' while the rest has 7-8 costumes).
You guys do great work. What's your method? Especially for those Marth CSPs. I've been trying to get a decent Marth CSP myself with no such luck as the lighting is always bland.
I'd like to request a Perfect Marth CSP of this texture:
I'd like to offer some help, but I don't know a lick of programming (willing to learn though). So, if I understand this right, using USBGecko, you're injecting an additional costume slot for a character using ASM codes?