Huh. I remember starting this thread, but I just, like, forgot that I got replies or something. So I guess I'll just, um ... go on and respond then if that's okay?
Apprentice: First, thanks a bunch for the fast reply not that I took advantage of it but whatever Unfortunately, I'm sort of a complete noob to actual modeling and I don't have 3ds Max. Is there anything else I could do?
Vile, as much as I like titties, I've got SOME standards, and these are just completely unacceptable
Alright, so I've got another simple request for help.
I'm trying to remove these giant knockers from this zelda hack (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11955) while keeping the cool face mask, but I can't figure out how/where to properly paste the offset data of the properly sized boobs.
I mean those things are just sp distracting during play it's crazy.
So there's this hack I like everything about... except for the hair. Is there a relatively simple way set it back to default? I think I've gathered all the tools I need, but I'd like to avoid scumming though huge chunks of tutorial for what I hope is an easy job
I don't know squat about stage hacks, but guessing from Lensho's stage up there, do you think would work if you put Dracula's Castle to Pokemon Stadium 2 and used that over his original STG_EMBLEM_00.PAC?
I'm thinking about putting Dracula's Castle (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11616) over Castle Siege. The problem is that it comes with a custom .rel for Luigi's Mansion and don't know what the stage was originally based on.
On top of that I'm not sure how to keep the stage from switching scenes, if that's even possible with out some major work that is.